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 OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)

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+68
The Dragon Io
Dieteticchutoy3
Brother Roga
Pseudologia Fantastica
Lorthalis of Crows
The Notebook
deanbrony
Two Sides of the Coin
Fifrein
Darth Quadro
Doomande
Pencil Doodle
Thak
Indicus
Midnightblossom
Twentypando96
Little Red
Remare Shadows
Seance71
Thebravenorse
BronzeFog
kirbymaster1
Shoryu
eqbotanium
Darkmare
ChaosZero102
Sharp
PlumT
Shadowfire
TheOnlyOneWhoCared
Jet Edge
SwordSymphony
Zen
Brony_Khaos
Deleted
ObsidianPony
DJDemitri
Bookworm Guardian
LeoValkenhein
Unity Wolfpony
blazingskys
cemfin
FireBurst
Dusk Quill
MoonBreeze
Charemoed
Chappy
Cobalt the Alicorn
veryveryfluttershy
StrawberryGamer
krh106
Nice1220
MCpenguin1111
Ician
Mosley
The_Pariah
Johnny Maker
PinkButcher
AurumTempestas
Xereth
Chowatron
Hegamonia
DerLampman
Mr. Market
Dragon Soul
Rayne
Star Sentinel
Heartstring
72 posters
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DualThrone
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OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE) - Page 13 Empty
PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE) - Page 13 Icon_minitimeThu Sep 04, 2014 6:06 am

The_Pariah wrote:
Name: Shatter Stroke
Race: Ram

Bah, ram, ewe.
>.>
<.<
Sorry...

Quote :
Occupation: Shatter does not currently have a job, only just having left school. Instead, he relies on profits he gains from selling his wool when he can, as well as the cash his pet cat, Mittens, seems to bring home randomly.

He has a cat that randomly brings home money?
...
...words fail.


OK, I approve of this despite the very strange element of a cat doing money collection.
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DualThrone
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE) - Page 13 Icon_minitimeThu Sep 04, 2014 6:09 am

Thebravenorse wrote:
Name: Lucky Chip
History: Years ago, Lucky Chip was a small-time gangster in the Las Pegasus mob. His life was great, he had mares and stallions aplenty, and had all the bits that he could ever want. But one night, after leaving a bar, Lucky Chip was attacked and then bitten by a crazy stallion. Later that week he came to find out that, that stallion... was a vampony!

Except for the history, this is a solid character design. But you need to invent much more detail for the history, especially because he went from normal stallion to vampony stallion.
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WiserOdin032402

WiserOdin032402


Posts : 1132
Join date : 2014-08-17
Age : 26
Location : Anywhereville, U.S.A.

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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE) - Page 13 Icon_minitimeSat Sep 06, 2014 11:50 pm

[Taken Back to the Drawing Board]


Last edited by Wiserodin032402 on Sun Sep 07, 2014 12:05 pm; edited 1 time in total
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Pseudologia Fantastica

Pseudologia Fantastica


Posts : 313
Join date : 2014-04-19
Age : 33
Location : A bit outside Perth

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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE) - Page 13 Icon_minitimeSun Sep 07, 2014 4:25 am

Name: Carbon Copy

Race: Crystal pony

Age: Late 70s, appears as 36

Mane: Dark purple, cut short

Coat: Light blue

Cutie mark.: A red cross surrounded by crystals

Extra details that aren’t needed but are nice to add:
Distinguishing Features: Small cut on left cheek, wears necklace with a large red crystal.

Specialty (eg. special spells, unique powers etc):  Carbon specializes  in enchanted gemstones, and posesses knowledge of different enchantments as well as how to develop new ones.  He is bound to the gemstone on his necklace, which creates a new instance of himself from it whenever there is no instance within 6 feet of the stone.  The instance is physically identical to the original Carbon at the time of the binding, allowing him to regain his youth.  Creating multiple instances allows for different abilities through "self-cooperation".

Weaknesses: Because his mind cannot travel more than 6 feet from the stone, all the thinking and processing is done by a single Copy.  Having more than four instances can make it nearly impossible to process the sheer amount of sensory information.  If the controlling Copy is unconscious or dead, this affects all of the instances.  Each previous instance vanishes after a time ranging from hours to days, the time shortening the further they are from the stone.  The stone itself is resilient, but entirely destructible.

Occupation: Former crystal mage, currently adventuring

Gear: Clone bracelet, maps, journal, enchanted gems

History: Carbon Copy's special talent landed him a job as one of dozens of mages in the Crystal Empire.  His focus was crystals imbued with medical properties, and he honed the art of magical healing.  But since there were so many other mages, he decided that to get his name to be famous, he'd have to create the most perfect healing crystal.  His focus became immortality, and after a decade of research, he found a way to make a regenerative crystal that could theoretically heal every part of a pony, including the mind.  Unfortunately, it would only work with one.  So Carbon bound himself to it, and discovered very quickly that the stone would not regenerate the user only upon death.  Instead, it had a range of about six feet, and if he was any further, regardless of health, the stone would assume him dead and bring his mind back to it, remaking the body to fit.  It left the previous body intact, but hollow.  The body functioned, but it was fully controlled and experienced by the newest Carbon.  This led to a full-body case of double vision, and he had to learn how to control multiple copies of himself at once.

Carbon took a few years to hone his multitasking, eventually managing to efficiently control up to four instances simultaneously.  He devoted his newfound productivity to researching the stone's properties, and found that it was far from true immortality.  The stone was just slightly more resilient than an ordinary gem, and its magic would wear off eventually.  So he set off to try and find a source of true immortality.  Or, failing that, he'd get his name to be legendary somehow.

Personality: Carbon feels a need to be given attention.  This manifests itself in several ways, either as trying to be center of attention or in his lifelong quest to get his name in the books.  He is insecure and uncomfortable out of the spotlight, and gets quiet if the focus is somewhere else.  He usually tries to remedy this by steering attention back towards himself. He has some mild prejudices, partially from being from a thousand years ago and partially from bad experiences with prejudiced unicorn mages

Current Home: Canterlot apartment

Misc: Carbon is most comfortable with two instances at once, and he will often claim that they are identical twins.  He will have one or three if necessary, and four as an absolute last resort.

He had a small cut on his left cheek at the time of binding, so each new instance has an identical injury.


Last edited by Pseudologia Fantastica on Tue Oct 07, 2014 3:43 am; edited 1 time in total
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DualThrone
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE) - Page 13 Icon_minitimeSun Sep 07, 2014 4:31 am

Wiserodin032402 wrote:
Name: Tyrannus

There's literally nothing I can do with this OC; practically every component is wrong. His race is poorly-defined and you deliberately avoid telling anything abut it. He's a mile beyond too powerful. His history is a complete mishmash where none of his achievements are explained or explored, the nature of this "Great Destroyer" is left to the reader to guess, it's a deviation from canon, the special drive is undefined, what it means for something to be "in artifice" isn't mentioned... there's just no way I can think of make this work given how it's made at this very moment. I'm sorry, I'm usually able to devise corrections but this needs a rewrite.
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DualThrone
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE) - Page 13 Icon_minitimeSun Sep 07, 2014 4:38 am

Pseudologia Fantastica wrote:
Name: Carbon Copy

Approved.
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BronzeFog

BronzeFog


Posts : 797
Join date : 2014-05-24
Age : 26
Location : In my closet

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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE) - Page 13 Icon_minitimeMon Sep 08, 2014 7:22 pm

Name: Aes

Race: Diamond Dog

Age: Eighteen

Mane: N/A

Coat: A snowy white

Cutiemark: N/A

Distinguishing Features: Resemblance to a wolf, and his extremely tall but very skinny seven feet of height.

Specialty: Aes specializes in Fighting with a staff, particularly his own staff, an with his long reach, not many opponents can get close. He is also very good with children. Aes is smart, as in with reading people. He is also quite fast when he actually tries, and has good reflexes.

Weaknesses: Though quite tall, Aes is not very strong, and against a group of opponents, he cannot fight very well. Aes is also not the smartest at times, quite impulsive.

Occupation: Mercenary

Gear: His hoodie and shorts, both specially padded with leather and small amounts of steel embedded in the leather, enchanted for durability as well. His staff is the most interesting part about him, as tall as he is, and able to be taken apart, into four pieces of equal size, the inner two a dark red metal, and two and a half inches wide along the entirety of them, and the outer two are golden, as wide as the red parts at one end and three inches wide at the other end, slowly widening out. When the gold ends are held in the right way, the red ones will magically fly into place to make the staff whole again.

History: Raised in Canterlot in the local orphanage, Aes was eventually adopted at age eight by a pair of earth ponies. Aes moved around Equestria nearly every year until he was fifteen, when his adoptive parents let him join a military-based school until the age of eighteen, when he became a Mercenary, and his father had Aes's staff made for him, so he would always remember them in his travels. Aes currently wander city to city in search of work.

Personality:Friendly, kind, a dab of flirty, but overall he just wants people to not hate him. Then there is his other side, where if you are mean to him or those he considers friends, you will have made an enemy. And Aes never forgets who he hates.

Current Home: N/A

Misc: Aes is normally hopeless with mares.
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DualThrone
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE) - Page 13 Icon_minitimeWed Sep 10, 2014 5:51 am

BronzeFog wrote:
Name: Aes

Approved.
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DualThrone
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Chappy wrote:
Name: Garland

Approved.
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ObsidianPony
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Age : 28
Location : Liverpool, England

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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE) - Page 13 Icon_minitimeWed Sep 10, 2014 11:28 pm

Name: Toffee Blue

Race: Pegasus

Age: 24

Mane: Black

Coat: white and blue watercolor

Cutie mark.: A white shield with a blue twister emblem

Extra details that aren’t needed but are nice to add: Scar above right eye from a racing collision.

Distinguishing Features: Watercolor coat pattern, large and powerful wings.

Specialty (eg. special spells, unique powers etc): One of Equestria's all time fastest accelerators, capable of reaching her top speed of flight even faster than accomplished flyers like Spitfire and Rainbow Dash.

Weaknesses: Sacrifices control for speed; rejected from the Wonderbolts as a cadet because she could not operate with precision while flying at high speeds nor could she pull off the complex aerial maneuvers required of them.

Occupation: Drag racer

Gear: Pair of personalised flight goggles matching her colors and bearing her emblem (a family emblem style shield with her and her four teammates cutie marks as the quarters).

History: Born and raised on the road by her parents who worked for a travelling stunt show, Toffee Blue practically learned to fly before she could walk and was infinitely eager, if a little rough around the edges for most of her adolescence.

Eventually she grew into a talented racer, making a great deal of money in the stunt show as an audience participation event by the time she was 15; anypony from the audience could volunteer to face her and if they won they would receive a thousand bits. Naturally Toffee always won.

This routine gained her notoriety when she outstripped an incognito Fleetfoot at a show in Cloudsdale; Toffee was fast tracked into the Wonderbolt Academy but it soon became clear she was an ill fit for the elites; Toffee was excellent at what she did but what she did was too little to perform at the highest tier.

Since then Toffee Blue has branched into the Equestrian Drag Racing Circuit, where she is a four time world champion. She has made occasional efforts to branch out into marathon or relay racing divisions but her excursions into these have been average at best, her true talent clearly lying in the simplicity of drag racing.

Personality: Like her talent, Toffee is fast; easily distracted, liable to get easily excited but also quick to emotions in general; this causes her to have a hair trigger temper, be very forgiving and to be easily offended all at the same time.

Though she has some celebrity credit as a drag racing champion Toffee usually downplays her accomplishments and likes to think of herself as just a common pony. This made her unappealing to managers and advertisers in her early days because she downplayed their line of work so much, nowadays despite her attitude not changing she draws enough money for it to be a non-issue.

Current Home: Lives in a cloud mansion in cloudsdale but is more frequently on the move performing at racetracks.

Misc: Doesn't wear a flightsuit except when safety standards make her; this helps her to stand out from other flyers in her eyes and she doesn't mind the increased risk of doing it.
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DualThrone
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE) - Page 13 Icon_minitimeFri Sep 12, 2014 5:51 pm

ObsidianPony wrote:
Name: Toffee Blue

Approved.
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Seance71




Posts : 2
Join date : 2014-09-12
Age : 29
Location : Dunkirk

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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE) - Page 13 Icon_minitimeFri Sep 12, 2014 7:45 pm

Name: Razor Windblade Breeze

Race:  Changling (Male)

Age:  36

Mane: Azure

Coat:  Cream

Cutie mark.: A shield with a gale of wind behind it.

Extra details that aren’t needed but are nice to add:  Sees himself as an abomination

Appearance: ((Link))  http://fillydelphia.com/g4/view/3083

Specialty:Psionics, martial artist and minor camouflage

Weaknesses: Poor self-confidence, Too trusting, and weak spot for females

Occupation: Traveling hero

Gear: 1,000 bits, saddle bag with several gems and rations for a week.

History:  Razor was once the proud son of Count Swift Windblade Action, born with the gift to manipulate the world through psionic abilities.  He never meant to do wrong, being a foal sitter and a delivery pony was the life he lived before one fateful day.  During his transfer from the watcher academy to the post office of the small town in the Badlands, Razor noticed that a pony was under attack by bandits.  In a desperate attempt to save the pony, the pegasus dived down and used the martial arts his father taught him to fend off the hostile ponies.  However, after being caught flat-hoofed, he was gagged and knocked unconscious.

After waking in a makeshift fort inside the a forest, he teamed up with a unicorn known as Kick Pulse and together they escaped the fort and met up with a earth pony.  The after effects sent the two ponies on an adventure to defeat a slave group that called themselves the "Purple Hoof."  As they reached the end of their adventure, Razor's gift was explained when they met a very strong and maleficent unicorn and he explained that his gift was a failed genetic process that should have ended his life at a young age.

Stricken by a mixture of emotions, Razor and Kick defeated the evil unicorn lair and started a band that they called Shoutcast2, as well as going out on adventures in between gigs.  After a few months of adventures, Razor and Kick ended up in Canterlot, where they ended up in the middle of the changeling attack.  With the combined skills of the two ponies, they easily held off the assault until the barrior of a very strong unicorn (could of been Princess Celestia.) However, during their trip to another town, Razor ran into a mare who said her precious thing was stolen from her.

Not one to let thieves go unpunished, Razor decided to go with the pony and embarked on an adventure that spanned an unusual amount of time.  Through their adventures, Razor began to fall in love with their new companion, but was unaware of her true nature.  One day, after escaping a Manson of a prestigious pony, Kick followed the mare to see that she was actually a changeling in disguise.  After a heated battle, Kick defeated the mare, but not without Razor seeing the finishing blow.

Enraged by what he had just seen, Razor attacked his companion.  The two ponies battle caused enough collateral damage to level the entire town. And in the end, both ended up critically wounded.  When it seemed the two companions would take a break to restart the battle, a swarm of changelings swooped in and ponynapped the wounded Pegasus, flying off with him in tow to turn him into a loyal changeling.

They didn't expect one thing, however; Razor's psionic gift.  Though his physical body had under gone a metamorphosis, his mind unleashed a concussive blast when the transformation attempted to alter his way of thinking.  The sudden unleash of mental power shook his cocoon loose and allowed him to escape once again.

After defeating most of the changeling and allying with the queen, Razor renamed himself Grim Guard; for he saw himself as something more terrible than death.  He had switched his moral standing to one of a terrifying tyrant who located and captured countless ponies and almost prepared the return of of the queen once again.

However, in a surprising turn of events, Grim Guard met Kick and after a one sided battle against his old friend, Razor was attacked by a powerful spell and the effect of the prepared spell had an unexpected effect, actually completely reversing Razor's moral standing.

Though Razor remained a changling, he had already completed the plan to bring Queen Chrystalis into Equestria.  In a last ditch effort for redemption, Razor entered the Changeling's domain and sacrificed himself to thwart the shape shifter's plan, keeping them beyond the Badlands.

However, all was not lost. It is said the valiant hero still lives and from unknown results, has escaped the Badlands. Rumors say that this changeling will arrive to those who are in a state of stress, calling to the wind for it's knight; Razor Windblade Breeze, Hero of the Badlands.

Personality:Normally very happy and positive, but if left alone can't help but see the negativity in himself.

Current Home: N/A

Misc:
Theme song: Three Days Grace - One X
((Edited.))


Last edited by Seance71 on Mon Sep 15, 2014 4:59 pm; edited 1 time in total
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DualThrone
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE) - Page 13 Icon_minitimeFri Sep 12, 2014 8:32 pm

Seance71 wrote:
Name: Razor Windblade Breeze

Race:  Changling-Pegasus hybrid (Male)

Having read the history, I don't see what makes him a hybrid. A pegasus transformed into a changeling, without question, but "hybrid" implies that he's partly pegasus and partly changeling.

Quote :
Specialty:Psionics, Ki manipulation, and minor camouflage

I don't see any elements of ki manipulation in the history or anywhere else.

Quote :
Gear: 1,000 bits, saddle bag with several gems and rations for a week.

You do realize this isn't D&D, right? Wink Just to be clear, this isn't a problem, I'm just teasing you.

Quote :
History:  Razor was once the proud son of Count Swift Windblade Action...
...Though the blessing of his rival, Bahamut the platinum dragon, Kick was able to regain his friend and now the two travel the world, doing kindness and working to save those who need saving.  Even jumping through portals when needed.

This is actually a well-formulated history but for one problem: it's so completely outside canon and has so many added elements that it doesn't quite fit in the RP world that this group is more or less set in. The largest issue is the involvement of Tiamat and Bahamut, which as you are likely aware are the respective avatars of evil and good dragons. Since this world doesn't adhere to the D&D scale color alignment system, this is a serious ill fit. Is there any way you can design this history to eliminate this element in favor of an element that is, or resembles something that is, definitely in the show's canon?
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Seance71




Posts : 2
Join date : 2014-09-12
Age : 29
Location : Dunkirk

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DualThrone wrote:
Seance71 wrote:
Name: Razor Windblade Breeze

Race:  Changling-Pegasus hybrid (Male)

Having read the history, I don't see what makes him a hybrid. A pegasus transformed into a changeling, without question, but "hybrid" implies that he's partly pegasus and partly changeling.

Quote :
Specialty:Psionics, Ki manipulation, and minor camouflage

I don't see any elements of ki manipulation in the history or anywhere else.

Quote :
Gear: 1,000 bits, saddle bag with several gems and rations for a week.

You do realize this isn't D&D, right? Wink Just to be clear, this isn't a problem, I'm just teasing you.

Quote :
History:  Razor was once the proud son of Count Swift Windblade Action...
...Though the blessing of his rival, Bahamut the platinum dragon, Kick was able to regain his friend and now the two travel the world, doing kindness and working to save those who need saving.  Even jumping through portals when needed.

This is actually a well-formulated history but for one problem: it's so completely outside canon and has so many added elements that it doesn't quite fit in the RP world that this group is more or less set in. The largest issue is the involvement of Tiamat and Bahamut, which as you are likely aware are the respective avatars of evil and good dragons. Since this world doesn't adhere to the D&D scale color alignment system, this is a serious ill fit. Is there any way you can design this history to eliminate this element in favor of an element that is, or resembles something that is, definitely in the show's canon?

Yeah, I kind of noticed how it all kind of folds into a D&D type character. (I'm a nerd Laughing ) But I can adjust most of the story to fit with the sites criteria. I waited to hear from an admin cause I had a pretty strong feeling someone was going to say he is a bit too affiliated with D&D, but I wanted to know my limit.

I can change Race to Changling. I realized I didn't put it in and instead of writing where he learned it, I'm probably gong to just erase the Ki Manipulation power (Lazy.) I couldn't think of what to put in the gear so I just put what came to mind. XD And lastly, as I said before I can alter his history to remove Tiamat and Bahamut and put in "Two powerful individuals" if that's alright with you to vague everything out. I can also remove pretty much most of the last paragraph, so I can try and keep it cannon.
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Remare Shadows




Posts : 1
Join date : 2014-04-19
Location : Canterlot

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Name: Lunar Shadows
Race: peguses
Age: 18
Mane: black, so messy
Coat: blue
Cutie mark.: none
Extra details that aren’t needed but are nice to add: green eyes
Distinguishing Features:
Specialty (eg. special spells, unique powers etc): survival skills and leadership
Weaknesses: academics, impatient
Occupation:
Gear: Joyboy, survival basics
History: a few months after Lunar was born in ponyvill, her mother killed in a timber wolf attack. Her father went survival crazy after the incident and trained her sence foal hood to survive. Herd tactics were also used to make her a better leader... Though it has made her a bit rough.

Personality: she acts silly though she's a bit insensitive, pushy, hooves on, she always looks for a way to survive in any situation. She tends to try to gather a group with beneficial skills, she can't stand sacrifices like her mother.


Current Home: Ponyvill
Misc:
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WiserOdin032402

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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE) - Page 13 Icon_minitimeTue Sep 16, 2014 2:46 am

"We lose what is certain when we seek what is uncertain."

Name: Divinus Lancea

Race: Pegesai

Age: 32

Mane: Red, trimmed into a Mohawk style like most military pegesai, though it's becoming ragged

Coat: Gold, neat and trimmed in standard military style, though it's starting to become ragged and matted

Cutie mark: A lance surrounded by lighting

Extra details that aren't needed but are nice to add: His eye color matches his mane. He is soft-spoken and appears half asleep most of the time.

Distinguishing Features: He wears a full set of scale-mail plus a helmet that makes an allotment for his mane. The cloth over the scale-mail is ripped and tattered, though his armor isn't rusted.

Specialty (eg. special spells, unique powers etc): He is able to naturally create lighting through a very specific breathing pattern, though he doesn't know it. He believes it comes from devout prayer and belief. He is immune to his own lightning. He can also bless water with healing properties, which also causes it to hurt unnatural or undead creatures.

Weaknesses: His movements are extremely lethargic, due to drifting around in time for so long. His fighting style requires him to charge at opponents for his lance attacks to be effective. Even worse, his mental state is extremely fragile, meaning he could try to reason with a dragon, or attempt to attack a random pony he mistook for an enemy.

Occupation: none

Gear:

Solar Lance:A lance made out of a rare metal called paladinium, which Paladins are named after. It channels lighting through itself with maximum efficiency with no ill effects to the user.

Talisman of the Sun: A talisman that Divinus uses to pray. It has no use other than keeping his mind together

Scale-Mail: Standard scale-mail of Sunlight Paladins. It originally had cloth over it that bore the insignia of the sun, but the insignia has long faded and the cloth and cape have fallen to tatters. The lance holder still works. The armor itself also works just fine, despite its age.

History: Divinus Lancea was a knight who lived during the wars between the three pony tribes. He and others had found that if they recite certain prayers while keeping control of their breathing, their bodies created lighting that could smite their foes. With this newfound power, Lancea helped found the Sunlight Paladins, called that due to their belief that their power came from the sun. He was third in command of the paladins, and lead their soldiers into combat with the unicorns. He was accomplished, he could recite prayer with talisman in one hoof and lance spearing a unicorn in the other. But it changed, on the fateful day that would be remembered as the final charge of the dawn brigade. Lancea had assembled his soldiers, and they were ready to make the final push, and force the unicorns back to Canterlot. But the unicorns were ready. As the pegesai soldiers charged with the rising sun at their backs, the spell activated, causing their bodies to turn to ash and blow away in the wind. He was forced to watch his soldiers dissipate, and prayed they would find a better life as he turned to ashes. He later awoke in The Things Betwixt, disconnected from his timeline, and dragged into other timelines. He would try to help others, but he would dissipate and return to The Things Betwixt again and again. He eventually became sleep deprived, and rested at the base of one of the trees, and would show up on a battlefield, still resting. Those sightings of him earned a reputation as a sort of good luck charm with superstitious soldiers, many calling him the Lost Knight. If a pony dares to get close enough, they can hear him muttering a prayer or reciting a psalm in his sleep.

Personality: Lancea is very devout and serious, throwing himself mind, body and soul at a task until it is complete. His ways are very antiquated, due to he himself being antiquated. He tries to hang onto his fading memories, but try as he might, they disappear slowly. He is very emotional and regrets the war, but he would be willing to fight for a worthy cause if it reaches him and he is able to stay in the time period.

Current Home: If by home, one means the spot he rests at between getting pulled into different timelines, The Things Betwixt. The Things Betwixt appears as a large forest that expands in every direction, under a sky full of bright and shinning stars.

Misc: He is able to stay in a time period where somepony recognizes him as a pony, rather than a phantom or an object of superstition, but if the pony observing him dies, stops observing him for a long period of time, or forgets about him, he returns to The Things Betwixt.


Last edited by Wiserodin032402 on Tue Nov 04, 2014 5:56 am; edited 2 times in total
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Brother Roga
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE) - Page 13 Icon_minitimeWed Sep 17, 2014 9:54 am

Name: Mercurial Spectre
Race: Unicorn
Age: Unknown
Mane: Shimmering purple
Coat: Dark purple
Cutie mark.: A dark purple pearl
Extra details that aren’t needed but are nice to add: Her eyes glow in a ghastly teal color and she has black lipstick.

Distinguishing Features: Has an almost ghost-like presence and her speech is almost impossible to understand. Her speech sounds as if she were originally speaking in reverse, then her voice had been reversed to sound like normal.

Specialty (eg. special spells, unique powers etc): She can throw spectral daggers that allow her to bypass terrain. Not only that, she can create illusions of herself that can appear next to her enemies instantly. She is also adept at striking down solitary opponents with or without her illusions. Lastly she is also very resistant to mundane and magical weaponry.

Weaknesses: Her main weakness is weaponry that banishes ghosts, since it is the only type of weaponry that can truly deal damage to her. Though she can be defeated by normal means, it will take a lot more effort with a claymore than with a priest's cross.

Occupation: None

Gear: A scythe jutting from her left hoof.

History: Originally a pawn of Discord, upon the draconequus' defeat Mercurial was banished to Tartarus for her crimes. However, she managed to strike a deal with Cerberus. She would be torn in two and the other half would be permitted to stay in Equestria, in return Cerberus would gain half of Mercurial's soul until she either served her sentence in Tartarus or was banished again.
This proved to be a mistake, however. Despite gaining her powerful abilities, she lives in two worlds at once, her spirit torn between two places. In time however, she realized that to end her suffering, she must "Ascend" or, in other words, be banished a second time, this rejoining her soul, spirit and body back into the one true Spectre. Yet despite repeated attempts, Celestia and Luna have merely resorted to jailing her, which has never worked. Her total sentence in the Canterlot jail is enough to last seven lifetimes, yet she would be able to outlast them easily.

Personality: In essence, she could be compared to a 2 year old foal lost in Maretropolis, in the middle of traffic during rush hour. She feels like she doesn't belong and is desperate to Ascend. Because of her goals, she resorts to crimes and such, though she will not kill anypony. She also dislikes the royal sisters due to them not allowing her the chance to Ascend.

Current Home: Her true home resides in Tartarus.

Misc: This character is only to be used in supernatural RPs, as she is OP in regular roleplays.


Last edited by Brother Roga on Thu Sep 18, 2014 8:48 am; edited 1 time in total
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DualThrone
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE) - Page 13 Icon_minitimeWed Sep 17, 2014 5:35 pm

Seance71 wrote:
I waited to hear from an admin cause I had a pretty strong feeling someone was going to say he is a bit too affiliated with D&D, but I wanted to know my limit.

Because D&D is such a fantastically versatile system, you'd be surprised how much D&D'ing you can get away with and still not be overpowered or outside of show canon. The only D&D element that didn't fit was the dragons.

Seance71 wrote:
And lastly, as I said before I can alter his history to remove Tiamat and Bahamut and put in "Two powerful individuals" if that's alright with you to vague everything out.  I can also remove pretty much most of the last paragraph, so I can try and keep it canon.

Go for it. I'll take a look and yay or nay it.
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DualThrone
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE) - Page 13 Icon_minitimeWed Sep 17, 2014 7:29 pm

Remare Shadows wrote:
Name: Lunar Shadows
Cutie mark.: none

Why not?

Quote :
Gear: Joyboy, survival basics

What's a "Joyboy"?

Quote :
History:  a few months after Lunar was born in Ponyville, her mother killed in a timber wolf attack. Her father went survival crazy after the incident and trained her since foal hood to survive. Herd tactics were also used to make her a better leader... Though it has made her a bit rough.

That's nice. It's also far too little. At the very least, it needs to include why she has no cutie mark but even then, it'd need much more included information.

Quote :
Current Home: Ponyville

So her dad's a crazy survivalist but she lives in a town?

This needs some work, especially in the history.
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DualThrone
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE) - Page 13 Icon_minitimeWed Sep 17, 2014 7:35 pm

Wiserodin032402 wrote:
Name: Divinus Lancea
Solar Lance:A lance made out of a rare metal called paladinium, which Paladins are named after. It channels lighting through itself with maximum efficiency with no ill effects to the user.

I don't suppose that's related at all to palladium? Wink

Good character. Also, a very sad story. ;_; Approved!
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DualThrone
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE) - Page 13 Icon_minitimeWed Sep 17, 2014 7:44 pm

Brother Roga wrote:
Name: Mercurial Spectre
Specialty (eg. special spells, unique powers etc): She has four main specialties:
1. Spectral Dagger She can throw a spectral dagger that creates a rift of darkness along it's path. As long as she remains on that path, she can move faster and over terrain and people as if they were not there. The dagger will pass through enemies and make them leave behind a trail of their own that allows Mercurial to chase them no matter where they go.
2. Haunt She can split herself into many illusonary copies of herself that appear next to her opponents and start attacking them. By far her most powerful ability, she cannot use this often, but the more enemies there are, the more Spectres that have to be dealt with. At any time she can take the place of one of these illusions.
3. Paranoia Feeding on the enemies paranoia, Spectre and her illusions deal extra damage to enemies if they are alone or not near an ally.
4. Ghastly Presence Being partly a ghost, Mercurial has developed a resistance to mundane and magical weaponry. However, weapons blessed by the gods or the armaments of a priest will hurt more than they would otherwise.

...Oath, you do realize this isn't League of Legends, right? I've generally been tolerant of it from other people who've done character sheets because largely, they were new to the group. You aren't, so you know better or at least you should know better.

Quote :
Misc: This character is only to be used in supernatural RPs, as she is OP in regular roleplays.

Actually, she really isn't. As such, you can use this character in normal RPing... but first you need to stop the ridiculous listing of specific abilities. I tolerate it from newbies who don't know better, but you've been around this group as long as I can remember and at last call, you're an admin. This character is just great: good history, not OP, no issues with her abilities or powers or anything... but this League of Legends format thing is absurd. Convert it to something more normal, just generally describing the sort of things she can do (like you do with every single other character you have); when you do that, consider it approved.
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Brony_Khaos

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PostSubject: Pocket & Spare Change   OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE) - Page 13 Icon_minitimeFri Sep 26, 2014 10:45 pm

●Pocket Change
●History

Words For The Wise:
Agape >> Charity; unconditional love for all.
Philia >> Friendship; love of those with similar interests, love of friends.
Storge >> Familiar love; love of family and those like yourself.
Eros >> Passion; romantic love, sexual love, love of an individual.



Name: Spare Change
Race: Hippogriff
Age: Typical play at ~14, but vague history goes up to around 40 years old, so I can play at up to thereabouts.
Mane: Gold, typically unkempt.
Coat/Feathers: Silver
Cutie mark.: Two bits, one flat and the other diagonal, resting partially atop it.
Extra details that aren’t needed but are nice to add: Golden eyes, a shade darker than his mane. Thin from a history of malnourishment, but clearly fit enough to not be anything describable as “sickly”. Over the age of 29, he has a scar over his kidneys, a result of surgery.
Distinguishing Features:
“Yeah, my little bro’s a bit of a softy, but can you really blame him?”
Like any hippogriff, Spare Change has the face, wings, diet, and front half of a griffon, the ears, mane, and back half of a horse, with a temperance composed of a mix-mash of the two species’.

Specialty (eg. special spells, unique powers etc): Besides his sub-par strength, and just above-average flying ability, Spare has several abilities reflective of simply who he is, and beyond what one would call “normal” for any pony or griffon. They are known as agape, philia, στοργ, and eros.

Ἄγάπη >> Agape
“I swear, my brother has literally farted rainbows. That’s how much friendship he has.”

Spare Change is a unique creature in ways completely unrelated to his patronage; namely, he is capable of channeling that rare and elusive magic known as “friendship” through his body--a la the Elements of Harmony--a feat that typically involves lots of big ham moments, either a musical interlude or a rousing speech of camaraderie, followed by a suddenly explosion of rainbows from his body, and a subsequent blast of love and tolerance getting shot into the face of whatever foul villain has just faced the power of friendship.
While this power is nothing compared to the actual, de facto Elements of Harmony, it is a similar sort of magic. In essence, getting struck head on with it forces a pony (or whatever gets hit) to have an epiphany--they will suddenly realize just how much harm their actions have caused and will cause if they continue on with what they are doing, and are forced to experience this at their full capacity to empathize--and oftentimes, this is sufficient to end any sort of disharmonious tendencies in anypony thus struck.
Of course, this power is fueled entirely by Spare’s own friendship and harmony with those around him, making it roughly useless in a one-on-one fight (as he would have no one to power his power, after all), but it quickly grows in strength with the more ponies that he empathizes with that are nearby (friends do it best of all, but he can get some power off of strangers, even strangers that he’s fighting, if he’s actually empathizing with them. Hell, the purpose of the start-up bits, like a speech or song, are typically there to help him empathize with his audience.)
Spoiler:


Φιλία >> Philia
”Have you ever seen a pony or griffon walk into town, beg for a few bits or a smattering of food, and walk out of town with a full belly, 20 bits, and two steaming pies for the road? Because that’s how we got through our youths. Mostly because Spare distracted everypony while I stole the pies.”

Luckily for Spare, he’s great at making friends. It’s not so much in his physical appearance (which has varied from “unkempt urchin”, to “immaculate innocence”, to “motherlicking adorable” throughout his life), as much as it’s natural charisma and social skills. He is nearly always perceived as infectiously friendly and happy-go-lucky. To Spare Change, making friends is just as natural as breathing is for everypony else, though many bonds might be tenuous at best.
As an aside, he is abnormally empathetic and can does a very good job of understanding both a pony’s emotional state, and if they’re trying to hide this state. Of course, there are always ponies whose expressions and body language aren’t the same as the norm, but it’s still a good sense for guessing a pony’s mood at a glance.

Στοργή >> Storge
”Love’s a powerful thing. More powerful than fear or pain. My brother’s just a little more in-tune with it than most ponies or griffons.”

Many ponies place defending themselves as a primary goal, but Spare Change finds that defending those he knows best far more important than his own well-being. When those he loves are placed in danger--especially Pocket--Spare will go to any length to protect them, despite any danger to himself, with no fear and no hesitation.

Ἔρως >> Eros
”Next time you make an impassioned speech, check for signs of being on fire. If you are on fire, you’ve caught whatever insanity Spare’s got.”

The fires of passion are a powerful thing, left unchecked, and while Spare’s passions are typically channelled into his more harmonious elements, sometimes, they leak out in unharmonious ways. With no direction, strong emotions can and will leak out of him, appearing as a sort of ethereal fire, sprouting purely from his body. While this fire normally won’t spread to inanimate objects, it can and will leave signs of burning on them, and it will definitely burn other ponies given the chance.
If he’s doing this, it’s unlikely that he’s mentally stable, as the flames are indicative of disharmony, and are a corruption of his agape. Anger, hatred, any festering, powerful, and foul emotion can be twisted into this dark force. Directing it in any meaningful way is nearly impossible, and typically falls down to just physically striking opponents and letting the fire burn in that manner, though it lashes out at friend just as harshly as it does at foe.


Weaknesses:
”I’m sorry to say this to you ponies, but we don’t truly belong among your kind. You’re too friendly for me, and Spare outdoes the whole lot of you when it comes to the friend game anyway.”
● While not strictly stigmatized, per se, Spare doesn’t really fit in too well with either of his ancestral societies. Whilst he acts much like a pony, and all of the “nurture” side of his upbringing was equine in origin, by nature, he is still in many ways a griffon: he eats meat and finds both hay and flowers bland and unappetizing; he finds scuffles and brawls relatively normal and has no problem participating in such in good fun; catharsis, to him, seems like a natural thing, and the complete repression of more “negative” emotions in society has always confused him. In the end, even if every single pony had no issue with him being a half-breed-abomination-of-nature, he’d still have issues perfectly melding in with pony society.
● Spare Change isn’t exactly what one would call “stable”; when stressed out, he does his best to hide it under more and more faux happiness, until he reaches the breaking point. The fact that this essentially ruins all of his powers except for his uncontrollable eros and sends him into self-destructive rages doesn’t exactly do well for his sanity. His constant happiness is largely an outer shell, and once that’s peeled away, his true self is utterly vulnerable.
● After a youth spent with malnutrition on one shoulder and the long arm of the law on the other, Spare’s endurance and physical strength are noticeably lacking. Even when he is well-fed and healthy, he’s never as healthy as a normal pony or griffon, and his sickliness will follow him throughout his life.


Occupation: Hermit/Beggar/Urchin/Vagrant/Orphan
Gear:
History:See here
Personality:
”Even though Spare and me grew up side by side, I’d be the first to admit that even though we get along great, we have nothing in common.”
Spare Change embodies the philosophies of hedonism, primarily of the Cyrenaic and Epicurean schools. To him, pleasure and joy are the greatest forms of good, and should be openly expressed. He loves everyone around him quite actively, and does his very best to assure the happiness of all, trying to alleviate suffering where he can (as suffering, conversely, is the form of evil).
He likes long walks on the beach, sand in his talons, the breeze in his feathers, and a good fruity beverage (whether it’s alcoholic or not) going in his beak and down his throat. Offending him is approximately impossible (well, you might offend him, but then he’d just try to very nicely explain to you your misconception), and that constant smile could make anyone’s world flip upside-down.

Current Home: N/A, even as he and his brother grow up, their nomadic tendencies from their youths continue.
Misc:







Name: Pocket Change
Race: Hippogriff
Age: Typical play at ~14, but vague history goes up to around 40 years old, so I can play at up to thereabouts.
Mane: Gold, typically unkempt.
Coat/Feathers: Silver
Cutie mark.: Two bits, one flat and the other diagonal, resting partially atop it.
Extra details that aren’t needed but are nice to add: Golden eyes, a shade darker than his mane. Thin from a history of malnourishment, but clearly fit enough to not be anything describable as “sickly”. Over the age of 29, he has a scar over his kidneys, a result of surgery.
Distinguishing Features:”Big bro’s not really great at talking, but he’s alright in my book. After all, he does look just like me.”Like any hippogriff, Pocket Change has the face, wings, diet, and front half of a griffon, the ears, mane, and back half of a horse, with a temperance composed of a mix-mash of the two species’.

Specialty (eg. special spells, unique powers etc): Outside of his well-honed dexterity and slightly sub-par flying ability, Pocket is uniquely defined by 4 closely linked abilities: eros, στοργ, philia, and agape.


Ἔρως >> Eros
”Pocket’s solution to everything is just a slap in the face. OW. And if that doesn’t work, slap it harder.”

Pocket Change possesses a striking capacity to channel a form of magic based upon his own emotional state using his hooves. While it could, in theory, be powered by any strong emotion, Pocket has only ever fueled it with hatred and anger, and only really used it as a brute-force offensive. Typically, this just devolves into producing concussive blasts at point blank as part of a strike, or in the form of balls of diluted rage with just as much bang for your buck. This power is consciously controlled, and whenever he is calling upon his eros, his hooves and eyes are visibly wreathed in golden fire, and whatever emotion he’s channelling into it is multiplied within himself, proportionally to the amount of power being used; throwing rage into his eros only leaves him angrier, hatred only makes him hate ever more.
Spoiler:

Στοργή >> Storge
”One time, my big brother saved me from a nasty griffon by smacking him around with a tree branch. The griffon was in full armor. And the whole time, he was chastising me for getting into that mess in the first place, and telling the griffon off because I was ‘His punching bag’. I don’t think I’ve ever felt so happy to be considered a punching bag.”

While his brother finds protecting others a powerful drive, something capable of letting him overcome injuries that would leave other ponies unconscious or incapable of movement, Pocket goes far beyond him in his urge to protect his family, and seeing as Spare is the only family he has, he is far beyond determined to keep him. Beyond fuelling his eros at those who would endanger his loved ones, Pocket Change will literally do the impossible in defense of his beloved brother. Be it walking 20 miles with a broken leg, lifting up chunks of rubble twice as big as he is,


Φιλία >> Philia
”Pocket doesn’t usually admit it, but I think he honestly just needs a friend. Like, a marefriend. He never even tries, though. Maybe I ought to hook him up with someone on a blind date...”
Pocket, despite a rough demeanor and a couple tendencies towards violence, is a skilled judge of character, and is capable of judging most situations at a glance. Although he doesn’t typically do great at making friends (considering that his greatest gesture of friendship is a brawl), he still prides himself on being able to tell what kind of pony any pony he talks to with is, just through dialect, body language, and expressions. He’s also talented at reading cutie marks, though it’s not like ponies have any problem with that to begin with.

Ἄγάπη >> Agape
”Look, I know you think there’s something wrong with Pocket, but you need to understand--he keeps everything bottled up, sealed away from himself. He doesn’t let it out, for good reason.”
Pocket’s weakest love is that which is unconditional, but his strongest holds another trait of agape: it is completely unrequited. Alone and forgotten, his love has festered, for those that receive it do not care if it is received; and like any wound that has festered in such darkness, there are horrible things beneath it.
Pocket’s channelling of agape comes unbidden and with little warning, manifesting physically as tears of blood dripping from his eyes, and an ethereal green mist rising from his hooves. I best resembles the darkest of magicks, and can only destroy--this magic burns and scars all that it touches, and its lack of direction only makes it worse.

Weaknesses:
● While not strictly stigmatized, per se, Pocket doesn’t really fit in too well with either of his ancestral societies. Whilst he acts much like a pony, and all of the “nurture” side of his upbringing was equine in origin, by nature, he is still in many ways a griffon: he eats meat and finds both hay and flowers bland and unappetizing; he finds scuffles and brawls relatively normal, and has no problem participating in such in good fun; Asceticism, to him, seems like a natural thing, and the constant expression of every kind of emotion throughout society has always confused him. In the end, even if every single pony had no issue with him being a half-breed-abomination-of-nature, he’d still be an outcast from society.
● Sure, he’s good at keeping his emotions under lock and key, but Pocket Change doesn’t just hold in his emotions for rational reasons. He loves his brother, but he buries it so deep beneath his ice-cold outside that it pops out on the other side so hard that sometimes he just cannot control himself. He’s possessive of the lad, and will fight to keep him, even if that means hurting himself in the process. And it typically results in hurt bodies and hurt feelings all around for everyone. Locked in the friendzone for all eternity, Pocket will forever be doomed to emotional instability and a breaking point just beneath the surface.
● After a youth spent running around and only having enough food occasionally, Pocket’s a bit on the thin end of the weight spectrum, and he’ll never be as physically strong as a pony who’s worked just as hard who hasn’t gone through the malnutrition he has. He depends largely on skill and dexterity when it comes to physical events, and while his stamina doesn’t match up with most pony’s, he still manages to come on top, for the most part.

Occupation: Hermit/Beggar/Urchin/Vagrant/Orphan
Gear:
History:See here
Personality:
”I’m always worried about Pocket. I mean, sure, he’s smart and all, but I always get the sense he’s hiding something important from me.”
Pocket Change is a hippogriff one could easily regard as ultimately stoic. He most certainly feels emotions, but he keeps them buried down beneath the surface, and reacts to problems in coldly logical ways. He embodies the concept of ἀπάθεια (apatheia)--eradicating emotional and egotistical reactions to external events--and he simply acts through rationality.
Of course, hiding all his feelings behind the curtain can’t work all the time. And he’s a nasty piece of vitriol whenever that happens. Particularly when his brother, who he loves, is threatened.
And although he’s never been formally educated, Pocket is street-smart and skilled at keeping around some money. Common sense and rationality are what define him the most. He enjoys the feeling of grass between his talons and under his hooves, the breeze through his feathers, and a good salad, with or without a bit of wine or spirits. He dislikes beer, and the fastest way to get the cold shoulder (or a good slapping) from him is either saying something bad about his brother or about hippogriffs in general.
Current Home: N/A, even as he and his brother grow up, their nomadic tendencies from their youths continue.
Misc:




History


Love is a complicated thing, even without the added complexity of spiritual beings that embody it in all of its myriads of ways. But sometimes, spirits grow old, become forgotten, or find that other creatures better embody their aspects. Sometimes, what they embody finds a better host on its own, and this is what happened to the spirit whose essence would later find itself as part of Spare and Pocket Change. The love spirit was already weakened with the strike of the first Hearth’s Warming, where the three species of ponies took upon themselves the qualities of agape: an unconditional, unrequited love. The elements of harmony presented the greatest blow to its continued existence, however, as their usage carried with it the power of harmony, and its users, godlike beings themselves, embodied storge: love of the familiar. Shaken apart and already weak, the spirit would never recover its full might until the final blow was struck upon it: The birth of Princess Mi Amore Cadenza. The pony who would be later known as the princess of love, and the physical embodiment of eros: passionate love.
Brought down so low, with nearly all of its strength migrated from its own essence, the spirit simply faded away, or, it was supposed to have. Nay, instead, its essence would later be incarnated within many ponies around the world, including the womb of a creature whose love had crossed all boundaries and defied the limits of species; with this blessing, she would give birth to two sons, each one’s soul inexorably linked to the power of love.



Spare and Pocket Change were born identical twins, and orphaned at the meager age of 5; Pocket is the only one of the two with any memory of his parents, and even that is vague, though he’s rather sure his mother was a pony. Abandoned in Equestria with naught but their wits, unconquerable adorableness, and each wielding a mystical force powered purely by their emotions, they struggled to keep themselves together. Sometimes, food and money were plentiful, if the locals were charitable enough, but they could never stay in one place for long, as ponies would always tire of their antics, and their nature as halfbreeds left them little in the way of “fitting in”.
With life so less than perfect, Pocket took it upon himself to ensure that even when ponies weren’t directly giving anything to them, that there was always at least something to eat--it didn’t matter if it was trash or if it was something just blatantly stolen while somepony wasn’t looking, it was food, and it kept the two of them alive. Sure, they had to skip town even more often, as the authorities were likely to start hunting them down, sooner or later, but that was a small price to pay. They would eventually supplement their diets with hunting of wild animals, and it was also in this capacity that Pocket and Spare would first hone their eros, using it as the weapon that it was.
As they grew older, they slowly settled into their roles; Pocket taking on the role of the “older”, more restrained brother, whilst Spare retained an innocent, playful exterior. But underneath it all, both of them were always unstable--Pocket always feared revealing too much about his inner self, and attempted to always hide his less-than-chaste attraction towards his twin; while Spare constantly feared losing himself to anger in the heat of the moment, a true danger given the nature of his eros. One day, he did hurt Pocket in a fit of rage, and swore then and there to never call upon his passions as a weapon--and he buried them as deeply as Pocket concealed his love.

After 14 (Definitely still WIP, still working on a lot of kinks)
Spare and Pocket, after passing through youth, quickly begin taking odd-jobs whenever and wherever they can, though they do their best to stick together through thick and thin.

At the age of 29, Pocket Change almost dies due to imminent kidney failure, and despite the risks (after all, he’d just had a twin brother go through it), Spare donates one of his kidneys to Pocket, nearly eliminating any chance for rejection. In the end, Spare would pay for this, dying from the failure of his remaining kidney at the age of 38.
One would think that Spare Change’s story would end there; death by kidney failure tends to stop ponies from doing much more in their life. But after a minute of being completely and utterly dead, Spare simply sat up on his deathbed and calmly requested to be allowed to go home with his brother. While most would call this a miracle, the fact that the heart monitors continued to say that he didn’t have a heartbeat, and the fact that his body was still as cold and nearly as stiff as a corpse, tells a different story.
Spare Change most certainly died; remaining dead, however, just wasn’t in the cards, with his brother around.


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DualThrone
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Posts : 1663
Join date : 2014-03-19
Location : Sherwood, OR

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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE) - Page 13 Icon_minitimeMon Sep 29, 2014 3:39 am

Brony_Khaos wrote:

Spare Change
{metric tonne of awesome visual effect}
Pocket Change
{metric tonne of awesome visual effect}

It's so visually awesome that it makes me hate you.
...
...
...
Approved with great enthusiasm.
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ObsidianPony
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE) - Page 13 Icon_minitimeFri Oct 03, 2014 5:16 pm

Name: Bittersweet Trails

Race: Unicorn

Age: 24

Mane: Primarily turqoise, with a pink stripe and yellow stripe running down the left side.

Coat: white-pink

Cutie mark.: A ghostly pony and a long shadow intertwined.

Extra details that aren’t needed but are nice to add: Has a case of heterochromia, having one dark brown eye and one bright green.

Distinguishing Features: The aforementioned heterochromia, her mane also occasionally moves without any breeze when using her more advanced powers provided by her Familiar.

Specialty (eg. special spells, unique powers etc): Bittersweet is a master herbalist and is one of the most skilled ponies in Equestria at spells in the field of illusions and projection. While her combative skills are lacking in comparison, due to her non-violent nature, she can still easily defend herself should the situation demand it.

Weaknesses: As mentioned her combat magic is raw power with no focus or finesse, making her predictable in a fight. Additionally, since her power is linked directly to the Familiar bonded to her, if Bittersweet tries to act in a way the spirit disapproves of it can prevent her magic.

Occupation: Freelance provider of magical spells and potions. Serves as an informant for Princess Celestia, reporting any mass changeling movement.

Gear: Bittersweet always carries with her a potion making kit. While not strictly gear she also uses Ink, her pet giant frog, to traverse the Shattered Glade more easily.

History: One of many apprentices raised in Canterlot Castle to take on roles in the castle in the future, Bittersweet Trails was being trained to become the potions master for Canterlot Castle but would routinely waver from her studies to look up ancient legends of Equestria, stories of spirits, magical places and beings from other worlds; more than a few times she outright left the castle against orders to seek these out.

Each time she as disappointed, until she decided to visit the Shattered Glade, where supposedly a race of spirits called the Familiars lived, powerful ponies in another life who now wandered the world as magic incarnate.

When she entered the Glade to explore Bittersweet quickly found why it was forbidden as the Shattered Glade is on the borders of Changeling territory. After being chased by a changeling patrol Bittersweet was saved by a large black frog that she would later name Ink, who took her to a Familiar that bonded with her, choosing her to use it's magic to help ponies.

Since then Bittersweet resides in the Glade studying the Familiars and giving information to the Princesses, who support her with money and, when she needs it, protection.

Personality: Despite her name, Bittersweet is a rather pleasant pony. She enjoys the forest she lives in for it's mysitque, continually fascinated and entranced by the mysteries of the world around her and determined to find out all she can about them.

While mostly non-violent Bittersweet isn't a total pacifist, she will fight if she feels she must; she was one of several contingency plans for the Crystal Empire in case Princess Twilight failed and travelled back to Equestria to combat Tirek, though by the time she arrived he had already been resealed.

Current Home: The Shattered Glade

Misc: In addition to Ink, her giant black frog, Bittersweet owns two other pets, a watersnake named Noodle and a tarantula named Ocho.
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Name: Timbea

Race: Zebra

Age: 19

Mane: black

Coat: White with black stripes

Cutie Mark: A series of abstract lines that form an effect appearing similar to steam coming from an object  

Extra details that aren’t needed but are nice to add: Appears malnourished to a small degree and her eyes seem to make her appear constantly tired.

Specialty: In addition to knowledge on the plant she has dedicated her life to, as well as several others equally as suited to flavoring hot beverages, she has a range of travel skills that helped her make the journey to Equestria by herself. These including making and handling tools, starting fires, all to a proficiency she could survive.

Weaknesses: On the scale of wonder to understanding of the world, she much prefers to be ignorant to keep the wonder of the world intact. Her love of side questing leads to difficulty with her main task. She is lacking in suspicion of others, sometimes to the point of seeming ignorant and foolish in areas she knows little of.

Occupation: Travelling barista

Gear: A hardwood staff mostly used as a walking stick and memento. It has claw marks of several kinds across it.
 
History: As a young child, she was a little hellion, but her parents helped to channel her energy into meditation and introspection, focusing her into the more serene, compassionate mare that she projects herself as today.

Her village had a rather large age disparity, with many settled adults and their children, but a void of younger adults between the groups. It was a part of the local culture to fall in love with your passion, and it was heavily promoted that you chase whatever dreams you had, before coming home and recounting the tales. Once her behavior was sorted and she actually had some level of listening skills developed, she began to realize that everypony around her almost all had at the least one big story - a claim to some measure of fame - and that she was surrounded by many extraordinary equines. Having heard them and felt the echoes of the emotions behind the stories, she wanted to be a part of one of these stories, or even have her own. This prompted months of her helping out where she could in order to try and be part of something. At 16, once they saw this was not going to be a phase, they sat her down and told her that she was physically and mentally mature enough that she could begin to travel if she wished, though she was encouraged to write home. She was elated by the offer but not enough to take it. She did not want to wander without purpose. What if she never found anything? With a goal success was measurable.

It was on a journey to the city later that year, which she eagerly went upon,  that she sampled the 'richly spiced water' as she had it explained to her known as coffee. The boost she felt from it was rather subtle but most certainly noticeable. She questioned her parents on why they hadn't introduced her to it sooner. They responded by saying they didn't like it, so thought she wouldn't either. It was then is clicked what her passion was, she had been told there were many kinds of coffee, different preparations too, there had to be one they liked!

That set her in motion, she now knew what she wanted to do. There was a whole world out there, and she had the will, as well as some of the means to be able to explore it. In the time that has passed from the start of the journey she swam with sharks, traveled thousands of miles by herself, made friends, and pottery, but she has not lost sight of her goal.

Personality:As is needed for a long term traveler, her behavior has a high amount of plasticity (when in roam after all). Most ponies respond well to polite and non invasive kindness that does not try to overstay it’s welcome. Is capable of rigid self discipline about things she feels are important to her, such as maintaining a level of innocence of as much as she can. This means she can be irate to some, who just want to understand how things work, while for her it is enough to know that they do and what she could do to make them better. She does not wish to change other ponies opinions and would much rather have them change hers.  She places a huge amount of value on her family — her parents, grandparents, cousins and all. True to her word, she tries to keep close to them and maintain contact, even if somewhat irregularly.

Current Home: None
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