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 OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above)

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Unity Wolfpony

Unity Wolfpony


Posts : 1236
Join date : 2014-03-19
Age : 28
Location : Britain

OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) - Page 5 Empty
PostSubject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above)   OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) - Page 5 Icon_minitimeSun Mar 01, 2015 11:47 pm

Name: Vix (Shortened from Vixen to avoid embarrassment)

Race: Wolf pony (Wolf Demorai)

Age: 11 (33 Demorai years)

Mane: Brown, a bit scruffy and long, two lengths hang down in a traditional fox tribe style

Coat: light brown

Cutie mark: A knife through a scroll bleeding ink

Extra details that aren't needed but are nice to add: Transgender, so he dresses as a male, acts like a male, and goes through great lengths to keep from others knowing he's not physically male. but physically he is female. he is also rather tall. he could be described as muscular as well.

Distinguishing Features: His eyes are cloudy brown due to the damage done to his soul.

Specialty (eg. special spells, unique powers etc): He is well skilled with weapons such as knives, daggers, swords, and spears due to his experience in combat. He also has experience with mana stones and knows wind spells, water spells, fire spells and illusion spells. He's learned wolf clan martial arts in training for his clans military. he is fluent in Demorai and can some what talk common.

Weaknesses: He hates being referred to as female and he will do almost anything to avoid others knowing his sex. As a carnivore, things such as bread and veggies are really bad for him. 5 times a year he goes into heat and dew to this he will put all his focus on covering the sent and will lock himself away. soul based attacked are risky for him.

Occupation: Mercenary, hire-able fighter/strong man.

Gear: An ornate dagger, a sword, a bow, a bag full of manna crystals, clothes he always has on him, and his binder bandages.

History: Vix was born in the Calpar commune part of the wolf pony tribe, born of an escaped slave and a farmer. Vix wasn't very well off, she had enough food to live none the less and the Calpar commune was a well placed and well defended commune. At the age of 5 Vix saw slavery for the first time. On a rare business trip vix, her brother Lilin, and her father went to the dog tribe commune of nat'na, the trade point between the Demorai and the ponies. Here Vix's father planned to make trade connection with those in nat'na. While their slaves were constantly being moved around the town. Foxes, wolves and even tiger, from kids to adults. The trade mission was a success either way and in the end a deal that benefited Vix's family was struck.

A few years later when Vix was 7 and her brother was 8, Lilin joined the liberation force, this is a typical age for such and due to her respect and trust in her brother, Vix followed suit. There they learnt how to liberate slaves, use mana crystals, pick locks and basic wolf style. After a month they were ready.

After a 3 month gap of training and practice, the real event happened. Some members of Vix's commune had vanished from their homes and Vix's father noted that some dog Demorai where near his land in the nearby forests. it was obvious they had been taken by slavers and the best place to find them would be nat'na, and that's where they went. At nat'na the missing members were found, on top of 47 others about to be shipped off and taken away. They attacked the slavers and set free the slaves, how many got away was unknown but 37 Demorai out of the 56 released, were brought back to Calpar and given sanctuary. Unfortunately, there was some loss. Vix and Lilin, were captured and taken into slavery.

In Vix's 6 months of slavery, she was kept with her brother and past on between 5 families. Through outstanding luck, the buyers/owners were rather kind and while she was made to work of course, she was never forced to do unimaginable acts. At the end of her time in slavery, Vix and Lilin attempted to escape, about a mile from nat'na the ponies caught up to them, and it went from a chance of escaping home to a fight to survive. The paw to hoof combat with the mundane fighters was not a problem, it was when the magic user used a horrifically evil spell that marked when things went sour. It was aimed at Vix, but like any loyal big brother, Lilin got in the way by tackling the caster as it was being cast, the result was the utter destruction of both the magic user and lilin's soul. This in turn sent soul shrapnel in most directions which chipped at Vix's soul lodging themselves within her soul to fill in the new gaps.

The only large part of her soul that was dislodged and lost was the part that identified her as female, but it was filled by the shards of her brother's soul, making the wolf male in mind and spirit but not body. Vix didn't however have time to freak out about it, something more important had to be done first. He picked his brothers now lifeless and limp body and as their goal stated he finished his journey to Calpar. What he was met with was not a sight anyone deserves. It turned out that the slaves vanishing was well noticed and due to this the ponies attacked the wolf tribes. Mostly they had been held off but the wolves never expected the first attack and so the first place to be struck had very little in means of defense. The ponies had seen the liberation as an act of disrespect and found it suitable enough of a reason to claim this commune and all within it unworthy of mercy. Cubs, mothers, and fathers were all mercilessly slaughtered and left Calpar a ghost town. That evening Vix started with a mass ceremony to respect them all. In Demorai tradition states you burn the body then scatter the ash, so post burning, he transported the ashes to the forests where he scattered them.

Within a week he made his way to the head commune to seek council with the king. Vix informed him of his actions at the now ghost town before he left the building and set off to sign up to the invasion forces since war was on the horizon. But when he was sent on his first mission though he learnt that both sides were evil. He had full respect for his race felt passionate about looking after his race, but his order was to much. Vix was commanded to, accompanied by 4 others, attack, slaughter, and burn down a small village that not only was out the way but completely peaceful because some general was born there, thus his family was there. After denying his orders he was named a traitor, he fled to the fox tribe and met a welcoming response, was treated very well and due to this, he decided to leave. For if he was found there Vix did not doubt the wolves would attack there allies to kill 1 traitor. There was only 1 tribe that was far enough away and to not be at risk but at the same time militaristic strong, the tigers.

Moving to the tiger tribe at first seemed like a bad idea since relations between the wolves and the tigers had gone further than south, but as Vix assumed, they were still capable of rational thought thus they may understand, and they did. He had political and military refuge among the striped kind.

Personality: Abrasive and brash. He is also secretly lonely, he emotionally pushes most but a few away.

Current Home: Constantly travelling around the world, mostly around the 'continent' but sometimes in equestria too.

Misc: although Demorai are carnivores, they wont ever eat another race such as a pony or other kinds of Demoria.

Demorai: Within käslolösmark borders, 5 tribes exist. These tribes are named after the race of animalistic pony like beings known as Demorai. The tribes consist of the somewhat hostile wolf tribe, once as regal and as noble as the tiger and fox tribes, they turned more aggressive during campaigns through their land and slavery taking their kin. Although still arguably civilised, they are much less so than the other tribes. There is the noble fox tribe, they are on border with the dog tribe along with the wolf tribe. There is the regal tiger tribe, regarded by many as the royalty among the Demorai. Many wolf Demorai refute this, but there are those that have swallowed their pride to accept there is a reason for the tigers being know as such. There is the elusive leopard Demorai, but very little is known about them. Finally there is the dog tribe, this tribe lines the border of käslolösmark and Kaylo, and although by the ponies of Kaylo they are regarded as a bridge between the two cultures. Most Demorai, more so by the wolf tribe, see them as traitors to all Demorai as they often will help the ponies of Kaylo to round up slaves and often almost treat in a pet like respective, being bred and kept as well as slaves. Many argue due to their unfortunate locations, its not their fault as it was the only way to survive but none the less there subservient behavior and backstabbing actions has had a negative effect on the rest of the Demorai, from Feilimi (feline like beings such as the tiger and leopard Demorai) to Canimi (canine like beings such as the wolf, fox and dog Demorai).


Last edited by Unity Wolfpony on Mon Mar 02, 2015 10:15 pm; edited 2 times in total
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DualThrone
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DualThrone


Posts : 1663
Join date : 2014-03-19
Location : Sherwood, OR

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PostSubject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above)   OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) - Page 5 Icon_minitimeMon Mar 02, 2015 5:02 pm

darkironpony wrote:
Name: Golden Horseshoes

Approved.
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DualThrone
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DualThrone


Posts : 1663
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Location : Sherwood, OR

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PostSubject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above)   OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) - Page 5 Icon_minitimeMon Mar 02, 2015 5:13 pm

Brony_Khaos wrote:
Name: Oeilde “Wepa” Verre
Race: That Which Lives Beyond The Veil And Hides From The Light

-_-

The asinine rendering of "shadow" makes me want to throttle you but well-made characters are well-made. Approved.
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DualThrone
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PostSubject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above)   OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) - Page 5 Icon_minitimeMon Mar 02, 2015 5:42 pm

Unity Wolfpony wrote:
Name: Vix (Shortened from Vixen to avoid embarrassment)

gender:
mentally:male
physically: female

I realize that being transgender is a real thing that is really legitimate, and I realize that there's a character in the group that's transgendered, but the player of that character didn't make it explicit. Vix needs to be listed as female for the sake of simplicity.

Quote :
Specialty (eg. special spells, unique powers etc): He is well skilled with weapons such as knives, daggers, swords, and spears due to his experience in combat. He also has experience with mana stones and knows wind spells, water spells, fire spells and illusion spells. He's learned wolf clan martial arts in training for his clans military. he is fluent in Demorai and can some what talk common.

Weaknesses: He hates being referred to as female and he will do almost anything to avoid others knowing his sex. As a carnivore, things such as bread and veggies are really bad for him.

So her martial arts badassness is balanced by the weakness of not liking to be referred to by her actual gender, and being a carnivore. You have to do a LOT better than that, Unity.

Quote :
It was aimed at Vix, but like any loyal big brother, Lilin got in the way by tackling the caster as it was being cast, the result was the utter destruction of both the magic user and lilin's soul. This in turn sent soul shrapnel in most directions which chipped at Vix's soul lodging themselves within her soul to fill in the new gaps.

..dafuq...?

Quote :
Demorai: Within käslolösmark borders, 5 tribes exist. These tribes are named after the race of animalistic pony like beings known as Demorai. The tribes consist of the somewhat hostile wolf tribe, once as regal and as noble as the tiger and fox tribes, they turned more aggressive during campaigns through their land and slavery taking their kin. Although still arguably civilised, they are much less so than the other tribes. There is the noble fox tribe, they are on border with the dog tribe along with the wolf tribe. There is the regal tiger tribe, regarded by many as the royalty among the Demorai. Many wolf Demorai refute this, but there are those that have swallowed their pride to accept there is a reason for the tigers being know as such. There is the elusive leopard Demorai, but very little is known about them. Finally there is the dog tribe, this tribe lines the border of käslolösmark and Kaylo, and although by the ponies of Kaylo they are regarded as a bridge between the two cultures. Most Demorai, more so by the wolf tribe, see them as traitors to all Demorai as they often will help the ponies of Kaylo to round up slaves and often almost treat in a pet like respective, being bred and kept as well as slaves. Many argue due to their unfortunate locations, its not their fault as it was the only way to survive but none the less there subservient behavior and backstabbing actions has had a negative effect on the rest of the Demorai, from Feilimi (feline like beings such as the tiger and leopard Demorai) to Canimi (canine like beings such as the wolf, fox and dog Demorai).

x.x Such canon-smashing...


OK, so, you need to list her gender as female, balance her strengths and weaknesses, and... I literally have no idea how to get your character to reconcile with any kind of canon. This seems to be a character that can only work in a thread run by you because it has no space to occupy in actual show canon. So fix the first items and then... I'm not sure. Just first the first two items.
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DualThrone
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DualThrone


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Location : Sherwood, OR

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PostSubject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above)   OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) - Page 5 Icon_minitimeMon Mar 02, 2015 10:37 pm

Wiserodin032402 wrote:
Name: Bloodstone

Approved and may God forgive me for it. o.o;;;
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DualThrone
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DualThrone


Posts : 1663
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Location : Sherwood, OR

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PostSubject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above)   OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) - Page 5 Icon_minitimeMon Mar 02, 2015 10:40 pm

Theartificialintelligence wrote:
Name: Brass Gear

OK. I can buy an airship like this as a very very long-term life-long project fastidiously assembled over a long time period and using essentially steampunk power sources and the like. Character approved.

Just remember: abuse the power of your airship and an admin will show up to mallet you. Use your power responsibly, young padawan.
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The_Pariah

The_Pariah


Posts : 3784
Join date : 2014-03-20
Age : 27

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PostSubject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above)   OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) - Page 5 Icon_minitimeThu Mar 05, 2015 1:38 am

Name: Black Rabbit

Race: Earth Pony

Age: 24

Mane: A short white mane, often brushed to one side

Coat: A dark grey, almost black

Cutie Mark: A pair of bunny ears and a wine glass

Distinguishing Features:

Specialty (e.g. special spells, unique powers etc.): Black Rabbit has two specialities, both of which are incredibly useful for her job. The first is that despite an overall shyness she has when in large groups, she is an amazing seductress, capable of drawing out money from even the most hardened of customers. The second is that she is an exceptional thief. Whilst she does not use this skill all that often, breaking into safes and vaults is to her what opening a door is to an ordinary pony. Thus, the pockets of a drunken patron is something akin to taking candy from an infant.

Weaknesses: Since her infancy, Black Rabbit has been unable to handle large crowds of ponies, and if confronted with such a group she will either freeze up, or cling obsessively to her younger sister, Lapin Blanc. This fear has its roots in Black Rabbit’s youth, though she refuses to talk about it. Similarly, Black Rabbit cannot stand to be more than 40 feet from her sister at any point in time. If outside this distance for more than a few seconds, she will start to hyperventilate before passing out. If she wakes up and Lapin isn’t by her side, she will slip into a state of extreme depression to the point she will not even look up from the ground or respond until Lapin returns. This could eventually result in her death, as she will actively refuse food or water.

Occupation: Black Rabbit works alongside her sister as a maid at their own small café known as The Tao.

Gear: Black Rabbit does not carry much in the way of weapons, though she can often be found wearing a maid outfit, under which she hides a set of lock picking tools.

History: Black Rabbit was born as one half of a pair of twins, who together seemed to make up a greater whole. Raised alongside Lapin Blanc, her sister who seemed to be her exact opposite and yet her perfect match, Black Rabbit was dragged across the countryside by her parents a pair of professional con artists. Without a stable home or group of friends, Rabbit had to rely almost entirely on her younger sister for support, and so the bond between the sisters could only grow. This was also the time in which her always latent fear of crowds was increased exponentially.

As a child she was ‘employed’ by her parents to steal money from the pockets of the crowds who would gather at their shows. It was during one of these shows that she was caught by a rather angry stallion, who intended to teach her a lesson right then and there. Had her sister not stepped in to save her, it is likely that she would not have survived the night.

As time passed, the gap between Rabbit and her parents grew. She resented them for denying her the chance to have a normal life, and they hated her for often refusing to do her job. It got to the point that her father, enraged by her ‘insolence’, struck her down. It was then that Black Rabbit swore she would never again work for her parents, and that same night, snuck away under the cover of darkness with her sister.

In the years that followed her escape, Rabbit and Blanc were forced to beg and steal food and money to survive. They lived on the streets for almost two years before Rabbit managed to ‘come across’ the deed to a small café. Upon returning the deed, the elderly owner was so grateful, and compassionate upon hearing the girls’ story, that she agreed to hire them. With a secure source of income, the girls worked at The Tao for three years before the passing of their boss. With no relatives to speak of, The Tao was given to the pair, who continue to work there to this day.

Personality: Black Rabbit is a happy go lucky pony who enjoys her work immensely. She can be serious, but prefers to approach situations with a laid back method. She takes her work seriously, but still has fun with it, preferring to be bubbly rather than over the top serious.

Current Home: Black Rabbit lives in the back of The Tao with her sister.
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The Notebook

The Notebook


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Join date : 2014-04-16
Age : 26
Location : John Lennon's grave stone.

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Name: Lapin Blanc
Race: Earth Pony
Age: 24
Mane: A long, midnight black mane, shoulder-length, often left every so slightly undisturbed.
Coat: Her coat is light grey, almost white.
Cutie mark: A bottle of wine laying on its side, the label as a lipstick stain that the butt of the bottle has a cotton tail.
Extra details that aren't needed but are nice to add: Lapin is supposed to wear glasses, however, they are weak corrective lenses and she normally gets away with not wearing them. Despite her sister repeatedly telling her she wouldn't be shunned for it.
Distinguishing Features:
Specialty: Much like her sister, you can't narrow Lapin's talent to a simple monotheistic ability. The the first of her two abilities is persuasion, she is a amazing business mare, despite the fact that you will never realize that she is wrapping your decisions down to a narrow choice of what she says. The second of these specialties is attention, grabbing and keeping a mare or stallion's attention is a breeze to her. For this reason she keeps The Tao with a constant flow of ponies, of both genders, despite it being a small maid cafè.
Weaknesses: Since a young age, unlike her sister, Lapin has had trouble with being isolated from the world. This was caused early on, as she would constantly get locked inside a dark room by herself. This was because her parents only valued her elder twin sister, Black Rabbit for her skills in thievery. She would scream, and cry out for hours until she would lose her voice, which was normally when she would find a corner and proceed to shake in fear until her parents would unlock her. This was when her sister, and herself, began to desperately become attached to each other, breaking down without the other's presence. Whereas Rabbit will go into shock-like state before getting depressed, Lapin becomes overly frantic and while search vigorously. However, if she is unsuccessful she becomes husk like. Seeming empty and receded. A old trigger mechanism of hers from her isolation.
Occupation: Co-Owner of The Tao, she sees to it that financials and such go through, as well as advertisements keep ponies coming back, or bringing in new customers. If requested, or the small establishment gets busy, she will work as a maid alongside her sister.
Gear: A three large tracker novels which she uses to keep track of Profit, Advertisement, and Costs, respectively. Her own Bunny Maid Outfit.
History: Lapin was born the youngest twin between her and her sister, Black Rabbit. The two were opposite ends of a magnet, and they stuck together like someone had meant to glue the two of them together. Their childhoods, personalities, completely different, yet they stuck together. It began when her parents saw her sister get away with stealing something. Suddenly she was an angel. She was a tool. Lapin was shoved into the background, her parents not even giving her a second glance after she was deemed extra luggage. Whenever they found their daily target area. They would lock her up in the basement, or a room they normally used as punishment, 'The Bad Room'. A pitch black cellar that was always silent, the walls made to soften sounds, the air always cold from lack of anyways to warm up. Her punishments came whenever her sister said no to a job or one of the two so much as flinched. They were good little tools for Mommy and PaPa to use to make money, and tools didn't have voices or reactions. They only did as they were told.
After a few years she was allowed to "protect" her sister from meltdowns as their fear of separation become a dominant fear of the two. During a mission Rabbit got caught, and Lapin quickly had to step in to save her from the stallion who intended harm. After that episode she was constantly at Rabbit's side, distracting ponies as her sister took their gold. But slowly she began to stop doing jobs, he sister was fed up with it all. Refusing more and more, which was when her father finally became completely fed up with his tools. Hitting Rabbit, and enacting Lapin's old fear of isolation , throwing her into 'The Bad Room'. That night she snuck away with her sister, where they lived on the streets. Begging and stealing using their Distraction-And-Steal tactic.
When Rabbit came across a small deed paper, the two young mares found a light in their dark times of being homeless. A elder mare was generous and gave them shelter, and a stable, legal, job at her small cafè The Tao. They worked there for three, seemingly short years, before the passing of their boss. However. The old girl had had enough in her to teach Lapin the basics of keeping track of sales, expense, and income. When she passed the two sisters were left in charge of The Tao, as per The elder's wishes.
Personality: The easiest word to describe Lapin is jumpy, constant emotional trauma has made her edgy and when somepony, so much as lifts a hoof she visibly flinches. Despite this Lapin is an amazing Business mare, being the more mature of the two sisters. However, here and there she can be teasing, and playful much like her sister does with the customers.
When she has a situation at hand she prefers analysis over instinct. This is mainly why she prefers more than someone's word when it comes to promises. Words are cheap, trust only comes when those words have something to cover for their flimsy nature. Lastly, She has a protective instinct of her older sister when they leave home, or are working with someone who has gotten too big for their britches.
Current Home: The Back of The Tao, where she lives with her sister.
Misc: Nothin' for you here.
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DualThrone
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The_Pariah wrote:
Name: Black Rabbit

Approved.
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Jet Edge

Jet Edge


Posts : 4
Join date : 2014-05-25
Age : 27
Location : 'MURICA

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PostSubject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above)   OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) - Page 5 Icon_minitimeThu Mar 05, 2015 4:38 am

Name: Lily Heart.

Race: Vuline-kin
Custom race desc: A pony with cat-like ears, a long, fluffy fox tail, and scales around the hooves, as well as large, magestic wings. The name is derived from a combination of Vulpine and Feline due to the ears and tail, and kin being that they all treat each other as family, or their kin if you will. Most are optimistic, and try to help those in need. Members of this race will have more scales near their hooves the older they get, with newborns having only a couple scales for leg, and elders having enough to start moving onto their chest/bellies. The fur on the ears are usually, much softer than the rest of their fur. This race isn't the most proficient at flying, despite them having large wings. They are usually very curious about the land and other life forms, and can be very cunning and get out of most situations that they don't want to be in.

Age: 23

Mane: Pink with a bright green strip going through, the mane is perfect on the head part, as it goes down the neck it starts getting more rough and patchy (Imaging what twilight's mane looked like when she went crazy in 'Lesson Zer' but starting from about halfway down the mane)

Coat: Colour(s) a slightly brighter/lighter color of Scarlet, with the fur being rough in patches

Cutie mark.: a sparkly bow being cut in half by a scalpel with two faces behind it, one being happy and the other being mad.

Specialty: Is a surgeon for less fortunate (poor) ponies/races of Equestria, and can perform various life saving operations without the use of magic.

Weaknesses: Is too self conscious. Works noticably worse when many are depending on her at the same time. Cracks when under the pressure of making huge decisions. Spinnach and bugs, she hates that stuff. Is somewhat uncontrollable when made angry, and is too hyper and can't think straight when made happier than usual.

Occupation: Travels throughout Equestria, helping all those that require her skills. When she settles in a town for an extended period of time she sets up her own "shop" (I guess you can call it that, I can't really think of a proper word to call it aside from "area") and gives out medical attention to those who need it.

Gear: She wears a cloak with a hood on it to hide herself from the world, while still being able to go out and live her life the way she wants, the cloak has holes to allow her wings to be outside. Has a small heart locket that she found in a flower field that she cannot open, she keeps it due to it being shiny. She also has a medical kit she keeps with her at all times in case of emergencies.


Personality: Very nice and enjoys the company of all, but gets a little shy and backs up a bit when one gets in her personal space. Loves seeing all ponies as she walks around and is fascinated with fashion due to not being able to be one to partake in it due to being self conscious. When she gets angry she will go off on tangents and not let any escape her "wrath" (which pretty much consists of angry looks and shaking them until they are sick, sort of like a crazy person) and gets really happy when with long time friends. Longs for another she can trust and love, but is too scared of revealing herself to find one.

Current Home: She usually rents motel rooms from each city she goes to, or stays with any friends she might make in her travels. When on the road she has a bedroll and tent so she can camp out peacefully.

History: She was born into smaller family with 1 brother. Her and her brother were sent to school as the only Vuline-kins there. The other colts and fillies would always make fun of her for being different, which her brother would try to comfort her for, but regardless of his attempts she opted to try to cover herself in various articles of clothing to keep it to a minimum. As she grew, she wanted to start helping others, as it made her feel good when others were happy.

Her brother stopped her one day, and asked her what she would like to be when she was on her own, she told him that she always wanted to help others, and possibly even save lives, but it would be hard without magic. Her brother smiled as he told her that he knew she was bright enough to make that possible. Due to this she began to study about medicine, then onto survival tip books for non magic users, she gathered all her knowledge, studying as much as possible to be able to pull off some sort of doctoral work, despite her not having magic. Eventually she wanted to start testing her knowledge, she started exploring more dangerous areas of equestria, where one would find injured animals or ponies all the time. Any time she'd come across a hurt animal she would try her hoof at healing the animal, after quite a few failed attempts, and much experience in the art of healing gained, she had stitched a few animals up, and at one point she came across a pony who had been attacked by a chimera. She asked if he trusted her to at least give it a shot, and aside from a messed up stitch work and more pain than wanted, he was perfectly healthy.

When she got back to town with the Stallion, he had gotten treatment from a unicorn to help with his pain, and the doctor treating him was astounded that one could extract chimera poison from a victim, and stitch up a wound without magic, while still keeping the patient from going into shock. He decided to take her under his "wing" and help her train in the art of medicine, hoping he could as well learn some stuff from her, and vice versa. After about 10 years with her mentor, she had made a name for herself in the town, as the mysterious healer (mysterious because she still wore her signature cloak the whole time) She travelled the land from then on, helping those in need, and using the knowledge she had acquired from her mentor.


Misc: The scales near her hooves are a light pink color, while her tail and ears are white, and her eyes are light blue.



Edit put the character extra details from my following post into this one


Last edited by Jet Edge on Tue Apr 21, 2015 7:04 pm; edited 2 times in total
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DualThrone
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PostSubject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above)   OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) - Page 5 Icon_minitimeThu Mar 05, 2015 5:05 am

The Notebook wrote:
Name: Lapin Blanc
Specialty: Much like her sister, you can't narrow Lapin's talent to a simple monotheistic ability.

You can't narrow her talent down to a single single god ability? o.O
...if there was a question, I'd approve this character purely for that, because I lolz'd and it was good. Very Happy


Approved. Smile You and Pariah did some really neat scheming on this pair.
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Tripl3M

Tripl3M


Posts : 5
Join date : 2015-03-05
Location : ZE GREAT GERMAN EMPIRE!

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PostSubject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above)   OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) - Page 5 Icon_minitimeThu Mar 05, 2015 2:31 pm

Name: Atom Split

Race: Earth Pony

Age: 36

Mane: uncombed mane with a mixture of dark green and brown, Tail in a similar style

Coat: a light green tone

Cutie mark.: flask, half way filled with a blue substance surrounded by molecular model

Extra details that aren't needed but are nice to add: green eyes, medium frame, well trained due to time as a soldier and personal routine

Distinguishing Features: Often seen wearing a normal white lab coat and his saddlebag filled with various stuff ranging from books to chemical to minor first aid kit.

Specialty (eg. special spells, unique powers etc):

He is a trained special ops soldier of the germanian army known as Die Schatten (german for The Shadow). Through his service there he became well versed in various culture due to a lot of travel. Despite being an Earth Pony he became one of the leading professor of theoretical magic and also holds degrees as doctors in biochemistry and engineering. He also has a medical license.

Weaknesses: He still is a normal Earth Pony without magic and can sustain injuries like most of them do. In addition to this he tends to be very distrusting towards strangers. He also has the tendency to be easily distracted and forgot the direction of something he wanted to explain or where he wanted to go.

Current Occupation: Freelance Research Specialist.

Gear: He is still in possession of his old combat gear which was a concealing black garb with a same coloured hood, a large amount of throwing knifes and various daggers.

As for his possession outside of that, whether he has in his bag at the moment, in most cases nothing useful. Just theories and books.

History: Atom Split had no goal most of his life. With an age of 18 he enrolled for basic training as it was required in Germania, though he fully enrolled with 19 as a soldier. He then served for 2 years where at the end he was approached by a general in charge of a special ops unit known as Die Schatten. He joined and served there for another 5 years, where he learned various skills from medical care to explosive chemistry to stealth skills. After a mission failure and the death of most known Schatten members, Atom left the army and Germania behind to move to Canterlot where he became a student of theoretical magic at the age of 26. After three years he graduated top of his class to the surprise of everyone that knew him, due to being an Earth Pony. He started working for the Canterlot University as assistant while working on his doctor and later professor degree which he obtained at 32. Ever since then he got two more degrees as doctor of biochemistry and engineering and turned his medical training from his army times into a medical license.

Personality: Atom is a nice and helpful person towards the people he knows. Other than that, he tends to be distrusting towards strangers. He takes great pride in his skills and knowledge and is easily offended by being questioned about them. The only thing that still connects him to his home country of Germania is the fact that he once served there and he enjoys drinking amongst others.

Current Home: His laboratory a good bit outside of Ponyville. It consists of three floors and two basement levels, most of them filled with various science equipment as he does most of his research there. The house itself is in a chaotic mess as he juggles multiple projects at times.

Misc: Sugary Market is a acquaintance of Atom Split and Sharp C. Note is a friend he knows from his time in Canterlot.

He has a tendency towards dangerous experiments and is described as insane by various people.

His biggest interest is science and he attempts to convey his knowledge to other people.
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Craterfist

Craterfist


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Maxwell

Species: Canine, Leonberger/Tibetan Mastiff mix

Age: 32

The Leonberger

The Tibetan Mastiff

The Leonberger is a huge dog breed, meant to look like a lion. It's known to be a great swimmer and rescue animal in continental Europe. The Tibetan Mastiff is an equally huge dog breed known to have especially thick fur around its neck and shoulders to give it an appearance like a lion's mane. Many huge breeds owe their sizes to this dog being bred into their lines. Tibbies were bred to guard nomadic Tibetan tribes and their flocks of sheep.

So, what do you get when you cross the breeds?

You get Maxwell.

Maxwell is a huge, imposing beast of an anthro dog, standing at 7 feet, 9 inches tall and weighing a little over 240 pounds. He's colored black, with grey-amber fur over his limbs, and swaths of grey and white over his black fur around his back and chest. His body is thick and strong, with bulging muscles all over his body that bulge his thick, tough skin. His midsection is covered by a bit of pudge, with a bit of thin, insulating fat over the rest of his body. His double fur coat is incredibly soft and thick, due to his heritage. Maxwell's outer fur is long and thick, very slightly oily, while his undercoat is short and dense. This makes for a waterproof, insulated fur coat that can keep him warm and dry through whatever weather, no matter how rough. All this, combined with his size and thick body, makes Maxwell tough enough to handle whatever can be thrown at him. He also has webbed paws, thanks to being part Leonberger, which lets him swim incredibly well.

Pony form (for when he's gotta be MLP-friendly): Maxwell is an imposing beast of an earth pony, standing at least a head over most stallions, even standing a bit taller than larger ones like Big Macintosh, and with a much, much thicker muscle mass. He has fluffy black fur with tan-rust patches and, instead of a usual pony mane, more like a lion's mane, with extra-long black and tan fur around his neck, sternum, and collar bone. His tail is long and colored in swirls of black and grey, with spots of tan. His fur, unlike other ponies, seems to be double-layered, letting him stay comfortable and dry in almost any weather. His cutie mark is a large white canine pawprint.

Backstory (MLP-friendly): Maxwell grew up in a small, quiet town, a very rural little village far from the country's capitol, and the god-like diarchy that ruled said country. His rural life's daily chores and hobbies manifested as ways for the fluffy stallion to learn a multitude of useful skills. He learned to shoot his father's old 1866 Winchester rifle to get rid of vermin and larger beasts, and clean it afterwards. Max learned to care for the plants and few crops his family had, but his real talent and joy was working with the animals. From the dairy cows to the farm dogs to even the skittish rat-catching cats, he loved animals and animals loved him.

Maxwell's hobbies mainly consisted of things like hiking, nature-walking, fishing, and especially backpacking. The large pony loved nothing more than to fill his saddlebags with some things, strap his father's rifle to his back, and walk into the woods to camp out for a few days. Maxwell learned a set of survival skills during his camping trips, including how to start a fire, make a shelter, orient himself using the sun, a compass and a map, patch up a cut, sterilize and filter water, those sort of things. Even if he had nary but a knife or hatchet, he could make himself fairly comfortable out in the woods.

Maxwell's talent with animals didn't seem to extend well to mythical or supernatural beasts, however, like timberwolves or Ursas or manticores. For this reason, he always carries his father's old rifle when backpacking, as he couldn't rely on his talent with animals to always keep away aggressive wild beasts.

Eventually, Maxwell grew up and, after earning a master's degree in a veterinary college out by Manehattan, moved out to his own little home in Whitetail Woods, a small cabin just a few miles from Ponyville. He currently has the job of a veterinary assistant and technician, working weekdays and spending his weekends backpacking. Maxwell is friendly, though quiet and reserved, having never been one for long-winded conversations. However, there is someone he likes to occasionally talk to. Or rather, two someones: his Black Russian Terrier named Charlie, and his Caucasian Ovcharka female named Daphne. The large, strong Russian dogs are his constant companions, staying by his side and generally keeping him company while at work or at home, wherever he happened to be. The big, strong, smart dog breeds were also no stranger to climbing or the outdoors, and thus made perfect backpacking companions for Maxwell at the same time.

Equipment: Maxwell has his multitude of gear for backpacking whenever he's out doing so, and Charlie and Daphne wear vivid, highly visible red vests that have pockets on the side for Maxwell's emergency supplies. Should Maxwell ever get hurt, or lose his normal gear, the large dogs could come to him and provide him the supplies he needs to stay safe. His father's rifle always stays at home unless he's backpacking, in which case he would be carrying it. He carries a strong slingshot to take out small game, so he can feed his big dogs whenever they are out backpacking.

Though technically not equipment, Charlie and Daphne are very well-trained and disciplined to listen to commands, thanks to Maxwell's experience and skills with animals, and can be told to be aggressive or friendly or simply do nothing at all, or whatever else, and all at a moment's notice. Charlie has 140 pounds of muscle and a large, wolf-like head; the dog's power is similar to that of a Rottweiler's. Daphne weighs closer to 150 pounds, and is similarly muscled to her Akita companion.

Personality: Maxwell is a generally laid-back, easygoing person with a friendly disposition. His large, warm body is like a walking ball of fluff, and he loves to cuddle and warm up someone in need of a little cheering up. His sweet and gentle nature makes him great with kids, too. However, he's also very protective of those he cares about, and anyone attempting to harm those he loves will have to contend with him. His size alone can scare off most attackers, and his strength will back up his threats if they choose to continue threatening his friends. He's naturally territorial, and his guard dog heritage can make it hard to trust someone right away, though he's willing and able to love those that present themselves as easy to trust. He bonds to those he trusts and loves, and will be unwaveringly loyal to them forever, unless they do something that strongly goes against his personal morales. Even then, he wants to help them in their endeavors, not to abandon them if they fall from grace.


Last edited by Craterfist on Wed Mar 18, 2015 12:29 am; edited 7 times in total
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Mr. Market
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Age : 36
Location : Maryland

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Craterfist wrote:
Maxwell

While the formatting of the sheet isn't standard, it does cover all the necessary requirements after having verified the information. And while I find it slightly odd that the character has two very different-looking versions, they hardly conflict with one another outside of appearance given how he behaves in general. Character approved.
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DualThrone
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Location : Sherwood, OR

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Tripl3M wrote:
Name: Atom Split

Approved.

Jet Edge wrote:
Name: Lily Heart.

Approved.
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BronzeFog

BronzeFog


Posts : 797
Join date : 2014-05-24
Age : 26
Location : In my closet

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PostSubject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above)   OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) - Page 5 Icon_minitimeSun Mar 08, 2015 4:30 am

Name: Ippotis.

Race: Vespan

Age: 38.

Mane: Short, bright yellow.

Coat: Jet-black chitin with a fine layer of short black, heat-absorbent fur.

Cutie mark.: N/A

Extra details that aren't needed but are nice to add: His eyes are solidly one color, similar to some changeling drones, but his are amber with a small black pupil.

Distinguishing Features: He has a large black abdomen in place of his tail that is longer than his leg but a little thicker, and it is very prehensile, the chitin plates almost like an armadillo's shell, to allow for the flexibility of it. It is also tipped with a curved, dagger-sized stinger. His wasp-like wings. He also resembles a Wasp in most ways. His abdomen also has a splash of yellow over the top of it, very similar to the average wasp's patterns. The antennae on his head.

Specialty: As per the norm for males of his kind, Ippotis is strong enough to carry a manticore if he really tries. And he is Fast enough to be able to avoid a cobra's strike if and only if he was prepared for it. His chitin is tough as stone, and it is covered in short fur to allow him to keep a bit warmer during winters. He also has a paralytic venom within his stinger and his fangs.

Weaknesses: Heat and Cold are deadly to him if he experiences them for too long or in extremes, such as flame or ice-based attacks, and he is not the smartest, normally only capable of focusing on one thing in fights. Despite how strong and fast he is, he has almost no defense against magical attacks, making dodging his best friend.

Occupation: N/A

Gear: He only has a leather necklace with several dozen multi-color beads on it, something passed down from father to son within his family.

History: Ippotis was born in a village deep within forests to the east of Canterlot, hidden away from all but the most lost of ponykind. Ippotis grew up like most the colts did, fighting with others and generally messing around, but as soon as he hit twelve, his father started to train him to fight, to get stronger, and Ippotis did, growing to be his intimidating height and size, but that was average for all Vespan males, as they were there to protect others, especially the ones they loved. But years passed and Ippotis eventually left his village to go explore Equestria, not having found any reason to stay after a while. He now wanders city to city, forest to forest, trying to find something to do to keep himself happy and busy.

Personality: Ippotis is a very kind, gentle stallion towards anyone smaller than he is, but is rather neutral towards those bigger than him. He is also very loving towards anyone who can capture his heart, and is easily the most loyal thing around, willing to face down dragons for the safety of his lover. He only gets aggressive when provoked.

Current Home: N/A

Misc: He likes to hold others.


Last edited by BronzeFog on Tue Mar 31, 2015 3:17 am; edited 1 time in total
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DualThrone
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BronzeFog wrote:
Name: Ippotis

And now we haz wasp-poni. Approved, hun, but please try to remain within the canon races as much as possible.
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Lorthalis of Crows

Lorthalis of Crows


Posts : 718
Join date : 2014-05-17
Location : Where the heart is.

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PostSubject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above)   OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) - Page 5 Icon_minitimeWed Mar 18, 2015 12:15 am

Name: Celerity
Race: Alicorn
Age: 24
Mane: Blue and Gold
Coat: White
Cutie mark.: Clock
Extra details that aren't needed but are nice to add: Due to it being a boon when tracking paranoid time mages, Celerity has gotten quite good with the disguise spell.
Distinguishing Features: Her stature is similar to that of S2 Luna’s, but with a horn more in proportion to a mortal unicorn’s body. Her eyes are silver.
Specialty (eg. special spells, unique powers etc): Celerity is very competent in combat. She knows a smattering of spells, both for combat and for tracking potential targets. Celerity has a high degree of skill with her sword and shield, and strong enough telekinesis to use both effectively. Her flight skills on the other hand, are very good. As a result of growing up during times of war, her Pegasus talents a very well developed, and via piggybacking on her sister’s magical talents she is competent enough there as well.
Her primary abilities however, revolve around time magic. While she does truly have much to herself, when abusers of time are involved she has a great many options. She can track instances of time magic, either through visions or phantom images of past events directly related to the offender. She is resistant to direct attacks from the offender, thought not entirely immune.  Should they attempt to affect her with a time related spell, she control to what degree it affects her, or simply dispel it entirely. Attempts to travel back in time to erase her will simply disconnect her until she can fix things, but she will remain in reality.  Abilities such as limited future sight will exclude her from the information they convey to their users.
Anytime she is killed or completes a mission, Celerity is warped back to the Temple of Time by the Altar. This method of recovery is nigh unstoppable, though it is possible some means to do this might exist. If she is rendered unable to complete her mission, she will also be warped back. Afterward, she will no longer be able to interact with that sequence of events. (for the purposes of individual RP's, she can be killed.)
During the recovery, the Temple will fix her, remove ailments, screen any items she might be bringing back carefully, and repairs her equipment. Should her equipment be damaged or destroyed in the field, she can perform an hour-long ritual to repair them. This ritual will cause any shards or fragments of her equipment to fade from existence as her equipment is repaired.
Weaknesses:  In addition, her all consuming need to stamp out time magic can cause her to overlook less obvious threats, and scorn potential allies.  Her most powerful abilities work directly against uses of time magic, meaning anything not directly associated with uses of time magic, regardless of their loyalties, will be unaffected by Celerity’s time based powers. Similarly, Celerity will have no resistance against them.
Once killed on a mission, Celerity can no longer fix or travel back to the paradox she was hunting. Time will have to do that once it relearns.
Occupation: After many  journeys through time and space, Celerity at one point had to remain in a time and place for an extended period of time. Needing spending money, yet lacking any bits, Celerity learned how to be a waitress at a Canterlot café. After her mission was over and she was dragged back to the temple, Celerity was allowed to keep those skills. Every time she has had a long assignment since, Celerity has made sure to take a job as a waitress in disguise. This has lead her to be quite good at it.
In addition, she hunts time magic.
Gear: Light barding, side-sword, a partisan, and a tower shield.  The armor is flexible to allow for maximum movement, and is enchanted to withstand high and low temperatures. The shield is enchanted to enhance Celerity’s telekinetic control over it, moving faster and providing a stronger hold for blocking attacks. The partisan, called Glatte Strom, is extremely durable and inflicts greater damage against objects or people involved in paradoxes. Like the shield and swide-sword it also moves much faster than it normally would or should be able to when wielded by Celerity.
History: Celerity and her sister, Falx, were born approximately 30 years before the events of the first Hearth’s Warming, and the unification of the tribes. Their mother was a Pegasus, and their father a unicorn. The family had fled to a secluded house in the Whitetail woods to escape the hostility between tribes when. the twins were only nine. The family lived in relative harmony for the next few years. Still, their parents knew they might one day be discovered, and trained their children in combat. Falx would learn unicorn battlemagic from her father while Celerity was taught Pegasus flying techniques and weather control by her mother.
While the combat training was a grim reminder of the outside world, the fillies rarely had to use it. Save for the occasional monster attack, life was peaceful. That all changed when the twins turned 19. A Pegasus scout spotted Celerity training by herself one morning. Unaware of his presence, she led him back home. The scout then slipped away quietly, and returned the next day with an armed patrol. They quickly surrounded the house, demanding the surrender of the “horned scum and deserters”. The couple led their children through a secret entrance in the floorboards, managing to surprise the patrol by appearing outside their circle. The father, Hoarfrost, bought time for Seastorm and their daughters to escape. They fled deeper into the forest while Hoarfrost ensured not one of the patrol would report back.
Several days later, the family emerged on the far edge of the forest, now one member short. They came out near a Pegasus village, one whose garrison had not been informed of their fugitive status, Falx hid in the woods while Seastorm and Celerity took refuge. Whenever Celerity went out to ‘play’, she brought supplies to Falx. Unfortunately, the scout who originally found them had survived Hoarfrost’s sacrifice. He was eventually able to report back to the commander of the region, who sent out bulletins to the garrisons on the area.  The family rushed to gather everything and leave, but the garrison attacked before they could leave. Seastorm stayed behind to buy time while the twins took what supplies they could and fled into the forest.
The twins stuck together, resolving to go as one wherever they were bound. Over the next few years, they began teaching each about the combat styles of the other. By the end of their fifth year in the forest, both fillies had fairly extensive knowledge of both Pegasus and unicorn magic. After another two years spent surviving in the forest, they found an abandoned temple. A rainstorm had been laid over the forest to assist the Earth pony serfs in the service of pegastopolis, forcing the twins into the ruin. Scarce had the entered before the ground where exploded amid a hail of magic fire. Unicornia was expanding into Whitetail woods from the other opposite edge from the Pegasi, and the advance scouts had spotted the sisters easily. Falx and Celerity fled deeper into the temple, eventually finding a door they could seal behind them. Falx barricaded it with wards as Celerity managed to close it just in time.
The pair was plunged into darkness for a moment, before an amber glow lit up the room. In their panic, the sisters had not noticed the sundial-like altar made of gold, opaque crystal. The altar’s glow flared. Falx, recognizing the spell mere seconds before Celerity, pushed her sister aside. Celerity was caught on the outer edges of the spell rather than its center, saving her.  With that, Falx knew no more.
Sometime later, Celerity awakened, feeling a strange wrongness about her body. Within a few seconds, she suddenly realized why. Her statue and wingspan had increased dramatically, and a horn like her sister’s now adorned her head. A horn exactly like her sister’s in fact, one suited for a unicorn rather then an alicorn of Celerity’s stature.
The next few minutes, Celerity spent in panic. She was interrupted by a metallic voice emanating from the altar “Are you quite done? We have business to discuss,” Turning to the altar, she immediately noticed the crystal incased body of her sister, the shell aglow with tangled lines of magic. She angrily demanded an explanation from the altar, which it happily provided. The altar explained it was the result of a mad attempt to stop time permanently by foolish Unicornia cultists. Instead, they gave Time sapience. With it’s new found mind, Time immediately slew them all.  The altar further explained to the newly made alicorn that her sister could not be freed until the temporal disturbances plaguing Time were untangled. In order to save her sister, Celerity would have to assist Time in repairing itself. When the mages had given it Sapience, they also weakened. things it would've once done automatically, such has untangling paradoxes, it would not have to relearn. To that end, Celerity would serve has Time's troubleshooter. Once she had solved enough paradoxes and time loops, Time would be able to take over, and fully free her sister. Until then, she would have to hunt down the paradoxes herself, and deal with them manually. Celerity agreed, though she was not expecting the binding magical contract that followed. She could not attempt to free her sister though any means other than completion of the contract, and would be bound to prevent others from doing so as well. She would be transported across time and space to end any and all temporal meddling.
Once the contract was made, the Altar directed her attention to the arms and armor of the Unicornia deserter the cultists had acquired. After donning the corpse’s gear, Celerity was directed to slay the intruders outside
When the doors opened, Celerity found a powerful ice spell favored by her sister leap from her horn, as if by instinct. After mopping up the remaining scouts with her new sword, she stormed back into the temple to demand an explanation for her sudden magical prowess. The altar explained that her alicorn state was a result of the combined essences of Falx and the earth pony warrior the cultists had sacrificed for the ritual. As such, she now had the skill sand experience in earth pony and unicorn magic that they had possessed.
Having now other option than to begin her work for Time, Celerity steeled herself for many hard days ahead.
Personality: Celerity’s personality depends on what role she is in. When waiting tables, she is friendly and unobtrusive, as is her trade. When in the role of a hunter, she is brusque and standoffish, unless she is attempting to get information.
Current Home: Canterlot.
Misc:


Last edited by Lorthalis of Crows on Fri Jul 17, 2015 4:39 am; edited 4 times in total
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The Notebook

The Notebook


Posts : 249
Join date : 2014-04-16
Age : 26
Location : John Lennon's grave stone.

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"Poison seeps from the veins of the prettiest flowers."


Name: Autumn Crocus
Race: Unicorn
Age: 26
Mane: Short, Lavender purple, except a large pin stripe of white on the left side
Coat: Crocus has a very, very faint pink coat, so faint, in fact, that it is practically white.
Cutie mark: A wilting purple flower, the stem and leaves sharp in appearance.
Extra details that aren't needed but are nice to add: Autumn is incapable of using her magic as a normal unicorn should seeing as it does not react as it should, killing, wilting, deteriorating, or rotting whatever it surrounds or acts upon. This is because magic produced through her horn is poisoned by her curse.
Distinguishing Features: Autumn wears several bandage wrappings around her knees. Circling her neck, trailing up the left side of her face and curling about her horn is a barbwire like pattern.
Specialty: Toxic Magic; Medicine made from Toxins; Poison Making
Weaknesses: Autumn has a bad knee (Back Left), to cover this fact up she bandages all four (or both if anthro) of her knees.
Occupation: Mercenary Supplier; Head Doctor; Medicine Expiramentor; Medical Doctor
Gear: Besides her knee bandages, Crocus wears a dark, grey coat which she uses for work, and a long wand to channel her magic for practical things.
History: Autumn was born into a once noble family in Canterlot. Known for their control over many of Equastria's small clinics and Hospitals. They got their position for being a nursing family since the beginnings of Equastria, losing nobility in Equastria recently, as well as many other countries all about the globe. Despite it all, they can not save everypony. When Autumn's mother had been young she had been shown how cold her own parents could be towards medical treatment for 'The Lost'. Many cases it ended in the ponies leaving mad, and torn. Despite the two adult ponies trying there best to give 'The Lost' a relaxing life before they passed onto the next. However, one such case came back on his dying moments, her parents had given him as much comfort as possible, but nothing they did was in an attempt to help. He was another lost one, he noticed the lack of help too. The stallion's mind festered the anger and as he felt himself readying to expire he cast a spell, his horn should not have turned though, it matched no part of him. It just wasn't right.
  In the following years another family of doctors married in and Autumn became a soon to come result. Ecstatic and enjoying the time before her birth, preparing for the new family heiress. They had planned her life in detail, from her childhood schooling to her marriage choices. It was set in stone before her birth, they had no idea that Autumn had absorbed a curse from years and years prior to her birth. When she was born her parents hadn’t noticed anything wrong at first, everything continued without any complications. That was, until she turned one. On her first birthday her parents had woken up to get her. When they turned on the lights to her room they were aghast. Their daughter was covered in some strange mark, akin to barbwire. The worst had yet to be seen though, when her horn lit up, the uncontrolled magic of the unicorn filly was a dark, sickly purple as it picked up one of her toys it quickly deteriorated to nothing but dust. Autumn didn’t realize any different.
  Her parents in an attempt to control the, now obvious, pandemic put a magic restraint on her horn. It stayed there for many years after that. Through childhood and even some of her later years. At school her studies happened in private as the normal school foals shunned her because of her horn restraint. However, she never really questioned having no use of her horn. She was taught how to use a wand for practical magic as well as several forms of medicine and drugs from pony-made to natural types. Despite her education and expertise she found her calling when she was studying poisonous plants that can be used potentially for medicine if prepared right. When she began to experiment with poisons, she gained her mark. In the following year she became a well known unicorn doctor-in-training for her expiramenting.
  Never once, in all those years, thought she was different, and not one pony told her why her horn was kept locked in a restraint, only her parents knew anyways. She never asked. One night while testing the effects of a rather acidic poison, she made a grave mistake, reaching too far. She knocked over a large mix and it covered her, she expected death, but was surprisingly unhurt, simply feeling a stinging on her body. When she finally washed off the acid and managed to clean it up she reached up and found her horn was restraintless. Deciding to test out her magic from her horn, something that to her, was a new experience, something natural. She tried to levitate the broom in her lab. It deteriorated to nothing, it horrified her a bit. Her magic didn’t do that when she used the wand. Transfixed, she researched on the effects of her horn, it should be doing that. Right? She searched endlessly for the answer to her problems. She couldn't find anything, until she researched curses. Her magic a poison so potent it turned things to specks of dust.
  Her parents passed away from a foreign disease they had caught in Zebra Country, visiting the witch doctors there to learn their ways of potion making in an attempt to try and find a break-through in the medical fields. Leaving her in charge of the entire family. After gaining her position she quickly made her industry boom like her parents couldn't before. Poisons that had had no cure were cured. Diseases that were thought completely hopeless, became treatable through her knowledge of poisons and their components.
  As it all happened she couldn't help, but feel somewhat unaccomplished. She had found a way to help dozens of others, but ponies such as herself with curses were still condemned. How could you cure a magical spell that affected people spiritually? The answer was cold, and came quickly after she searched for answers; you don't. It picked at her mind like the knowledge that you can't help a patient whenever you wish you could. It was Doctor's Mind, a common way of thinking among many of the Medical industries professionals. You can't help everyone, but you can prevent it. Right? Something clicked wrong in her mind as she got to this conclusion. There was only one way to stop curses though. Get rid of the would be offender.
  However, Autumn knew this was far out of her league. Far out of her mentality. Soon after she got a rather odd letter for a transaction. It had no name on it. Simply a transaction request. Quite a bit of poison for a job of some sort. The pay was quite high as well judging off the listed price. Later that night she left her home a cloak covering her saddlebags that she had filled with supplies. Heading to the location she was asked to meet this pony, she was quick to arrive early. There she waited until another hooded figure approached and simply dropped a stuffed bag of bits. Removing her cloak and emptying her saddlebags with her wand, she collected the bag and the figure left without a word with the supplies. A week later when she read the paper, as she did frequently to keep up with the national and global problems, a noble, who was known amongst the blue-blooded for torturing earth ponies, was found dead. He had had a heart attack and died of cardiac arrest.
  Feeling far from unnerved his death,  Crocus became well acquainted with the weekly visits to meet this stranger, they made no move to attack her, or pay her any worse, she simply brought the goods. She, however, finally started to feel satisfied with her work in poisons. She may not have been preventing curses, but the country's villains were dying. That was preventing deaths as well no? It was different from how her work environment prevented death. Somehow she found it to be a proper treatment of these plagues in society. It was a sickly prescription, but when was poison ever healthy.
Personality: Autumn truly is one who figs her name. Like a poisonous flower she has a beautiful and bright side, one that covers up her poisonous innerself. Autumn is a gentle, reclusive girl who loves what she does. Cheerful when treating kids, kind with all patients, and gravely serious when the situation calls for it. She seems like a bright and beautiful rose, but roses have thorns. Autumn is no rose. She would be better classified by what hides under the kind and innocent outershell. Sanctimoniousness; Autumn believes it is her duty to clean up all plagues, pains, and illnesses. She is a doctor of all cures, including those of society.
Current Home: Canterlot Middle-High Class
Misc: (Scaling of 1-10) Her curse mark grants her immunity to anything with a corrosion level from 6 below. 7 being capable of leaving permanent wounds. 8+ being enough to kill her. However weaker corrosive levels when if left alone after a certain amount of time, it will wear out the curse marks immunity and gain the capability to hurt her. (Note a 1 is akin to Lemon juice, whereas a 8-10 is like American Superacids.)


Last edited by The Notebook on Wed Mar 18, 2015 11:31 pm; edited 1 time in total
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Zen

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PostSubject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above)   OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) - Page 5 Icon_minitimeWed Mar 18, 2015 9:50 pm

Name: Sena (Say-nah)
Race: Artificial Unicorn
Age: Appears 22 but has only been 'on' for about a year
Alignment: good

Mane: Bright, light blue, kept haphazardly brushed and about medium length
Coat: Dull light green
Cutie mark: A delicate looking flower made of crystal
Distinguishing Features: The vibrant purple eyes have a yellow ring outline, and if she's cut then a black synthetic blood substitute will bleed out than the traditional red blood.

Specialty: Sena's is an artificial unicorn, composed of synthetic material that only simulates normal pony anatomy. As such, she's a touch more magically adept and learns at an accelerated rate. She also has a certain level of magical and occasional technical aptitude when such a thing is applicable.

All throughout Sena's body are microscopic constructs that regulate just about everything to her. Poison, sickness, disease, and even wounds can be 'repaired' by these constructs. The constructs can manipulate almost every aspect of Sena, and replicate so long as they have either matter and magic. The largest concentration of these microscopic creations is in her stomach, so she can literally eat to heal as the constructs break down the matter or magic in what she eats to repair the damage done to her.

Weaknesses: Sena's usually unaware of both her artificial nature, and the microscopic constructs that make up her being. And while she has an accelerated learning rate, Sena isn't an expert at anything and is rather ignorant of many of the modern concepts that should be common knowledge. She's also largely inexperienced in terms of combat of any kind.
Occupation: None
Gear: A locket that has a picture of her creator/father scientist.

History: A few years back, one of the lead scientist at Canterlot began a series of experiments in secret and without the knowledge or consent of his fellow scientist or the princesses. The old stallion had gone through life devoted to the pursuit of magical research and study. The one wife he did have was driven away from him by this endless endevour and as he crept into his later years, the stallion came to realize he had no heir to continue his legacy, or anypony to spend this final years with and so he set upon a task to create a daughter.

Dozens of experiments towards making synthetic materials and even more on ways to sustain them. Eventually, a breakthrough was reached with the creation of microscopic constructs that could break down magic and matter to repair and sustain the synthetics. The increasingly long hours and tiresome experimentation though was taking it's toll on the scientist. The closer he got to completing his greatest experiment, the weaker he was becoming. On the day of her activation, the old scientist barely had the strength to throw the final switch. He barely got to see Sena open her eyes before he died.

Needless to say, this meant Sena's first memories were something of a shock. Waking up for the first time in a strange room, full of strange things, and a dead pony on the floor before her. She found a locket still in the stallions grasp and donned the piece along with a letter that had her name on it. At least what she thought her name was to be since S.E.N.A. was on the tube that had held her. With virtually no clue on where to go or what to do, Sena wandered out of the lab and into the world. Luckily, she was taken in by a nicer couple in Canterlot who assumed the poor unicorn had amnesia. They began showing her the ways of the world, but she's still fairly unaware of a lot of things.

Personality: Highly curious, generally happy, inquisitive, and inventive. She also doesn't care for violence and will often try to diffuse a situation rather than make it worse.
Current Home: Lives with an elderly couple in Canterlot.
Misc: Sena's rather meant for more futuristic RPs where her nanites will be part mechanical and part magical, but this is a bit of a rework to make her fit in the canon universe. S.E.N.A. also stands for Synthetically Engineered Nanite Android.


Last edited by Zen on Thu Apr 02, 2015 1:44 am; edited 1 time in total
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DualThrone
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PostSubject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above)   OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) - Page 5 Icon_minitimeWed Mar 18, 2015 10:10 pm

Zen wrote:
Name: Sena (Say-nah)

Nah. Wink

Quote :
All throughout Sena's body are microscopic constructs that regulate just about everything to her. Poison, sickness, disease, and even wounds can be 'repaired' by these constructs. The constructs can manipulate almost every aspect of Sena, and replicate so long as they have both matter and magic. The largest concentration of these microscopic creations is in her stomach, so she can literally eat to heal as the constructs break down the matter or magic in what she eats to repair the damage done to her.


Can you say "nanites"? Wink



I like it. It's cute. And it's not too tragic. Approved. ^_^
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PostSubject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above)   OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) - Page 5 Icon_minitimeThu Mar 19, 2015 4:13 am

The Notebook wrote:
The lost was a term I used in place of The Dying. Ponies who have no chance of making a recovery.

As for examples Done.

I don't know what a superacid is but you answered the questions, so approved.
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Lorthalis of Crows wrote:
Name: Celerity

Approved. I will now ship Celerity and Auftrag and you can't stop me. Very Happy
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SwordSymphony

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PostSubject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above)   OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) - Page 5 Icon_minitimeThu Mar 19, 2015 11:11 am

Name: Anima

Race: Alicorn

Age: She prefers not to answer...

Mane: Translucent pale green

Coat: A muted white-grey.

Cutie mark.: A lantern shedding light

Extra details that aren't needed but are nice to add: Anima has an original form, but can choose to assume the visage of whatever she desires.

Distinguishing Features:

Specialty (eg. special spells, unique powers etc): Anima is the purveyor of souls, she who passes judgement and guides the souls of departed ponies to their determined afterlives. Residing in the Astral Twilight between worlds, she can draw the souls of ponies in her realm to her by merely willing them to her presence. Beyond the near deific levels of magical prowess that come with being an immortal being, Anima has the advantage of knowing the total sum history of all within her realm. Being an ethereal being, attacks of physical nature are useless gestures, and only the highest caliber of mortal magic could begin to approach her. Anima knows only the 2 alicorns attuned to the celestial bodies that keep the world in balance as her equals, and will on occasion allow them access to her realm to reform the souls of new alicorns.  

Weaknesses: None persay. One could consider her inability to project herself into the material realm, but beyond this, as an Alicorn, she possess no inherent weaknesses besides her spiritual nature.

Occupation: Judge of Souls, Guide of the Departed.

Gear: N/A

History: Anima is an original being, created with the purpose of guiding souls between worlds, and to this function her entire history is laid before. Apart from this, she is not a major mover in the material realm, and is only known by name to a scant few scholars of the planes and afterlife, and to the Princesses of Equestria, of whom are the only people she speaks to on the Material Plane.

Personality: Anima is the literal definition of a perfect judge of character. She is neither harsh, nor forgiving, she is simply objective in her dealings with the souls of the departed. To the rare unicorn mage who manages to project themselves into the Astral Twilight, she usually is impressed with, though her temperance may change depending on the individuals level of deference and respect. Above all, Anima treats a pony exactly how she perceives them to be worthy of treating.  

Current Home: Palace of Twilight
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PostSubject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above)   OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) - Page 5 Icon_minitimeSun Mar 22, 2015 5:43 am

SwordSymphony wrote:
Name: Anima

x.x I hate you because you're too good at playing me like a piano. Character approved.
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