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 Ursa Den ((Adventure, Anthro, Fighting, and Hopefully Slice of Life))

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Lightning Shield
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PostSubject: Ursa Den ((Adventure, Anthro, Fighting, and Hopefully Slice of Life))   Fri Oct 03, 2014 4:23 pm

In the magical land of Equestria there are people that possess that ability to do the supernatural. These things can range from creating a ball of fire or a raging inferno. They are not limit to fire and they can also learn a variety of spells and techniques through practice and study. These people are called Magus. And anyone can become a Magi while unicorns being able to do these things most naturally. But, there are pegasi and even earth ponies that can cast different types of magic.

With this great number of Magi in Equestria they have naturalformed groups called Guilds. These Guilds is where new and upcoming magic user learn to hone their abilities and learn new ones from their elders. One Guild in particular is called the Ursa Den or as it's been more commonly called, the Den.

This group is basically like a family or sorts. While they care for each other they still bicker at times. The Guild Master of the Den is rather loving himself though he is normally away with other things. But, there are a few exceptions to this like most new members (Minors) and even some of the older ones as well (Majors). And like another Guild it carries out jobs to aid people in Equestria and will be rewarded in the way the job says it will most of the time it will be in bits.

So, now this only leaves one question. Do you want to come inside of the Den?

1.) I need to know your OCs type of magic and what he or she does with it.

2.) Most of your OCs will most likely be Minors from the start and will be able to become Majors later on.

3.) There is going to be a main thread where you can socialize in and the jobs you take up will be in separate private threads so the main one doesn't become cluttered.

4.) If you go outside of the Den, then please go make another thread because again I don't want this to become cluttered with things.

5.) Please add the character sheet link to your OC.
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Xereth

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PostSubject: Re: Ursa Den ((Adventure, Anthro, Fighting, and Hopefully Slice of Life))   Fri Oct 03, 2014 5:40 pm

Aerv Xereth

Along with his normal magic, he can breathe fires of various elements and use melee attacks empowered by those elements.


Last edited by DragonXneoN on Tue Nov 11, 2014 6:55 pm; edited 1 time in total
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Zen

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PostSubject: Re: Ursa Den ((Adventure, Anthro, Fighting, and Hopefully Slice of Life))   Fri Oct 03, 2014 7:05 pm

Scarlet Writ and I think I'll just stick with an enhancement of her original standing magic since she's at least partially a pegasi, even if a mutant one.

Her original magic is making illusions out of shadows, which she colors after the illusion has been formed. The newer modifications to this magic is her slowly growing ability to have her illusions simply appear in color, require no shadow, and/or actually revolve more around transformation/conjuration, giving the illusion actual physical form and weight.


Alright, so now I guess I'll switch to either Krix or Zen (possibly both if we're able to go with more than one)

Krix's talent lies in defensive magic like creating shields, barriers, and the like. While Zen's got his little portal ability, he primarily uses magical trinkets and such like staves, rings, and other stuff that casts spells. While the power's limited, it opens possibilities for mixing magic.

As a side question though, can we have more than one OC enter the Den?


Last edited by Zen on Sat Oct 04, 2014 11:57 am; edited 1 time in total (Reason for editing : Changed upon request hehehe)
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PostSubject: Re: Ursa Den ((Adventure, Anthro, Fighting, and Hopefully Slice of Life))   Fri Oct 03, 2014 7:54 pm

I'll be signing up with Divinus Lancea

Lancea can create lightning through breathing and can imbue weapons with it. He is bound to his observer and will go out of his way to protect them.


Last edited by Wiserodin032402 on Tue Oct 07, 2014 12:54 am; edited 1 time in total
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Ician

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PostSubject: Re: Ursa Den ((Adventure, Anthro, Fighting, and Hopefully Slice of Life))   Sat Oct 04, 2014 3:13 am

Dang it, Zen! I wanted illusions! No fair! I demand you change your OC this instant, by the great will of Ician, the, uh... well, when I come up with a title you'll be shivering in your horseshoes!

On a more serious note, I'd like to sign up Schwarm. His specialty lies in the creation and manipulation of magic puppets. He is able to pull together anything in his surroundings - rocks, grass, flowers, even trees - and animate them to do his bidding. Post-animation, he can morph their shape and form as he sees fit, moulding them into something suitable for the task at hand. He specialises in the creation of the forms of animals, especially birds.
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PostSubject: Re: Ursa Den ((Adventure, Anthro, Fighting, and Hopefully Slice of Life))   Sat Oct 04, 2014 10:23 pm

Gonna sign up Wild Card for this thread.

For magic, he would be able to draw runes, using his fingers and magic channeling, on to blank-faced cards he creates in his spare time. The cards are then imbued with the magic he draws on them, and can be activated by another small burst of magic from Wild when making contact with the card itself (this can have a delay which Wild chooses, though obviously only small delays to begin with as he is not entirely well trained in runes.)

The only rune he has taught himself is a fireball spell, and a small one at that, but he seeks to learn more runes and make the ones he knows even more powerful.
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PostSubject: Re: Ursa Den ((Adventure, Anthro, Fighting, and Hopefully Slice of Life))   Mon Oct 06, 2014 9:15 pm

I think I'd like to sign up for this, with Garland. (http://ocroleplay.forumotion.co.uk/t12p435-brand-new-oc-character-thread. The eighth post down.)

As for magic... I think he'll know various spells that're used to buff himself and whomever he wants to cast his spells on. You know, spells that temporarily increase physical strength and speed, or protective spells that basically create a shield of sorts around someone. Though, at the point of starting, he'll only know a strength increasing spell, and he hardly uses it, and when he does, it'll typically be on himself. So... A support that's really bad at supporting anyone but himself. If that's to be permitted, of course.
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PostSubject: Re: Ursa Den ((Adventure, Anthro, Fighting, and Hopefully Slice of Life))   Tue Oct 07, 2014 3:50 am

I think I'd like to sign up Carbon Copy for this.

Added abilities will be a more refined way of altering crystals. Carbon can't cast spells directly, but he can imbue crystals with different properties, magical or physical. The higher the crystal's quality, the stronger anything it is imbued with will be. Of course, he does have to learn and practice the enchanting.
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PostSubject: Re: Ursa Den ((Adventure, Anthro, Fighting, and Hopefully Slice of Life))   Mon Oct 13, 2014 2:06 am

Alright everyone is in and multiple characters can be used! The game is up as well.
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PostSubject: Re: Ursa Den ((Adventure, Anthro, Fighting, and Hopefully Slice of Life))   Mon Oct 13, 2014 4:57 am

Going to sign up Ampera Bendiix Charge.

Her strengths lie in her affinity for electricity and various electrically influenced spells.
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Pseudologia Fantastica

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PostSubject: Re: Ursa Den ((Adventure, Anthro, Fighting, and Hopefully Slice of Life))   Mon Oct 13, 2014 11:21 pm

Now that I know we can sign up multiple characters, I'd like to request Jonathan "Juniper" Kings to be added, if it isn't too late.

Specialty is in potionmaking and medicine. His magical abilities are based around being able to break rules of magic and physics, as long as he is unobserved doing so. Basic ones include making things appear and disappear, making things bigger on the inside, and making mystery substances have different effects.
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PostSubject: Re: Ursa Den ((Adventure, Anthro, Fighting, and Hopefully Slice of Life))   Tue Oct 14, 2014 3:54 am

I'd like to sign up Eqbot. He's going to be in servitude to Ampera (I've already discussed this with Sharp). I think being a golem is good enough, so he won't have any sort of magic, but his fists can get charged up with electricity by Amp.
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PostSubject: Re: Ursa Den ((Adventure, Anthro, Fighting, and Hopefully Slice of Life))   Wed Nov 12, 2014 12:19 am

I'd like to sign up Sophie Witherwierd.

Her specialty is working with Spirits. She can see/hear/sense the spirit world with perfect clarity. Her magic lets her influence the spirit world and command the spirits within it.
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