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| OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) | |
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Orange Glow
Posts : 8 Join date : 2015-12-05 Age : 34 Location : Arizona
| Subject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) Sat Dec 05, 2015 11:12 am | |
| Name: Orange Glow Race: Unicorn Age: 25
Mane: Navy blue mane and tail, with the mane kept short and neat. The tail is a little longer, but still kept neat. This is more for practicality than aesthetics.
Coat: Dull orange, fetlocks unshorn above cream-colored hooves.
Cutie mark: A simple gray trash can.
Extra details that aren't needed but are nice to add: Wears a gray hat above his horn. It is his very favorite possession.
Distinguishing Features: Taller than average, and bulkier than most unicorns. Not all of his bulk is muscle.
Specialty (eg. special spells, unique powers etc): His special talent is organization, keeping things neat and orderly. His "signature spell" is using hard light to create simple constructs, such as boxes or tools. These constructs are the same orange color as his magic aura, and persist until dismissed or destroyed. He also has a talent for wind-based magic.
Weaknesses: Though his magic is very versatile, it isn't very strong. For example, he once lost a game of tug-of-war against a young pegasus, him using his magic and her using her hooves. And while his strength and stamina are equivalent to your average Earth pony mare, he is very slow and not very agile, due to his bulky body. He has a hard time turning people down, and will often contribute his time and effort to helping others, even if it costs him an opportunity. This also makes him easily swayed by mental magic.
Occupation: Garbage pony and general janitor. He goes around town, gathering trash and loading it onto his cart to take out to the dump, or recycling center, or compost pile, et cetera. Along the way, he cleans up and performs basic maintenance. He's not a professional repair pony, but he can change a lightbulb or replace a broken hinge.
Gear: Thanks to his magic, Orange doesn't need a lot of gear. In his saddlebags, he carries a small screwdriver (with swappable heads), a pocket knife, and a towel. On his cart (which he pulls himself), he carries a broom, along with a couple buckets, rags, a mop, and a few cleaning products.
History: Originally born in Canterlot, Orange was a fairly average unicorn. He went to Magic Kindergarten, then public school, before going through basic training to become a town guard, like his father and older brother. While in training, he received his cutie mark, and realized that he didn't want to be a guard. He dropped out of the Academy, and tried to get a job in Canterlot. He didn't have much luck, and his father was deeply ashamed, practically disowning Orange. Leaving Canterlot behind, Orange eventually found a small hamlet called Ponyville. Garbage collection was primarily performed by volunteers or as punishment for law-breakers, but he convinced the mayor to hire him on, no doubt aided by his cutie mark. He bought a small house on the outskirts of town, which he has slowly added on to over the years.
Personality: Orange is a quiet pony, uncomfortable in the spotlight and nervous in crowds. But he is very accommodating, putting other ponies above himself and hiding behind his smile. By himself or around close friends (which he has few of), he is laid-back and jolly. He likes to read books, listen to music (preferring bouncy, upbeat songs like polka, pop, and techno), and try to cook (he's not very good at it, but he's really skilled at making sandwiches). He hates fighting, both physical and verbal, and while he would prefer not to start a fight, he often steps in to try and stop one if he sees it. Unfortunately, he's not very good in a fight, and if he can't defuse a situation, he usually ends up a punching bag. He's also a sucker for someone in need of help, and while he would prefer to be rewarded for his efforts, he'll usually help out without a second thought. While he's content with his life, he doesn't have a very high opinion of himself, and doesn't bother trying to make friends or find a girlfriend, believing himself bottom of the barrel, and you could do much better than him.
Current Home: Orange owns a small house on the edge of Ponyville, and adds on to it when he can. He lives alone, except for his pet ferret Cia (SEE-ya, because she runs so fast).
Misc: He often collects souvenirs, which he uses to decorate his house. Each one has a story, but his favorites are a cracked dinner plate, a trophy from a poker tournament, and the pin to a grenade. | |
| | | DualThrone Admin
Posts : 1663 Join date : 2014-03-19 Location : Sherwood, OR
| Subject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) Sat Dec 05, 2015 9:39 pm | |
| - Orange Glow wrote:
- Name: Orange Glow
Approved. | |
| | | The_Pariah
Posts : 3784 Join date : 2014-03-20 Age : 28
| Subject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) Mon Dec 07, 2015 9:21 am | |
| Name: Paladin Amor
Race: Unicorn
Age: 21
Mane: Dark blue, with a light blue streak, cut back short.
Coat: White, average length
Cutie mark: A silver shield divided down the middle, half a sun on one side, and half a moon on the other.
Distinguishing Features: Paladin's horn is chipped and worn, from many battles. Furthermore, he has a scar running down his left eye, and his right ear has a chunk bitten out of it.
Specialty: Paladin’s abilities lie not in offensive capabilities, but rather, in his defensive skills which he has honed to a fine art. These defensive capabilities manifests themselves in two main facets for Paladin. The first of these is his medical training, received both during his youth in Manehatten and his short allocation as a medical officer in the guard. This training allows Paladin to effect emergency medical attention to a variety of wounds, using both mundane medical equipment and medicinal magic. The second is what make Paladin unique, as he is able to utilise a strain of shield magic unique to him, one he developed especially to survive encounters with beings far beyond his own strength. The shields Paladin create do not simply block the damage at one point or disperse energy across the length of the shield, but rather, a shield Paladin creates is rather complex, as it utilises a series of tiny, complex spells that allows the shield to not only capture a portion of the force imparted into the shield to effectively counter the attack with its own energy, but also deflect the remaining energy around and across the length of the shield, and into the ground around it, effectively meaning the shield itself receives almost none of the attack. Further, following Paladin’s encounter with Discord’s Chaos magic, his horn and shields suffer from an unexplainable phenomenon in which whenever he casts a spell, or creates as shield, they crackle with a electricity that arc from the shield to the attacker, or across his horn and into his body.
Weaknesses: Despite the strength of his shields, ultimately, they can be broken, though the effort required is exceptional. Further, though Paladin can create and replace shields with ease early on, once one is broken, or he has done so more than a few time, each sequential shield requires a significant cooldown to create, leaving him exposed to enemy attacks. Also, his medical skills are in no way advanced, and mean that he is unable to deal with extreme medical emergencies, nor is his healing magic incredibly powerful, and puts a significant drain on his reserves.
Paladin is a shield, and as such, he is only average in physical strength, nor is his hoof-to-hoof combat exceptional. This means that without his shields, he has very little to rely on in terms of protecting himself, or those around him.
Finally, and arguably most dangerous of all is Discord’s influence upon his magic. Whilst it has given a boon to his shields, allowing for them to be a somewhat offensive weapon, it has also cursed him, as any spell he casts, including healing magic and telekinesis, which is not a shield spell, will cause electricity to arc from his shattered horn to body with varying degrees of strength.
Occupation: Paladin has served faithfully as a medical officer and a guard in the Royal Guard, and now serves as Celestia's personal guard.
Gear: Paladin prefers to wear his father's modified armour, which has two main differences between it and normal guard armour. The first major difference is that unlike normal guard armour it is coloured a dark blue, and the second, it has a series of small runes etched into it at strategic points to increase it resistance to physical damage. Paladin also eschews a sword in favour of a well-stocked medical kit, which he keeps on him at almost all times.
History: The first born of pair of Manehatten guards, Paladin initially deviated from the path of his parents, spending many of his earlier years either reading medical documents, or working as a part-time nurse in one of the smaller hospitals. However, as he reached his teens, with no cutie mark to show for his effort, it became clear that Paladin was never meant to be a doctor.
This did not dishearten the stallion though, and he continued to work at the hospital whilst expanding his horizons into other fields that interested him, in particular, the history of Equestria, in particular the myths and legends of old foes who had threatened Equestria, and shield magic and its applications. It was here that Paladin excelled beyond any expectations, with the personalised shields he had developed capable of stopping his father’s attacks with ease.
It was soon after that Paladin finally gained his cutie mark, a mere few days after his fourteenth birthday. As the official guard report records, Paladin had spent a late night at the hospital, and was on his way back to his parent’s apartment. It was then that he heard the scream of a mare under attack, and his instincts kicked in. What followed next was somewhat confused, but the outcome was Paladin protecting the injured mare with a shield powerful enough to send the assailant through the brick wall of the office building opposite.
A mere two years later, Paladin was accepted into the guard, and assigned to the medical division, where his already somewhat competent skills were enhanced to the point he could comfortably deal with most injuries to a decent degree. It was part of his medical deployment that he was sent to Ponyville as part of the guard division to protect Princess Celestia during the Summer Sun Celebration, and it was here that Paladin first showed to the Princess his aptitude for protecting her.
In the moment that Nightmare Moon was freed, Paladin was instantly on alert. As the air crackled and the Mare of Darkness attacked, his shield rippled into existence, and in the explosion that followed, he managed to drag Celestia away from the fight, managing to get both her and himself far enough away that Nightmare Moon assumed she had been defeated for the moment. However, this cost him dearly, as his horn shattered, inflicting extreme pain on him, and meaning that every spell he casts causes agony, though this pain has faded over the years.
Following these events, Paladin was shifted to the division responsible for the protection for the Princesses, and he did so with distinction, up until Discord’s return. It was here that once again Paladin distinguished himself, able to distract Discord for some time, even deflecting his chaos magic. He was defeated eventually, and Discord’s strange influence never fully left him, but he was commended for his actions nonetheless.
From there, Paladin was promoted to Celestia’s personal guard, and it is there that he has served faithfully ever since.
Personality: Paladin is humble pony, with few possessions. He has served the guard virtually his entire adult life, and prefers to solve disputes peacefully, even when the arguing ponies are at each other's throats. He is quiet, and was at one point shy, though his work in the hospital diffused this significantly. He also believes whole-heartedly in chivalry, and treating mares with respect.
Virtue: Chivalry.
Current Home: The Royal Guard Barracks, though his position as Celestia’s guard has earned him a room in the castle proper, one he diligently cleans and never uses.
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| | | DualThrone Admin
Posts : 1663 Join date : 2014-03-19 Location : Sherwood, OR
| Subject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) Mon Dec 07, 2015 10:01 am | |
| - The_Pariah wrote:
- Name: Paladin Amor
Approved for the second time. | |
| | | Sir_Knightmare
Posts : 378 Join date : 2015-07-22 Age : 37 Location : Riding on Titanna's back
| Subject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) Fri Dec 11, 2015 12:26 am | |
| [so gonna get stabbed for this]
Name: Theodore 'Knightmare' Williams Race: Changeling[formerly human] Age: 28 Mane: grey Coat: black'n'glossy Cutie mark: none Extra details that aren't needed but are nice to add: Distinguishing Features: red eyes Specialty (eg. special spells, unique powers etc): bardic magic, basic changeling powers, mad engineer Weaknesses: sexy women, mental instability Occupation: travelling bard Gear: guitar, toolkit, armor History: Born to a broken home, Theodore lived the first decade of his life under an alcoholic father and an abusive mother. After turning 10, he immediately made a break for Mount Ebott, a place where in the past people have repeatedly gone missing, in hopes of, if not hiding from his 'parents', at least ending his life on his own terms. After attempting suicide down a hole, he wound up being rescued and, eventually adopted by the asmodean known as Toriel Wylder.
18 years later, and more than a fair few 'incidents' at various schools[Toriel was adamant he still get a proper education, legal issues of being adopted by a technically-extinct magical species be damned] he finally got a break, being hired on for Project: Scylla, a special scientific project dedicated to studying and preparing against potential supernatural threats, the project itself an extenson of the GDF intelligence division 'Monarch'.
An accident during one of the tests, however, resulted in himself, his mother Toriel, mother-in-law Doctor Joanna Johnson, wife Tytanna, and their pet, Haley, he and his family have been wandering the multiverse, trying to get back home. Personality: Hyperactive, deranged, jittery, prone to babbling, loves music, unrepentant flirt[gender and species be damned] Current Home: The highways and biways of Equestria Misc: not much to say except that the setting Knightmare and the other all hail from is a 'hybrid' universe known as 'The Amalgam Universe' so, shout outs galore!
Last edited by Sir_Knightmare on Sat Dec 12, 2015 1:26 pm; edited 2 times in total | |
| | | Alpha P
Posts : 1132 Join date : 2015-05-21
| Subject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) Sat Dec 12, 2015 1:03 am | |
| Name: Hawke Moonstrider Race: Feathered Kirin Age: 22 Mane: Medium length, Dark red Scales: Charcoal gray Cutie mark.: N/A Extra details that aren't needed but are nice to add: Gentle giant most of the time. Distinguishing Features: His yellow scale pattern Specialty (eg. special spells, unique powers etc): Can breath fire like most kirin, possess incredible strength and combat prowess. Weaknesses: Vulernable against cold and ice based magics. Occupation: Member of the Royal Guard for the Dracotalon kingdom of kirin Gear:Hardened leather armor, a shield, spear and sword. History: Hawke was born to a blacksmith and a dragon hatcher in a settlement closer to the capital of Dracotalon. At a young age, he stuck around his mother in the hatchery, watching over the eggs of the dragons that nested there. While he was there, a young dragoness found his childishness amusing and took to conversing with him when he would come by. This dragoness seemed to rub off an honesty on him, as she would always be able to detect any untruths he would tell, and she would always call him out on it. As he grew older, he began to gravitate more towards his father, who took him on as an assistant in his shop. He helped to sell weapons and armor, watching his father forge them from metals pulled straight from the ground. He went to a reputable school to learn the basic skills one needed to make a living in Dracotalon, reading and writing, history, a bit of geography, basic math skills. He found it all rather boring, and his opinion of it was voiced numerous times. And then, he went to see his first battle in the colosseum. He became infatuated with combat and the warrior lifestyle. From that point on he dedicated his time to learning to fight like professional warriors. His dedication payed off and he began to enter tournemants, earning wins and losses, impressing crowds with his skill. He joined the royal guard to better hone his abilities and started to move up the ranks, his skill with a blade earning him position after position. He now holds the rank of Warrior Chief, looking over a squad of his own. Personality: Hawke is about as straightforward as you can get. He’s not afraid to share his feelings on something and will just about always tell you the truth rather than sugar coat something to make you feel better. He won’t normally lie, instead just staying quiet rather than be dishonest. He takes his career as a warrior seriously, learning as much as he can and taking in different techniques from the many he goes up against. He is honorable in both victory and defeat, never disrespecting his opponent. No matter who they be. Current Home: Dracotalon Misc:
Last edited by Alpha P on Sat Dec 12, 2015 9:01 pm; edited 2 times in total | |
| | | Sir_Knightmare
Posts : 378 Join date : 2015-07-22 Age : 37 Location : Riding on Titanna's back
| Subject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) Sat Dec 12, 2015 1:34 am | |
| And now for Knightmare's Mama, Toriel Wylder! Name: Toriel Wylder Race: Asmodean [half-succubus, half-cherub goat-person] Age: Unknown[assumed at least 1000] Mane: white Coat: white Cutie mark: none Extra details that aren't needed but are nice to add: The following image is being used for proportional details: Distinguishing Features: 'Mood Ring' eyes, secondary canines, PIE Specialty (eg. special spells, unique powers etc): Cooking, fire magic[white-coloration for attacking and green when healing], 'Succubi Seduction'(her ability to charm others into lovemaking through touch and even sheer proximity if she can exploit the other's latent lust well enough, feeding off their latent energy for sustenance). 'Lover's Wrath'(those only pretending to love her or harm her unnaffectionately in lovemaking will in turn feel the pain against them, leeching harshly on their lifeforce instead). She can also sustain herself a bit by innocent affection as well, especially children's. Weaknesses: Prefers non-violent solutions and is generally not one looking to kill which may make her hesitate at a crucial moment, can't stand seeing children harmed, and as a part Succubi monster she will become both physically and emotionally weakened if she goes for too long without any affection, be it by lust or innocent affection. Occupation: Nanny, Theodore's Mom, Boss Monster? Gear: Fancy robe, endless adorableness, the survivalist's cookbook. History: A distant relative to the former king and queen of the monster kingdom of 'Underground', Wylder's early life was left unrecorded, most records of her past destroyed at her own request due to events down the line involving tragic family and political problems she'd rather not associate with. For over a millennium, she lived for the most part in a simple lifestyle, working as a Nanny time and time again, particularly for single parents that couldn't take care of all their offspring well; She also did her part to give her brand of 'special care' to the parents themselves to ease their tension. Otherwise, things were rather unremarkable, until one day, a day long awaited and coveted by the monsters of 'Underground' had finally come when a Saintly Child had broken the barrier between the monster and human realm. This grand event allowed them all freely into the human world once more, where she would continue to live as she always had, including her 'special care' for humans as well. As time passed, however, things would take a terrible turn for the worse when the world would slowly fall into chaos caused by a Demon Child's rampage, and since then she well and truly lost all contact she might've had to the royal family and close associates, never knowing their fate since. She took to a more reclusive life for a time. After things had changed so drastically, she came to yearn some permanent company of her own, especially when she remembered having seen her relatives raise an offspring, and adopt a child lovingly during simpler times. As her luck would have it, she eventually stumbled across young Theodore Williams during one of her outings and, having helped with his suicidal tendencies, worked towards making him a healthier, happier child, taking him as her own; She also adopted the first name of Toriel ever since, a fond reminder of one she looked up to for being such a kind caretaker herself before things turned sour. Nearly 2 decades later of meeting Theodore, she's finally moved out of their reclusive home, onto the ship known as 'The Langoud', where her son now works as the team's engineer. She serves as the 'mother' of the team, making sure everyone remains healthy, including fellow mother Joannah Johnson[whom, like many mad scientists, often forgets things like 'sleep' and 'food]. An accident during one of the tests, however, resulted in herself, her son Theodore, sister-in-law Doctor Joanna Johnson, daughter-in-law Tytanna, and their pet, Haley, in wandering the multiverse, trying to get back home as they went from portal to portal, realm to realm... Personality: As typical of those of her kin, she is a loving mother who cares for everyone around her, but won't hesitate to blast any child-abusers[reasons be damned] with a gigantic fireball, followed by a flying triple flip kick to the balls. Has a passion for cooking a variety of odd foods, including snail pizza pie among many odd yet delicious recipes. Current Home: Alongside her son[much to his glee/embarrassment] Misc.: She's quite the avid and willful lover, and at a height of 8'0 she's larger than life as is. She is also, in fact, based on a What-if of Undertale's Corrupted Good Ending...
Last edited by Sir_Knightmare on Sat Dec 12, 2015 1:26 pm; edited 1 time in total | |
| | | Mr. Market Admin
Posts : 4929 Join date : 2014-03-19 Age : 37 Location : Arizona
| Subject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) Sat Dec 12, 2015 4:48 am | |
| - Sir_Knightmare wrote:
- And now for Knightmare's Mama, Toriel Wylder!
Name: Toriel Wylder [11:29:42 PM] Dual Thrones: Well, I'll leave this in your hands Market. You have my carte blanc to approve the character if you feel like he's done enough to it. After discussing things with Dual as well, this sheet shall be approved as is, HOWEVER... Yes, it should be noted this is barely approved as per the group rules and mine and Dual's standards after discussion; I am not as daft as a few others recently have come to believe. Knightmare, I do still wish for further refining over the character as a whole as you've mentioned me an idea about a similar concept you had in mind before Undertale came along, but with this approval, you have reason to make your own changes and flavor freely within the group as it gets more use once you've found a style with it to really call it your own.(Granted, any changes you make to the sheet have to be made aware by me and/or Dual of course.) P.S.: I don't know how many remember, but I also had a thing for making some Tutorial threads with the purpose of trying to help some people test out concept characters or details to eventually make them into more refined characters or details. To the few reading this that have already come to me to complain about this sheet, or feel they have reason to complain in general(you know who you are, and I am not amused), try actually Roleplaying with Knightmare yourselves instead of avoiding him, and see if you can actually do a better task of HELPING him refine his RPing skills within the group as I intend to do ANYWAY instead of butting in on things that has nothing to do with them. "Either put up, or shut up." To the rest who hopefully have more tact, Knightmare is still relatively new in the group and not in many threads yet. Please try and get to know him better and his ideas, as for as much as I spend time with the group, I can't help with everything any more than anyone else can. I'd really appreciate more constructive pro-activity. On that matter, a few other members are still new and relatively unknown, so try approaching them as well, they aren't hard to find if you go looking for them. EDIT: 12/15/2015 : As of this moment, my efforts to aid Knightmare with Toriel Wylder's sheet has reached it's limit. Should anyone think there's more they can improve upon that we can't, feel free to give it a shot.
Last edited by Mr. Market on Tue Dec 15, 2015 5:14 am; edited 3 times in total | |
| | | DualThrone Admin
Posts : 1663 Join date : 2014-03-19 Location : Sherwood, OR
| Subject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) Sat Dec 12, 2015 5:01 am | |
| - Sir_Knightmare wrote:
- Name: Theodore 'Knightmare' Williams
Since the Toriel has (kind of) approval, I'll approve this as well. | |
| | | DualThrone Admin
Posts : 1663 Join date : 2014-03-19 Location : Sherwood, OR
| Subject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) Sat Dec 12, 2015 5:03 am | |
| - Alpha P wrote:
- Name: Hawke Moonstrider
Approved. | |
| | | Sir_Knightmare
Posts : 378 Join date : 2015-07-22 Age : 37 Location : Riding on Titanna's back
| Subject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) Sat Dec 12, 2015 1:25 pm | |
| Thank you both for the approva, and I will continue working with Market in regards to Toriel, along with potential improvements for the rest of my ragged clan of troublemakers | |
| | | Unity Wolfpony
Posts : 1246 Join date : 2014-03-19 Age : 29 Location : Britain
| Subject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) Sat Dec 12, 2015 10:17 pm | |
| Name: Amery.
Race: Old god.
Age: 1342
Gender: Female
Mane: Silver, always brushed and combed.
Coat: Snow white, thick and fluffy. There are few things better to cuddle in the cold.
Cutie mark: As an Old god she doesn't have a cutie mark, but the front of her body is covered in red markings to specify that not only she is an Old god but more specifically a wolf Old god. Red means preditor, and the pattern stands for the mastery group.
Extra details that aren't needed but are nice to add: She's blind, but unless you look into her eyes, you likely wouldn't notice.
Distinguishing Features: Amery has wolf-like ears, tail and her red markings that she covers when out in public.
Specialty (eg. special spells, unique powers etc): Dew to her age she developed a simple form of magic that allows simple perception of her surroundings and movement of objects. Having the fortune of being a wolf Old god she was able to compensate her lack of sight with her hearing and sense of smell.
The fact she is an Old god grants her spontaneous transmission to those who think of her, dream entrance to those around her. She also has the main skills of all 3 main nature Old god groups and all the type abilities owned by the predators.; Eithrial Growth: the ability to force plants to grow. The ability itself is rather limited in that it won't be making any forests spontaneously appear, more along the lines of making smaller plants grow in the span of minutes. Eitherial alliance: the ability to call upon animals to protect her. Eitherial knowledge: the ability to know the targets health and condition upon physical contact. Amery has a 2 part ability that first off lets her find a target, then it allows her to move at an unreal speed to the target.
Alternate History powers: (These powers are only usable in her wolf form which only exists with the second and optional part of the history) With the exchange of pony blood or consummation of her bound object, she can morph into her wolf form which is a 12ft tall silver wolf, her pony form can be achieved with no exchange.
The forest's howl: this ability is only posable in her wolf form. She sends out a shockwave that can widely vary in power based on the abundance of nature nearby for nature manages to amplify the ability and whether she is in her wolf or pony form. So while there is no nature about, the effect might knock someone back, but when a forest is all around, it could level a large area and materials up to stone. Amery can also vary the power of the ability on certain targets to a limited extent. Expanding on the example where everything in the area was flattened, the few allies that were too close to Amery might only be knocked out while the enemies would most likely be killed.
She also has the ability to make someone freeze in fear in her wolf form.
Weaknesses: Amery has lost many friends, this makes her less likely to try and befriend anyone and everyone. She also has no desire to be seen as a god which has happened before to many Old gods. If her bound object is destroyed she is destroyed with it. Amery's also fairly weak and feeble in her pony form, and could probably be overwhelmed by most ponies.
Occupation: she is guardian of the animals and plants around her, she also is a matriarch if some being near her needs guidance she will do her best to help them or help them help themselves
Gear: The clothes she wears, the lily of which she shares a life line with and the two lunio coins she kept from her past life.
History: Far to the north and over a 1000 years ago, a small mare lost her life at the young age of 15 and her name was lost to the annuls of time. At the time of death however and deep within the great forest, something rare happened. An Old god was born into the wolf grouping, a 15 year old mare given the name Amery by the wolf Old god commune.
Young Amery grew up with them as a wolf Old god, mastering her ability's, guiding lost travellers and even giving the food if needed. But the sedimentary lifestyle was never for her and she started travelling at the age of 130. Soon she found herself in equestria around the time of the nightmare event. She travelled to the east and put out forest fires created by the chaos, but left after being attacked by a village for her makings. After this happened 3 more times, Amery decided to cover the marks up.
Amery continued assisting ponies and other beings over the centuries in her travels. Aiding the lost and weary, helping the forests when the need arose, a clam life for the long lived Old god with very few of these events making enough of an impact on her for the mare to remember.
Alternate continuation: (This half of the history is only to be used by this character in certain games where it has been approved by the GM as it effects more than one aspect of the character.) One encounter though managed to stick out in her long string of memories, the only time she nearly died. Some creature from the nether realm managed to find a way into the mortal lands of equestria and the large blue abomination sought nothing more than death and destruction. Amery was close by when it emerged and found it shortly after its first victims.
Without a second though, Amery charged the beast in her pony form, but was both figuratively and literally crushed under the beast. Some more nearby ponies came to her aid then, one luring the monster away while the other began tending to Amery's wounds. Before he could get much progress done though, the beast turned back and charged the doctor. Once more, without a second thought towards her own safety, Amery threw herself in the beast's path and threw up a shield. In her weakened state though, the monster managed to send a spike straight through the shield and her. Before it could deliver a finishing blow though, a sorcerer who'd been alerted by the creature's presence showed up to seal it away.
Amery blacked out however at this point, and for the next few days it was really touch and go on her condition as the doctor tried to keep the Old god from dying. Amery however wasn't bound to anything and as such she was still weakening despite the wounds healing. So as soon as she could walk, Amery left the hospital and wandered into the local market to find something to bind herself to. Amery's eyes fell on wheat first and in that moment she was certain of it being what she was bound to. It was common, easily replaced, and edible, making it perfect for the mare so she bought some and stored it in a small rabbit skin bag to bind the wheat, and as various related grains, to her. With the bond made, her existence became tied to the wheat and so long as some of it survived, so would she. That bag she keeps with her now, as the lonely Old god continues traveling and offering her aid where she can.
Personality: Amery is loud and demanding, determined and proud. She's certainly not subtle, letting any and every pony know when she is jealous or unhappy, unless her pride is in question. She is imperialistic in nature and her actions along with her clothes could cause her to be mistaken as nobility, but if asked will simply replies “no child” or something similar.
Virtue: lawful good
Current Home: After leaving the shrine she has just wondered around and can now be found in mid Equestria although sometimes, she ventures out to other countries.
Misc: She has strong will and stronger charm, often she will use this to get what she so desires.
Old god: In the lands to the north of Equestria, where the summers rarely exceed 13*c and the winters drop down to -40*c, the landscape is a blinding white. This is käslolösmark, a country covered by an expanse of forest. The legends here tell of how when one had proven to be pure, and worthy, they will be reincarnated within a commune as a, what the locals call Old god. The Old gods well resemble their previous life at the time of death or at least what they would have looked like if they hadn't died. The Old gods resemble animals of which suits them best and upon arrival they will join their respective group. In this new life the Old god will have no memory of their past and will be brought up in there new “family's own ways”. An Old god is immortal but it is not invulnerable, the Old god can be killed and if they are not bound to something they will fade to nothing with not even tauturus to save them. Old gods have a complex history, so to avoid mass confusion, in the times before ponies, the creatures now known as relics existed and dwelled within their own pocket world, they consisted of 4 types the sexually aggressive ‘succubae’, the chaotic ‘devils’, and the caring and animalistic ‘elves’. Feeling tired of this land after many millennia they took to escaping, after creating the means of their escape (a bond to our world which will drag the relic back apron ‘death’ to reform and health.).They found themselves in a world much different to the one they had lived in before, there was tall green things and fluffy excitable things. Above all else they came across “intelligent” creatures, and with support, could be capable of great things. The elves rejoiced at the chance to nurture this race but the succubus and devils saw them as the perfect source of magical energy, that some would call a soul, the soul for the relics was the perfect food source, it was much longer lasting than food, of which was, for the relics, lasting near a minuet due to their masses of magic use. The elves saw this and saw how all life had this and replenished it, they determined that they could syphon it off and live of that. The succubae, though less caring than the elves, still believed that killing them as a food source was a bad idea and fed off of their semen which also contained a small amount of this energy. This worked well, but there was one group that did not agree, the devils cared not at all for the sanctity of life of this race that called themselves ‘ponies’. They saw only food that the others would not accept except a few succubae. They attacked and terrorised the ponies, and fed off of them. The elves powered by their symbiotic relationship with nature, took action and forced them back to whence they came, but they did not scrutinize, the culprits to the elves were both succubae and devils alike. The elves forced all of their relic brethren back leaving only their own kind. The elves were changed over time due to exposure from nature, they became more pony like and more animalistic, slowly drifting away from the race they once guided, they went from being seen as gods to their new name, the Old gods, myth and legend alone, the now Old god learnt they had a problem though, they had disconnected from their old home world and when they died they just died, not tauturus, but the void. They knew there kind would die soon if they did not plan so they started looking for those worthy, those pure in heart to take their place, this being the main way Old gods are born. | |
| | | DualThrone Admin
Posts : 1663 Join date : 2014-03-19 Location : Sherwood, OR
| Subject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) Sat Dec 12, 2015 11:44 pm | |
| - Unity Wolfpony wrote:
- Name: Amery
Approved. Glad to give you a wolfpony of your own, wolfpony. | |
| | | Unity Wolfpony
Posts : 1246 Join date : 2014-03-19 Age : 29 Location : Britain
| Subject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) Sat Dec 12, 2015 11:45 pm | |
| after so long, i may cry ;w; | |
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| Subject: Re: OC Character Thread 2 (This thread is now locked, please use the OC Character Thread 3 above) | |
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