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 OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)

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PostSubject: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   Fri Mar 21, 2014 6:03 pm

Important!: In this thread specifically, you are to post BRAND NEW OC's here to be looked at for approval. Only new characters that have not been approved are to be posted here!

In an effort to try and improve the quality of our group as well as to help compensate for the very varied levels of experience present in the group we are adopting a new way of writing characters in the form of the sheet below. Please do not make a new thread for your character, post it here.

Name: A last or middle name is not needed, but what you call your character is needed at least. link to a pony name generator if you have trouble coming up with names.

Race: Remember to say a few words in a note if your character is a race that you yourself have invented or is not native to canon Equestria.

Age: The age of the character. Simple as. If you can't think of an exact number for whatever reason, try and go with a roundabout number that seems fitting.

Mane: Colour(s) are needed, but style is a plus.

Coat: Colour(s) are needed, but length is a plus

Cutie mark.: Details are appreciated but a basic description will do.

Distinguishing Features: Example, what is the first thing that stands out about your character? If you saw him on the street what would you remember about him?

Specialty (eg. special spells, unique powers etc): Here is a good place to mention what your character is especially good at, or any sort of odd skills they might have. If this skill comes from an artifact or piece of equipment please include that in gear instead.

Weaknesses: Here’s where you’d put what you character is especially bad at. Any sort of flaws in their abilities or capabilities or such would go here. It’d be a good idea to balance out any specialties with weaknesses, this helps to keep a balanced character for you. As a general rule if you have a hard time thinking of any  weaknesses for your character there is a problem.

Occupation: What is your characters job? Do they have one? If they don’t what sort of job would they want? Note that this job does not necessarily need to be tied to your character's backstory or their speciality; more mundane jobs are just as welcome.

Gear: You do not need to mention that your character owns a saddleback or small things like that, but things that are special, or weapons for that matter, would go here.

History: This is the spot for the backstory, it does not need to be a novel, but writing a few lines would be a good idea.

Personality: Here is the spot to describe what it is that makes your character tick, is your character extra nice to people? Compassionate like no other? Maybe sadistic and likes to eat small ducklings? Here is the spot for tell all about that.

Current Home: Where is your character currently living? Do they live alone and if not who do they live with (this can be other users OCs if you both agree to that).

Misc: This is for anything that doesn’t fit in the other sections. Any extra little things and all that. This can help add some more depth to your characters.

Thank you everybody.

To save you some time here is a blank version of the character sheet for you to copy and paste.
Code:
[b]Name:[/b]
[b]Race:[/b]
[b]Age:[/b]
[b]Mane:[/b]
[b]Coat:[/b]
[b]Cutie mark.:[/b]
[b]Extra details that aren’t needed but are nice to add:[/b]
[b]Distinguishing Features:[/b]
[b]Specialty (eg. special spells, unique powers etc):[/b]
[b]Weaknesses:[/b]
[b]Occupation:[/b]
[b]Gear:[/b]
[b]History:[/b]
[b]Personality:[/b]
[b]Current Home:[/b]
[b]Misc:[/b]


Last edited by Mr. Market on Wed May 31, 2017 12:53 am; edited 8 times in total (Reason for editing : Edit update.)
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   Fri Mar 21, 2014 10:52 pm

Name: Moon Tinker

Race: Thestral

Age: 24

Mane: Midnight blue with a streak of solid light purple down the middle, looks like Derpy’s mane

Coat: Gray

Cutie mark: A crescent moon and a single gear.

Extra details that aren’t needed but are nice to add: Fluffly tipped ears, bat-like wings, cat-like eyes.

Distinguishing Features:

Specialty (eg. special spells, unique powers etc): Great at fixing things, swift, Hearing that is better than a normal pony’s, sneaky.

Weaknesses: Loud and high pitched sounds, A broken or dented object, Bright lights, and unorganized things.

Gear: Tool belt, binoculars, lunar guard armor, and a sword strapped to her back.

History: Moon Tinker was a normal thestral. She had a pegasus dad who worked as clock technician and a thestral mom who worked the night shifts at Canterlot Castle. Moon had always been an unusual foal. She would be calm when a fight broke out at school and change from happy to angry at the tap of a hoof. Her mom said it probably had something to do with her grandma, but Moon didn't believe her. Moon had always thought something was different about herself but her mom told her to drop it so she did.

At the age of nine, Moon still didn't have her cutie mark and was teased about it often, but she kept calm and took the insults and name calling. One night, when her mom was out guarding the castle and her dad was asleep, Moon went out of the house and made her way towards her dad’s shop. She knew he had clocks that needed fixing and wondered if she should try fixing one like her dad.

As she looked around her dad’s shop, she noticed it was messy and unorganized. Moon, by instinct, started to clean up a little. This was when she spotted a piece of dented metal. She figured her dad would had used a hammer or something in the morning to fix it, but she wanted to at least do something other than clean.

Looking around her dad’s shop, she found found a hammer and tried to bang the dent back into place. Not surprising it didn’t work and only make the dent worse. Panicked, Moon went back to looking around the shop, ignoring that she even touched the dented piece of metal. She saw a few of the broken clocks her dad were going to fix as she walked around.

So instead of leaving them there, Moon tried her best at fixing one of the clocks. She remembered where most of the pieces went because she usually watched her dad fix clocks. She made sure the gears worked properly and made sure there were no broken parts. When she was done, she turned the hands of the clock to the correct time only to realize her mom would be home from her shift and quickly rushed out of the shop. She didn’t even noticed when there was a glow on her flank and a crescent moon and a single gear appeared.

She made her way back into her house as quietly as possible only got get caught by her dad, who was in the kitchen drinking a glass of milk when he was Moon walk past. They both waited until Moon’s mom came back for her shift to properly give her a proper punishment.

The next morning, Moon’s dad went to his store and found that one of the clocks he was suppose to fix was already fixed. He asked Moon if she had fixed the clock and she said yes. It was then that she noticed she had her cutie mark. She asked her dad what her cutie mark meant and he just shrugged. He said it could possibly the fact that she is good at fixing things at night.

A few years past, when Nightmare Moon returned and was defeated and Princess Luna was made Co-Ruler of Equestria again, Moon debated if she should be a royal guard that takes the night shifts. Her mom had already been made a "Lunar Guard". Moon wondered why the princess had named the night shift guards lunar guards. She figured Celestia wanted her sister to have her own guards to command. Moon decided against being a lunar guard and helped her dad in his store.

When the changelings attacked Canterlot, Moon and her dad were captured by them and were terrified for their lives. Moon had been asleep for most of the attack but was woken up when she heard bangs and crashed in the kitchen. When she got to the kitchen she saw her dad was tied up and her mom nowhere to be found.

When the attack was over, Moon realized her mom had been abruptly woken and protected Princess Luna from any and all changelings who wishes to disturb Luna's slumber. Realizing just how important guards were, Moon join the lunar guards and helped protect Luna from any future danger. She had still gotten a part-time job as a mechanic and also helped her dad with fixing clocks.

Personality: She is childish and goofy from time to time, but when things get serious she will change from passive and happy to aggressive and protective in a second. She is unusually calm in dangerous situations. And on rare occasions she is silent.

Occupation Lunar guard and a part-time mechanic.

Current Home: Canterlot

Misc: She is the daughter of Dark Wing.


Last edited by Star Sentinel on Mon Apr 21, 2014 12:19 am; edited 2 times in total
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   Sat Mar 22, 2014 2:13 am

Name: Flailing Spirit (Flail)

Race: Changeling (Male)

Age: in pony years he is 6, in changeling years he is 24

Mane: short, shaggy, yellow membrane.

Coat: Black, except for his wings and mid-section, which has a yellow tint to it.

Cutie mark: Well, obviously since he is a changeling there is no cutie mark, but he does enjoy (when in disguise) the picture of a sword stabbing into a small rock. Or a vial filled with yellow substance. (After looking below you will find this substance to be curiosity, which fits his persona very well since he is inquisitive by nature.)

Extra details that aren’t needed but are nice to add: Is EXTREMELY interesting in ponies! Will invade personal space to examine and ask questions, think Twilight encountering a human.

Distinguishing Features: His ominously yellow chitin and wings, as well as his membrane and eyes are considered rare and rather envied by other changelings, doesn't have as many holes as most changelings, and his wings are completely hole free. Tends to wear just about any kind of disguise, as long as it works, and has wings. So Pegasus mostly.

Specialty (eg. special spells, unique powers etc): Was the first changeling to discover the ability to combine magic and emotions together, when combined it creates a liquid-like substance in a concentrated dose, some examples are:

Love: Think a very strong healing potion, temporary benefits such as: High class magic can be preformed, spells and wards are much stronger, injuries are considered rather minimal and heal very quickly.
Tastes like: Eating sugar, very sweet.
Looks like: Pink

Lust: I think this one is rather... Obvious. Suffice to say better under the bedsheets.
Tastes like: Spicy, but sweet at the same time, like combining sugar and cinnamon.
Looks like: Red

Hate (Rage): Fills drinker with anger, will lash out and ignore pain, will also become extremely hostile, think a berserker in a bottle.
Tastes like: Drinking hot sauce.
Looks like: Flames in a bottle.

Curiosity: Funnily makes the drinker question almost everything around them.
Tastes like: Lemons, very tart.
Looks like: Yellow

Sadness (Sorrow): Fills drinker with grief for past wrongs, will make the drinker want to confess everything s/he did as well as want a pillow and a cuddle buddy, as well as a bucket of ice cream and a sad romance movie.
Looks like: Very blue.

Emotions: These liquified emotions CAN be drank by any race, although they will effect them in a lesser state, so as opposed to drinking Hate and smashing through a building, the other species will just become pissed and wish to hit somepony.

Weaknesses: Has trouble doing Alicorn's and Earth Ponies when thinking of a disguise, has rather high offensive magic, as well as a moderate defensive magic, he is also very, very, VERY calm about situations, leaned back and confident in himself to accomplish any and all goals he is focused on at that point in time, tends to overthink and ends up being late to do most of his work, he daydreams in the worst possible times as well.

Occupation: Before he was kicked out of his Hive for killing the Queen's Heir, he made himself renowned for his scientific breakthroughs in emotion, he was also very close to making Love into a solid state, which could be used potentially as a military ration.

Gear: Has a very unique satchel, it stores hundreds of vials, around 4,000 or less are stored in his satchel, and yet when you look inside all you see is blackness, he pours a bit of magic in it and asks for the vial, since only he knows of each and every vial he has to be specific of what he wants, example: "I want Hate Vial 22 cross with Lust 72." He would get a vial of Lust and Hate mixed together. Has a favored magic spell that allows him to conjure a weapon of any sort, in a spiritual manner, giving it a glowing purple aura. (If this helps at all think: Skyrim and the conjured weapons you can summon.) His favored weapon (ironically) is the flail, although he has no idea how to use it effectively, he will summon it when intimidating, or trying to scare others off. Can use most weapons effectively. He may be a major "Egghead" but he is still a changeling, and has advanced training.

Has three special vials (in magically protected glass, try running that thing over with a mountain and it would be fine) on the side of his satchel, one is a combination of all emotions known, looks like a rainbow, second one is very unstable, a hard mixture of pure Rage, Hate, and Self-Loathing, and the last is a very soft pink, he simply marked it as: The Forgiver.

History: Was a brilliant scientist in the Hive that found his egg, Chrysalis was very fond of his breakthroughs on emotions, giving him the emotions for him to pump into the vials and harness their powers, once he was called to the throne room, one of Chrysalises three Heirs was sick, they tried giving her love, hoping it would cure her, it only made it worse, he came in and tried reversing the effects of Love, he made the liquid state of Hate, giving it to her in full trust of his own abilities she was indeed cured, but it was such a potent amount of Hate that it changed her very personality, making her horrible, nasty, and loathing, treating everyling as the worst kind of filth. Enraged by the failure of Flail, she exiled him from the hive, he now wanders around Equestria selling his potions, as well as doing odd jobs, one could call him a very important asset to have. He stole all of his research and all the vials he ever made, continuing to make more and more as his life continued.

Personality: Feels horrid for what he has done in the past, commonly refers to the accident with the Queen's Heir as: "My first and last failure." Isn't exactly a sob story, won't complain about life no matter how saddening it is, he could have his carriage burned down as well as everything taken away from him, and he would still find the bright side (In short a "Glass half full" kinda guy.) is happy to help others, but is wise enough to know when he is being tricked, or cheated, doesn't like and will not Tolerate stupidity.

Virtue: Very good. (some times is tricked into thinking what he does do IS good, but ends up horribly wrong.)

Current Home: Traveller, Wanders around selling his wears, has been most everywhere, and knows certain things most shouldn't.

Misc: Has a deep interest in ponies, not only scientifically, but also just flat out curious. Will ask questions to mostly unicorns, while studying Pegasus and their wings. Ignores and is rather weary of Earth Ponies, since the last one he tried to approach almost kicked him in half.
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   Sat Mar 22, 2014 3:52 pm

Star Sentinel wrote:
Name: Moon Tinker
...

Misc: She is the daughter of Dark Wing.

Character approved. But who's Dark Wing?
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   Sat Mar 22, 2014 4:01 pm

Rayne wrote:
Name: Flailing Spirit (Flail)
...
Age: in pony years he is 6, in changeling years he is 24
...
Occupation: Before he was kicked out of his Hive for killing the Queen's Heir, he made himself renowned for his scientific breakthroughs in emotion, he was also very close to making Love into a solid state, which could be used potentially as a military ration.
<->
History: ...but it was such a potent amount of Hate that it changed her very personality, making her horrible, nasty, and loathing, treating everyling as the worst kind of filth...

1. So changelings to you are like... dogs? They age very fast?
2. Make sure everything's consistent. You said in one place that he killed the queen's heir and in another place, that he just changed her personality.
3. Either one seems... overly powerful for one changeling. Is there a way to depower this slightly?
4. Also pay attention to grammar and punctuation. Your history starts or consists of a single one-on sentence.

Fix these things and I think we can approve this character.
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   Sat Mar 22, 2014 11:57 pm

Name: Rogue Key Alias: Shadow Bolt

Race: Pegasus

Age: 22

Alignment: Neutral

Mane: dark gray, but entirely shaved off. And his tail is cut short.

Coat: Dark Crimson

Cutie mark.: A key and a lockpick

Extra details that aren’t needed but are nice to add: Purple eyes, often wears sunglasses.

Distinguishing Features: Always wears a white hoodie and jeans to cover his cutie mark when he's out on the streets.

Specialty (eg. special spells, unique powers etc): Rogue Key is a telepath, but not an overly powerful one. He can read minds if he has physical contact with a pony, and he always has a passive "Sensor" on, meaning very few ponies can actually sneak up on him, and it gives him quick reflexes. He's proficient with many weapons and is a master of stealth. He also has telekinesis, but only to the extent of an average Unicorn.

Weaknesses: He's emotionally unstable, meaning his mood can drastically swing from one thing to another, and is reliant on a drug to keep his emotions in check. Otherwise he average in terms of strength and endurance. Also, his eyes glow purple when he uses his telepathy and telekinesis, making him stick out without his sunglasses.

Occupation: Professional Thief

Gear: A black suit for heists, a knife, lockpicks, and typically a .44 pistol and an SMG.

History: He grew up in an orphanage that wasn't exactly caring of the foals in it. His emotional problems didn't help him be accepted, and many of the adults weren't interested in helping his condition. Only when somepony sneaked in some medicine for him did he begin to do well, and beneath his emotional problems was a serious, intelligent pony. His powers became apparent when he turned 12, causing a sensory overload at the time. He started stealing at 16 years old. Since he saw the value of knowledge and education, he made sure to finish school. He's a very successful thief, and he rarely uses his actual name anymore. He came up with his alias by himself, and he wanted something so different from his actual name that nopony would make the connection. "Shadow" represents his stealth expertise, and "Bolt" represents his fighting ability. It also allows him to safely interact with high profile criminals so long as he keeps the rest of his identifying features hidden, and it's rather easy since he covers his cutie mark all the time.

Personality: Serious and intelligent, he understands jokes but he doesn't often laugh. The medicine keeps his emotions toned down so the swings aren't as drastic, but it also makes him rather monotone. Prefers action over talking. Kids are among the few things that actually make him smile, other than valuables. He prefers stealing from the rich.

Current Home: Maretropolis

Misc: He's neither a hero nor a villain, he goes back and forth between each side depending on which side will benefit him more.

Power Level

Strength: 2

Intelligence: 4 (1 when off his medicine)

Energy Projection: 4

Fighting Ability: 5

Durability: 2

Speed: 2


Last edited by Dragon Soul on Sat Mar 29, 2014 11:44 pm; edited 3 times in total
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   Sun Mar 23, 2014 2:26 am

Name: Meglia Marmara

Race: Spirit inhabited marble statue of an alicorn mare. Formerly an Earth Pony.

Age: 1000+

General appearance: As she is not an actual mare, her mane is short but can't move, the tail is long and the same base color as the rest of her, and her coat is essentially ancient living white marble.

Cutie mark.: Not a cutiemark per-sé, but she has a detailed carving of a sculptor's hammer and chisel with magic runes over an untouched 3-dimensional block of stone.

Extra details that aren’t needed but are nice to add: She 'wears' a Valkyrie helmet that is permanently attached to her head, and is therefore a part of her, that shows her face and eyes. While she has no moving mane to speak off, the shape of a short mane has been left in her design that stays on her body always, unlike her free moving tail, that runs partially down both her cheeks and neck just a few inches past the helmet with slight curls. She wears a chest piece with a carving of the Regal Sisters and their respective symbols flying and moving in a circle. She also has horseshoes to match the rest of the armor set that holds similar sun and moon symbols. Her wings are, despite being solid and thick, well crafted and show carefully preened feathers. Her tail is curly at the end. Her body as a whole was sculpted to perfection to reflect the 'ideal' mare.

Distinguishing Features: Is a living statue. Roughly the size of Celestia.

Specialty (eg. special spells, unique powers etc): As a Geomancer, she can control/manipulate some of the nearby landscape at will. What happens through this ability depends on the territory. This also works to an extent on some non-natural areas or objects. She is a tough and heavy as marble. Willpower makes her move and have a consciousness, so as a living statue, she is not easily taken down by mental abilities in the least, nor is she easy to restrain either with magic or conventional restraints. Lacking the actual anatomy of a living pony, she is not physically weak in any conventional way either. Regenerative ability, but it may take time depending on the situation. Great melee combatant. Her horn has nothing to do with her abilities... though it is still quite sharp. She can also feel the presence of those within a certain distance, though the farther one is from the ground and her, the less she can detect them; This includes incorporeals. She isn't slow moving.

Her trump card is March of the War Maidens, where she calls upon the lingering spirits and power of the landscape she is in to attempt to summon up to a Platoon of mares of various pony races whose appearance is based on the current area and act autonomously, though seemingly at her command. While the numbers may vary on area and situation, she will always be able to summon at least the two which consist of a unicorn mare and a pegasus mare of above average size compared to the others.

Weaknesses: She is only as tough as marble could ever be, and can therefore be broken apart. Being broken apart too much may severely weaken the spirit that makes her move to the point that it may even pass on and never return if her regeneration can't keep up. If she is too far off from the ground for some reason, she has a harder time controlling the landscape. Despite her appearance, she cannot fly in the least, and cannot use a variety of spells that would otherwise be considered typical for a unicorn or alicorn such as levitation, barriers, and teleportation among others. Although she cannot die from drowning, she cannot swim either. She is also incapable of speech... but there are other ways to communicate with her.

Occupation: None in particular, though she may chose to guard areas or targets of interest. Excellent decoration piece.

Gear: None. All her 'gear' is merely for aesthetics and cannot be removed.

History: A very long time ago, Meglia Marmara was once a distinguished officer in loyal service to the Regal Sisters, and a prominent noble that resided in the now abandoned territory of the castle in the Everfree. She was well known for being a bit of a prodigy as a sculptor, painter, and dancer since her youth. But as she grew older, she became interested in following in the footsteps of her mother and every other mare in the family before her for many generations, and hold military rank and duty -much to her father's chagrin, as what prompted the decision was his wife's death to old age and illness as they had given birth to Meglia at an advanced age, and his daughter was all he had left-.

One trait that made her stand out and rise through the ranks faster than average, was her impeccable attention to detail to not just her actions, but those of her subordinates, peers, and superiors in various terrains and how they used them to their advantage all around. She was also well known for learning about and carefully watching the skills of others, even flight and magic, and making sound suggestions for improving them despite not having wings or a horn for advanced magic herself.

Another trait she was particularly well known for was her natural beauty, which due to the training as a soldier, her above average height, and years of dancing, had accentuated spectacularly. But she wasn't modest about it. On the contrary, she'd flaunt it often in casual settings. At times, she'd even flaunt it during skirmishes as a distraction against her opponents as a way for her to show, and mock, that she could fight well and look great doing it.

Between her childhood and general lessons, and her training, she had met and worked closely with two other mares who would become best of friends and immensely loyal partners and teammates later on. They would swear to remain together and uphold the ideals of the Regal Sisters even if it meant laying down their lives... Unfortunately, this would prove true sooner than later for the trio.

At the threat of a very large opposing attack force that had exploited an opening in their own defenses due to treason, she and all those readily available had little to no choice but to move ahead and divide very thinly as Celestia had to focus solely on internal affairs to investigate for further 'moles', and Luna and a Platoon had to move to defend their nearby territories. This left Meglia and her best mates among another Platoon that had to hurry over to a city that had been erroneously left almost undefended, and hold out until proper reinforcements arrived once more.

Before she left, her elderly father desperately pleaded to the point of tears with her that she stay; That the lovely filly turned mare he had raised as well as he could and doted upon and had cared for him in return would not leave him alone. She had smiled solemnly and told him that he was defending the beautiful lands and ideals that her mother and the Regal Sisters so loved and cherished, and set off without an ounce of regret...

As feared, the force she would be facing was greater than her own, but never once did she and her partners wavered. Using all the tactics and skills they could all muster, they had just barely held out long enough for additional troops to arrive, hold out, and drive back the would-be invaders... But sadly, Meglia, her loyal partners and closest friends, and much of the Platoon, would either fall in battle, or succumb to severe injuries soon after...

Some time later, her body would be returned to her home territory as per her father's request after learning of her fate so that he may see her one last time. He was already looking pale, but became even more so and horrified when he actually laid eyes on the once model mare, now tarnished from her fatal injuries. He did not cry, however, and merely respectfully requested that she be cremated and lay to proper rest, and quietly went back home and began to work on what would be his last sculpture...

Her father, an elderly unicorn single parent stallion noble and renowned sculptor, was making a marble statue out of mourning, respect, and love of his beloved deceased daughter. While he intended to make it in her likeness, he still viewed her so highly that he had been attempting to make her look like an alicorn as a symbol of ascension and courage. While his action was considered arrogant and vain by some peers and onlookers, those who knew him and his daughter well enough knew that she had meant the world to the brokenhearted stallion, and would never dare to criticize him.

He had been working day and night with virtually no rest while making sure that the end result was nothing less than perfection. After making full use of his skills to the point of squeezing out every last drop of his knowledge, magic, and patience, he had finally made a life-like idealized sculpture of his daughter in a graceful pose that, where it not for the fact that it was a statue with no additional colors added, she'd appear to be real, and would remain the pride of the culmination of all his years as a sculptor and father. Unfortunately, it was still just a statue, and he would eventually pass away from loneliness and illness...

In his Will, he had wished for the statue to be moved to a grave and memorial site not too far off from what is now the old abandoned castle of Celestia and Luna in the Everfree, where fallen military heroes, loyal retainers to the Regal Sisters, and the final resting place of the daughter herself had been laid to rest...

For a very long time after wards, the statue would remain as a testament and symbolic guardian of the location that was slowly lost to time and natural decay as it was eventually left entirely alone. However, the statue would remain as untarnished as the day it was made despite the state of what surrounded it...

Equestria was known to hold many mysteries, but most of all in the Everfree Forest, with the idea that subtle magics and spirits ran wild and free within it in various forms that gave it life without any sort of outside interference. At some point after the last traces of the memorial had been completely covered by the forest through moss and overgrowth, the statue slowly began to move, and seek another purpose beyond watching over a place that had at last been claimed by nature...

Personality: Despite her literal cold stone appearance, she is kind and warm of heart, though stern. Very loyal to those she chooses to serve and protect. Somewhat of a perfectionist. Unusually vain at casual times. Old fashioned. Abhors racism.

Current Home: While her original dwelling was the Everfree Forest, she has taken a liking to resting near, or even in, populated areas as she wanders about.

Misc: She enjoys the Arts in general, and is proficient in several of them herself. Impeccable writing ability. Very facially expressive. She loves having her form and performance admired. She hates ill intent messes, and loathes getting tarnished herself if it could be avoided.

Main theme: "Temple of Mana"


Last edited by Mr. Market on Sun Jun 26, 2016 12:14 am; edited 2 times in total
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   Sun Mar 23, 2014 6:11 am

Mr. Market wrote:
Name: Meglia Marmara
Main theme: "Temple of Mana"

Congratulations, Mister Market... you've won the internet!

Also, character approved. Smile
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   Sun Mar 23, 2014 11:53 am

Name: Lamplight

Race: Earth Pony

Age: Mid - 30s (unspecified)

Mane: Black with white highlights

Coat: Brown

Cutie mark: Lamp and quill on a red puddle

Extra details that aren’t needed but are nice to add: Tends to change way of speaking and acting extremely quickly and randomly. Only becomes purely consistent when completely serious.

Distinguishing Features: None - tends to disappear and leave unnoticed. Some would say his monochrome mane attract attention however.

Specialty (eg. special spells, unique powers etc): Observational abilities, a resistance to mental manipulation and somewhat above - average agility. He also has stealth skills, precision with his knife, and a light touch honed by years of thieving to survive in the slums. Said slums also taught him resourcefulness, and he can use just about anything in the immediate environment to his advantage. He has an excellent grasp of survival skills, and a working knowledge of lockpicking.

Weaknesses: Takes a lot to break mentally, but breaks severely and for a very long time.

Occupation: None for the past few years. Was a columnist in the Detrot Daily; see below.

Gear: A two - headed coin and an ornate scalpel - like knife.

History:  Lamplight came from the impoverished parts of Detrot, and his parents had abandoned him at a young age. Being in that environment hardened him and he got to grips with being alone quickly enough. He did end up valuing companions highly simply because of how rare they were in those parts.

Doing odd jobs to support himself, coupled with several discreet heists of small businesses, he slowly moved toward the more respectable parts of the city. The more he lived in the slums, the more he improved with his survival instincts and skills, as well as his tenacity. Having come from the less kind part of said slums, death was a regular occurrence, as was crime in general, and it was only by constantly being alert and on top of things that he survived. This instilled in him his apparent lack of need for sleep, among other things. Notably, however, was that despite his high level of practical street smarts, he had nothing much in the way of a real education. He wanted one, and that, coupled with his desire to leave the slums and live a stable life, fueled his habit of stealing books when he could find them.

Day by day he toiled, selling his services to anyone who would need him for any job, ranging from simple delivery jobs to low - level thefts and vandalism. One of his employers gave him the big break by hiring him to work on a school construction project, where he met his friends, and where he gained access to the Detrot University library. He quickly became infatuated with its librarian, and they became close. She taught him to read and write, as he never had a chance to learn before with all his attention on survival. She was also the one who set him up with the Detrot Daily, and got him his job that allowed him to finally move out of the slums.

All of his friends also found various respectable jobs in the city, and slowly they all moved out as well. A year after they all got permanent residences - none fancy, but decent - they celebrated, the day to mark the beginning of their new lives ironically becoming their last as they were assaulted by a violent gang of thugs, the only survivor of which was Lamplight.

The law enforcement of Detrot found him at the scene of the crime, covered in blood and scars, yet standing still and staring out into open space with an empty look in his eyes. Around him were several corpses, three of which were in relatively good condition, five covered in bruises and cuts, and one completely gutted open. Said corpses were later on identified. The three were other recent entrants into the Detrot proper from the slums, the five were members of an infamous Detrot gang that had stymied the law enforcement and terrorized the town, and the gutted one, found suspended by a mix of rope and his own entrails on the nearby lamppost, was the gang leader who made that influence over Detrot possible.

Lamplight was meant to be imprisoned, but he instead ended up in the Detrot Asylum.

Patient 1729 - Lamplight. Birth under unknown circumstances. Earliest record when he was around seven, along with several friends. Noted to have grown up in the Detrot slums and survived by unknown means. Next notable record ten years later: patient reported to have been accepted as a writer in the Detrot Daily. Next notable record eleven years later - Detrot police found patient standing alone amid bloody corpses, identified as his friends and several others identified as members of a notorious Detrot gang. Patient committed to the Detrot Asylum.
-END-

Patient's whereabouts are unknown as of three weeks past his entry into the asylum. Patient disappeared without a trace from his ward - no signs of forced exit or any other forms of tampering with security. Caution is advised should patient be encountered.
-END-

- Patient 1729's files, Detrot Asylum, written seven years ago.


As noted in the asylum's files on him, some time after his admittance into the institute, he disappeared without a trace. Many urban myths sprouted around him, though none ever made it out of the city, nor did any of them gain enough support to be generally accepted. Some of the more popular theories include him being a magical creature sent to rid them of the gang that he'd slaughtered, or him being a vengeful spirit created by the gang's piled - up crimes. Either way, the town unanimously referred to him as the "Pony of the Lamppost" and voted to keep the lamppost from which he gained his reputation in its gore - spattered status.

None of these stories are true: he in fact simply escaped in a fit of madness, with some unidentified aid. On the third week of his stay, his trauma - induced delirium worsened and he believed himself imprisoned in another world. He retained his muscle memory though, and despite seeing a fantasy realm, his instincts and some intervention of his benefactor who refused to introduce himself allowed him to leave fairly easily, wandering randomly all across the nation.

Eventually, he arrived at Vanhoover. During his travels he was steadily regaining sanity, and in Vanhoover he managed to clear his mind enough to force himself out of his insanity. This did have the unfortunate effect of happening at the same moment as some magical explosion from the far north, which didn't have any direct effect on him but spawned a pony who would later on hunt him down.

Said pony was but a volatile magical after - effect of the explosion, which developed a form of minor sentience and latched onto the strongest mental signature it passed by, which happened to be the reparation of Lamplight's sanity. This magical residue fashioned itself in his image, inverting many characteristics, but due to further intervention, became possessed by a drive to destroy Lamplight.

Eventually, some time after Vanhoover, the two met in Fillydelphia and the inverse pony tried to kill, but found that he could not best the original and could not bring himself to strike any blow that would be lethal, by some instincts and thoughts he could not comprehend. Lamplight, upon learning that this inverse was akin to himself and was lost as well, chose to befriend him and named him Lampshade.

Since Vanhoover, he regained his memory, but he kept on wandering instead of returning to Detrot. At some point he decided to get a home in Manehattan, working hard to pay for it, but he rarely stays there. He keeps moving from town to town, incapable of settling anywhere, and he never passes by Detrot even if it would delay his trip by months. He fears the city, not because of what was in it, but because of what he lost in it, and he fears learning what else he'd lost in his disappearance.

Unknown to him, he has a child. His longtime librarian marefriend was secretly pregnant while they were dating, and she already was for some time when he and his friends were attacked and mostly killed. She was shocked and nearly killed herself when the news of his attack, commitment to the Detrot Asylum, and subsequent disappearance reached her. She fell into a coma for two months from the shock and when she woke up, she forced herself back to work, refusing to let anyone else near the child. Patiently, she waits for his return, and she has never told his child a thing. The child, however, had inherited his wanderlust and left Detrot to search for him.

Personality: He is rather mercurial and tends to shifts moods and mannerisms quickly. Most commonly, he speaks calmly and indifferently with a dark and dry sense of humor. Normally he is unsociable and distant, permitting himself few friends, but has utmost loyalty for those he considers friends. He always shows as little of his real personality as possible. Relatively hard to shake, anger or sadden but once breaking point is reached, the effects are long - term and severe. Once angered, shaken or saddened, he stays so for a long time.

He will go to great lengths to hide who he really is because he sees who he really is as someone weak and undesirable. When alone he will drop his mask of indifference and confidence and assume his honest, sad and lonely persona. One of his greatest fears is his fear of being left alone once more by those he cares for, which is why he avoids getting close with anyone.

He sees everything morality - related in shades of grey - no blacks or whites. He considers almost everything as justifiable; however, he also tends to be more lenient toward females.

While he seems antisocial, he in fact desires little more than having a place and someone to come home to. A decade of isolation only made his already poor social skills worse, and his need for company none the better. He doesn't sleep because he hates sleeping alone, and he doesn't go home much as he doesn't have anyone to come home to. He hasn't revisited Detrot in ages either, as he is afraid of returning to where he once lived and finding that his love has left.

Virtue: Loyalty.

Current Home: Manehatten / None

Misc: Has a very high pain tolerance and durability.




By the way, I have roughly five more characters... do I attach them here or make them individual posts? Two of them are mentioned above in his history.


Last edited by DerLampman on Mon Mar 24, 2014 5:47 am; edited 2 times in total
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   Mon Mar 24, 2014 2:15 am

Dragon Soul wrote:
Name: Rogue Key Alias: Shadow Bolt

Approved
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   Mon Mar 24, 2014 6:13 am

Name: Lampshade

Race: Mirror Earth Pony (see History)

Age: Mid - 30s

Mane: White with black highlights

Coat: Light blue

Cutie mark.: Lampshade

Extra details that aren’t needed but are nice to add: Despite being made entirely of magic, Lampshade has no magical abilities.

Distinguishing Features: Eyes are fully transparent, allowing vision of the insides of his head.

Specialty (eg. special spells, unique powers etc): Is excellent at moving around unnoticed. Has quick reflexes, an above average level of intelligence, stronger hearing, above average speed, and is a very skilled actor.

Weaknesses: His nature makes him twice as weak against magic as normal ponies. Since he is directly linked to Lamplight, if Lamplight were to die, he would as well. The link does not go the other way.

Occupation: Travelling magician

Gear: A trenchcoat, a top hat, and plenty of different masks. Always has dozens of various chemicals and six knives on his person. His potions are from a chemist he befriended long ago.

History: Lampshade was literally Lamplight's nemesis, having been created the moment he regained his sanity fully and escaped his self - made mental prison. Magical backlash from a distant megaspell far up north took his form and inverted it, creating Lampshade, his opposite. However, as Lamplight was neutral in most aspects, Lampshade retained many of his origin's little quirks and habits, such as the coin flipping. There was interference in his creation, leading to his eyes being invisible and exposing the inside of his head, and the presence of an voice inside him giving him a single order: kill Lamplight.

He was lost from the start, having absolutely no experience with the world as he'd only been minutes old yet possessing a body of an adult. The only information he had was the face and the name of the one he was ordered to kill, and Lamplight's own muscle memory. These instinctual memories kept him alive, allowing him to sneak around, steal food, run away when noticed, and fight back when caught.

The more he wandered the world, the more he diverged from his instincts and developed himself, yet he was still pestered by the voice telling him to hunt. He followed its instructions and began to actively seek out Lamplight, gaining assorted skills and items along the way, such as his acting, piano
playing, and everything he owns.

A few years in his existence, he caught up to and tried to destroy Lamplight and fulfill what he saw as his destiny as a nemesis, but was stopped when he saw their similarities, and realized (separately) that his existence revolved around him. Having no purpose, Lamplight then befriended and recruited him into his cause of seeking down whoever it was that created Lampshade. Lampshade agreed, not wanting to create more like him, yet he does not show the fact that he loathes being a mere reflection of another.

His true goal, however, is to use the power of the one that created him to turn himself into a real pony and gain a real life. To that end he hunts. What he doesn't say is that the hunt is his only option - since he was created and twisted to have the sole purpose of destroying Lamplight, he wasn't meant to live long. The amount of magic that created him can only sustain him for so long...

While Lamplight is his closest friend, he has made some others of his own, including the esteemed biologist and chemist Vineyard, the archer pegasus mare Eagle Eye, and Lamplight's daughter, Softbound. Neither Softbound nor Lampshade know each other's connection to Lamplight however.

When he isn't hunting down his creator, he simply roams around doing random shows for free, or moves around rooftops observing everything in view.

Personality: Very happy. Likes seeing others be happy, as opposed to his counterpart who does not see much difference between others being happy or not, except when it comes to close friends. Has a limited sense of humor. Acts energetically but is not hyper; he simply likes to be doing things and moving around, saying that it makes him feel alive.

Always fixates on things. He tends to obsess and not be able to move on once something gets his attention, often to his disadvantage (one instance had him staring at a bird perched on a roof while a drunken unicorn was trying to beat him up), although it being coupled with his observational skills gives him an edge in some cases.

Lampshade is a skilled actor specializing in full transformation. He can act as any character as long as he knows how they act, even in just one situation. He loves masks and masquerades.

Has a great respect for the value of life, due to not having one of his own. Never kills, and actively opposes his partner when the only solution is murder. Is also constitutionally incapable of lying, unless he is in character. Has a very strong sense of loyalty.

Lampshade loves classical, swing and jazz music.

Virtue: Loyalty

Current Home: None permanent. Official hometown is Detrot.

Misc: He has a lot of masks. A lot.




Okay, there's the guy hunting him down, and I've edited him into 'Light's information. Everyone else mentioned here is also a full character considering I've linked almost all my OCs together, except for one, who happens to be of a different custom race and brings me to another question: how do we deal with the custom races thing?
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   Mon Mar 24, 2014 6:35 am

Name: Ruger

Race: Female, 85% Unicorn, 5% Earth Pony, 10% Unknown

Age: Unknown, claims to be older than The Sisters, chronographic data garnered from the ice where she was found suggests such a feat

Appearence:

Cutie Mark: Uknown, has not shown it from under her cape

Distinguishing Features: Her coat has an orange ash-like substance attached to it, acting like a barrier against all types of magic (presumably to negate Discord's magic, though this is theoretical) and her irises appear to be faceted. She claims to have extensive knowledge on weapons known as guns, and has even constructed several versions of them, including ammo and accessories. Along with this she has constructed several types of armor far superior to anything the Equestrian R&D has seen, along with several kinds of Internal Combustion Engines, many far smaller than the ones powering the trains and all running on liquid fuels she either calls Gasoline or Diesel, she has also claimed the engines are flex-fueled, and can take any flammable liquid, but she warned that alcohol will have to be at least 190 proof to be used in the engine.

Specialty: Unknown, extensive knowledge on futuristic tech suggests a mechanic, or an engineer

Weaknesses: Has a severe lack of empathy towards others, has shown multiple times to not be afraid of Celestia's, Luna's or the Element's power, and will often verbally confront them on their hesitation. She also seems to have severe mood swings, as she often gets very violent when confronted with a false accusation (Possible cause being frozen for so long?)

Occupation: N/A, has yet to be realased to the public

Gear: A 10/22 (heavily modified) with thousands of what she calls .22LR Yellow Jackets, a very large RV, multiple other guns ranging from shotguns to rifles to pistols to grenade launchers (confiscated) to sniper rifles (confiscated) to Machine Guns (Confiscated) along with hundreds of shots for each

History: First discovered some time before the Crystal Heart in the area outside the Crystal Empire, she was found to be extremely hostile and scared after being unfrozen, killing or severely maiming several of the dig crews involved (all were found dead when she was discovered). She then made a makeshift heater, and insulated shelter with the firewood the crews had. She had waited out the worst of the weather, but she claimed to have sensed something terrible out there, and had come out when it went away, finding that the snow had melted to give way to lush and beautiful fields. She was then found by a group of Crystal Ponies who had contacted Mi Amore Cadenza about this, whereupon they asked her to come with them, leading to her being in Canterlot showing several scientists her knowledge and mathematical skill.

Personality: She has often gone violent with little warning, but has also proven to be very trusting around others that have not threatened her, even going so far as to let strangers have in-depth knowledge on the weapon they wish to know, but has so far denied all who have asked about the internal combustion engines on the basis of getting funny looks on showing her to the Control Room

Current Home: Unknown part of Canterlot Castle

Virtue: Advanced Tech

Misc: None
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   Mon Mar 24, 2014 8:55 am

Name: Omodor Farvear

Race: Changeling

Age: 65

Mane: Gray and unremarkable due to its short length

Coat: black and chitinous

Distinguishing Features: The crystalline compound can be seen imbedded in the side of his neck. Whenever he wishes to hide it he wears a scarf.

Specialty (eg. special spells, unique powers etc): Being born as a soldier caste gave a degree of training with most standard weapon types. More potent magic than the average changeling or unicorn, but shows a distinct lack of utility spells, using power for straight up offence and defence. Most of his offensive magical arsenal is kinetic in nature as opposed to any element. Has some martial training from years ago which he has made no attempt to refresh.

Weaknesses: High dependency on the the crystal for his ability of free thought. Breaking the spell would require completely severing connections with his hive, which he can not bring himself to do. Borrowing his magical power from an external source likely has its costs, making him very conservative with his magical usage. Going without any consistent form of nourishment leaves him notably weaker, which is a big deal when you are already well past the peak of your ability

Occupation: Wet worker for the Changeling Foreign interest committee - a rudimentary intelligence agency.

Gear: Short sword of no discernible note or value. Black neck scarf used to cover where the crystal has embedded itself in him.

History: Born into a hive that was very much an oligarchy, magically suppressing all thinking above the autonomy they required. Such an act is unpopular with almost all the other hives that join up to make the nation disagree with the approach, but don't want to start another bout of in fighting, which was how current territories were set.

He was raised, and spent most of his life up until the age of around 25 as a soldier (not by his choice of course) serving a reservist role using outdated weaponry, until an expeditionary trip to explore rumours of activity in the frozen north.

He was assigned to the protection of one of the hive's high ranking nobility, who was leading them. After days of searching through the tundra, they came across an old artificial structure carved into a hill. The hive was not aware of its existence, with no signs of it on their border surveys.

Somepony or some other creature had to have made it recently, but it looked old. Going deeper into the cave, they found almost nothing of interest bar a few largely faded pieces of wall art.

Being sent deeper in, the place began to give way to a mine of some kind. The crystals being mined later being found as Tercana, a specific kind of magical crystal said to be (though conclusively proven not to be) tied to deceased souls of those who try to harness its latent magical properties. A small landslide occurred, leading to him being impaled by one of these crystals. Under hive control he was unbothered by this injury and carried on, taking the lead position in the herd.

Unlike the other members, who seemed found themselves unable to handle the onslaught of individuality, he seemed to take the process very well. Name on the other hand, was very eager to try out things like having his own name. He felt totally in control of his actions at all times, and it was liberating.

The hive leader was fascinated by his ability of unlimited thought yet still retain complete loyalty, and the enhancements would be most helpful for their interests. Attempts at replicating the effect were considered too low to justify, but several others like him were made.

Using the new command he was granted, he wrote up a new doctrine (not easy seeing as he had little knowledge of writing) with the preservation of life on both sides in mind. By crumpling out the problems he had experienced as a soldier and reinforcing the methods which proved helpful, he managed to increase the overall combat efficiency and decrease losses in certain the one skirmish that occurred under his command.

The skirmish in question happened during a peace deal between two. He had been assigned command of a small body guard, and, since the arrangement said nothing about exterior help, a larger force from another hive that had been made forcibly complaint was kept on reserve This proved to be a wise call when dissidents from the clan did not agree with the terms or their leaders decision for peace. Omodor’s tricky maneuvering around the terms of the meeting and how he handled the situation were major factors in the final decision.

As more time went on, his loyalty to his hive caved into his sense of individualism. He kept watching as lives were disregarded in a petty ego game by his ruling class. He did what he could until he could take no more Him and his group of free soldiers, seeing how they were being used for petty reasons such as territory squabbles broke off and began to head for neutral territory.

He knew he needed a deterrent to protect himself from any possible assassination or hit squad from his his hive, so began to examine job opportunities. Of course an ex soldier of a hive one does not simply just leave drew some attention. He was approached by a representative of a collaboration of interests that desired those with a skillset such as his. In return for protection and payment, he would become part of the more forceful arm of their interests. The position gives him purpose as there is often no pretence that things he does are from any greater cause. He is a tool that is compensated, treated transparently and has large degrees of freedom. It is a position that has served him well and he has every intention of doing what he does until he dies.

Personality:Kind to those he feels deserve it. He is practical. He does not get angry easily, and is not in tune with the emotions of others. He believes he can learn something from all his travels. He is a rather bitter individual, though he tries to be friendly to people when he first meets them, letting his instincts determine how he treats a pony in the end. He is very impatient with those he believes are messing with him. If someone is acting stupid, he will casually call them on it.

For someone who once held a commanding position, he has a terrible read on people. He tends to have high expectations of loyalty, making him a one chance kind of guy. If you blow this one opportunity he is quick to let you know that you are no longer whatever associate you were. He has very little love for tasks being longer than they need be, as well as very little bravado or chivalry. These traits manifest themselves in both fights and conversation.

Misc: To keep as active for as long as he can, he runs a 6.2 mile 91(km) jog whenever he can. This is normally a part of his morning routine.
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   Mon Mar 24, 2014 6:12 pm

Name: Griff

Race: Unicorn

Age: 26

Mane: spiky snow-white with dark-green tips

Coat: dark green

Cutie mark.: a grey smoke cloud out of which silhouettes of various animals are jumping

Extra details that aren’t needed but are nice to add: dark-red eyes

Distinguishing Features: A large scar over his left eye

Specialty (eg. special spells, unique powers etc): Transformation into:
-sabre-tooth tiger(side, front)
-hawk (the hawk form still has the smaller version of necklace of fangs, and a few leather straps around it's neck, head and base of wings),
-snake (It's a small snake, nothing big)
-tiger shark.
(Since he mastered these three transformation spells, he can transform into those forms in a mere second.)

Additional Detail: Griff can't use magic of any kind while in forms other than his normal unicorn self, apart from the magic to transform into other animals.

Weaknesses: basic physical and magic attacks, closed areas that offer no escape

Occupation: Mercenary

Gear: Dark-green torn cloak with golden trim, double short sword, a necklace made out of various animals fangs, leather straps around his legs, leather armor.

History: Born in Las Pegasus, lived in a poor family. His parents were murdered shortly after his first birthday, so he was sent to orphanage. At the age of 6 he managed to escape the orphanage and return to his own house. He later 'borrowed' a book on basic magic and a book on forbidden magic from a local library, never returned them. He first mastered basic levitation, teleportation on mid-long distances and basic healing and then moved to forbidden magic, where there was only one section in that book that really interested him more than anything else: the transformation magic.

His first successful attempt was also a failure in a way. He attempted to transform into a Siberian tiger but accidentally slightly changed the spell formula and transformed into a sabre-tooth cat. He decided he liked that form better and mastered it. Upon mastering it at the age of 9, he also got his cutie mark.

During his late-childhood and teenage years, he did various jobs with which he earned money to live: newspaper and mail delivery, cleaning, helping a local mechanic... During those, he mastered Eagle and small Shark forms for easier traveling through air and water.

His life changed when he reached 21 years, when he finally found out who the murderer of his parents was. He planned his assassination for 2 months before finding him in own bed, brutally murdering him and stealing all his possessions. After that, since he already had blood on his hands, Griff started taking assassination contracts because the payment was big. He got his scar during one of them, where the target managed to get a good swipe at him. He's still doing the assassination contracts among with various other jobs now.

Among some of the jobs, he discovered his newest form of transformation: Snake form.

Personality: Rather silent than participating in conversations unless he gets asked to speak. He is otherwise cheery most of the time unless he's bored or angered. In his free time, he usually hangs out in taverns spending his money on drinks.

Current Home: Near Canterlot

Misc: He can feed only one of his forms to sooth the hunger in the rest. (E.G. if he eats in his hawk form, he won't be hungry no matter the form.)


Last edited by Xereth on Thu Sep 17, 2015 8:41 pm; edited 13 times in total
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   Mon Mar 24, 2014 11:13 pm

DerLampman wrote:
Name: Lamplight

Approved.
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   Mon Mar 24, 2014 11:40 pm

DerLampman wrote:
Name: Lampshade

Approved.

Quote :
Okay, there's the guy hunting him down, and I've edited him into 'Light's information. Everyone else mentioned here is also a full character considering I've linked almost all my OCs together, except for one, who happens to be of a different custom race and brings me to another question: how do we deal with the custom races thing?

Lay it out for me in the character sheet and let's see what happens. If that's not enough, PM me in FimFiction and we'll talk.
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   Tue Mar 25, 2014 12:58 am

I'm assuming you meant the custom race guy. I've summarized the race's most important details, and you can just read up on their other details from the link.

Name: Kuganil

Race: Deeryad (Deeryads are mystical deer living outside of the Equestrian mainland. They are attuned to the land in a way that is akin to a mix of earth pony and unicorn magics. They have a very long history, predating equine dominance of Equestria.)

Age: 54

Mane: None

Coat: Light brown

Cutie mark.: None

Extra details that aren’t needed but are nice to add: Kuganil has fourteen branches on each of his antlers.

Distinguishing Features: He has only one eye which is already blind. The other has been burnt shut.

Specialty (eg. special spells, unique powers etc): Kuganil, like all Deeryads, is capable of manipulating the earth. He normally uses lava eruptions, although he is capable of other things as well. His true specialty involves manipulating plant life. Like all other Deeryads, he is stronger when with his kin.

He senses activity by feeling the earth's tiny shifts whenever something happens. This is rather limited in range, but his hearing allows him to get a general idea of what's going on from some distance.

Weaknesses: Kuganil has no sight, thus his detection is short - ranged.

Occupation: Elder of the Deeryads in Steedfast.

Gear: None.

History: Kuganil's tribe originally dwelt within the outskirts of the Ebonwood Forest. They were an offshoot of the Lag - Ahlag, a larger tribe known for its nomadic existence. The offshoot tribe inherited that wanderlust and began to wander, relocating from place to place, never straying too far from the Ebonwood.

A few explorer deer found a piece of their past near one of the places they stayed. It was a small, eroded stone library, its traps still active and lethal. After much effort, they recovered its knowledge, along with a map that led to Sah - Ganna, their ancient empire's capitol. The tribe agreed to travel back to their homeland and see if they couldn't rebuild it.

Kuganil was supposed to have died when he was but a deer of twenty years as his tribe was attacked while traversing the Akosh Plains. He was struck down in battle, however, he refused to stay down, channeling the magic of the earth to strengthen himself and carry him to the end of the battle his tribe had with a powerful black dragon. Strengthened by the earth and his family, he eventually fought it to a draw, sending it retreating, bloodied and battered.

When the dragon left the battlefield, he finally collapsed, and teetered upon the brink of life and death for the better part of an entire month. When he woke up, he spoke of a spiritual journey he had travelling the boundary of the dead and the living. He saw nothing more once he woke, for he had become blind, but he has said that physical sight was a small price to pay for seeing the nature of the world.

He became the elder of his tribe - the May - Yari, a title he refuses to be called by, claiming it a title that belongs to the past, and to deer much greater - during the time that their migration passed through the base of the Auguol mountain. They were attacked at this point by powerful umbralisks, and though they could not defeat them, he managed to lead them away together with his predecessor, and a few brave Deeryads. He was the only one that returned, and was unanimously voted to lead the tribe in lieu of the past elder who died in the effort to save the tribe. He reluctantly accepted after much pestering, thinking himself unworthy, and strived to prove his worth.

He led his tribe slowly back to the borders of Equestria where their ancestral lands lay, untouched ever since the great schism of the ancient Deeryad empire, and the distance shortened more and more with every passing year. The longer they traveled though, the slower they went as their families grew larger and larger. He himself has no family of his own, yet all of the tribe treat him as their father, even those older than him.

Now wiser and stronger from years of travel and leading his tribe, Elder Kuganil faced the same dragon that had blinded him, ten years after their first battle. He again beat it into a stalemate, this time alone as the rest of his tribe retreated into safety. When it was time for the deciding strike to come, the dragon stopped and told him that he would return to settle things once and for all. Kuganil waits for that day to come. He has told no one that he has foreseen that day being his last.

Most recently, Kuganil and his tribe have arrived, once again, to the borders of Equestria in the middle of a large civil war. They took up temporary residence in Steedfast, a young frontier town in southwest Equestria. Its original earth pony population was distrustful, but Kuganil's help with simultaneous attacks of the undead and a lesser dragon increased their respect for him and his tribe enough to name him "Dragonslayer" and share the land with them.

"I have seen, with these eyes of mine, the world's plans and grand design. I had lost my sight but gained much more. For now I know how to ensure that those I care for survive and endure."

- Kuganil, on his blindness

Personality: Kuganil does not care for material possessions. He holds family ties in very high regard. He is very calm and near impossible to anger, and even when he is angry he shows none of it, believing that if he loses his composure the rest of his tribe will follow.

He will face his problems on his own and try his hardest not to involve others. However, if it is necessary for others to be made aware and active about something, he will not hesitate.

Kuganil will never act out of impulse. If he should find himself in a situation forcing him to do so, he will refuse to act, leaving the situation a stalemate until he comes up with a plan. It is however very rare that he is forced into a situation that might make him act out of impulse, as his foresight, both the spiritual one he gained from being so near death and his natural precognition and prediction abilities usually cover his bases.

He holds honor in regard, though not as much as those that came before him did. If ever honor and life would come up on different sides of the coin, he will without hesitation dishonor himself to save his kin.

Kuganil speaks formally, even when he taunts and jokes. He also likes to speak in rhyme, and speaks of great length about having been friends with the zebras he had encountered in the tribe's wanderings, from whom he picked up an interest in poetry.

Virtue: Stability

Current Home: Kuganil's tribe has recently settled in Steedfast, alongside its ponies.

Misc: Kuganil is the only Deeryad to ever have fought a fully - grown dragon to a stalemate all alone. As Deeryads grow much stronger if they have their kin with them, his tribe is both awed and afraid of his power, enough to match a dragon alone. Granted, he nearly died, but he, as well as his family, considers it his greatest achievement yet.
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   Tue Mar 25, 2014 2:28 am

Hegamonia wrote:
Name: Ruger
Age: Unknown, claims to be older than The Sisters, chronographic data garnered from the ice where she was found suggests such a feat

You must state an age for the character sheet.

Quote :
Cutie Mark: Uknown, has not shown it from under her cape

Characters may not know but we need to. State what the cutie mark is.

Quote :
Distinguishing Features: Her coat has an orange ash-like substance attached to it, acting like a barrier against all types of magic (presumably to negate Discord's magic, though this is theoretical) and her irises appear to be faceted. She claims to have extensive knowledge on weapons known as guns, and has even constructed several versions of them, including ammo and accessories. Along with this she has constructed several types of armor far superior to anything the Equestrian R&D has seen, along with several kinds of Internal Combustion Engines, many far smaller than the ones powering the trains and all running on liquid fuels she either calls Gasoline or Diesel, she has also claimed the engines are flex-fueled, and can take any flammable liquid, but she warned that alcohol will have to be at least 190 proof to be used in the engine.

Making your character uniquely powerful, special, and knowledgeable is far too sue-ish for my liking.

Quote :
Occupation: N/A, has yet to be released to the public

What has yet to be released to the public?

Quote :
Gear: A 10/22 (heavily modified) with thousands of what she calls .22LR Yellow Jackets, a very large RV, multiple other guns ranging from shotguns to rifles to pistols to grenade launchers (confiscated) to sniper rifles (confiscated) to Machine Guns (Confiscated) along with hundreds of shots for each
Quote :
History: First discovered some time before the Crystal Heart in the area outside the Crystal Empire, she was found to be extremely hostile and scared after being unfrozen, killing or severely maiming several of the dig crews involved (all were found dead when she was discovered). She then made a makeshift heater, and insulated shelter with the firewood the crews had. She had waited out the worst of the weather, but she claimed to have sensed something terrible out there, and had come out when it went away, finding that the snow had melted to give way to lush and beautiful fields. She was then found by a group of Crystal Ponies who had contacted Mi Amore Cadenza about this, whereupon they asked her to come with them, leading to her being in Canterlot showing several scientists her knowledge and mathematical skill.
Quote :
Personality: She has often gone violent with little warning, but has also proven to be very trusting around others that have not threatened her, even going so far as to let strangers have in-depth knowledge on the weapon they wish to know, but has so far denied all who have asked about the internal combustion engines on the basis of getting funny looks on showing her to the Control Room

I just don't see any revisions that would fix the problems with this character. Too OP, too Sue, too many red flags. Terribly sorry.
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   Tue Mar 25, 2014 3:13 am

Chowatron wrote:
Name: Omodor Farvear

Dunno where you came up with that name, but character approved.
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   Tue Mar 25, 2014 8:16 am

DragonXneoN wrote:
Name: Griff

Approved.
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   Tue Mar 25, 2014 2:35 pm

Name: Brutus

Race: Diamond Dog

Age: 28

Coat: Black, white on his chest and spattered along his hands

Extra details that aren’t needed but are nice to add:Distinguishing Features: The kindness that radiates from his warm, chocolate brown eyes, and his features, which are a mix of Great Dane and Germane Shepard. He has a slight Germane accent

Specialty (eg. special spells, unique powers etc): Being a friend, always there to be a shoulder to cry on, or the one to give a hug when it is needed, loyal

Weaknesses: Lying, Not a good fighter

Occupation: Bartender

Gear: A couple books, three different bottles of whiskey, and a dark orange collar an old friend gave him as a joke.

History: Brutus was raised by ponies, and a bit of an oddity, being so passionate and kind for one so tall and intimidating, but he is just a big softie. As a child he always wanted to be a guard like the mare who adopted him, but gave up that dream when she got hurt one day when out on patrol. He helped his mother get better, and she eventually got back to her job, telling him she loved the thrill of the job, but promising to be more careful. He grew up always one of the smartest in school, and he wasbulliedbecause he was different, but the few ponies who he defended from bullies quickly became his friends, and he was very loyal to them. He eventually got a job cleaning up at a bar, much to his mother's irritation, but he gave her the excuse of a bar being a plethora of information that some never try to censor, and he could tip her off on some illegal operations, and she relented. He eventually came to own the bar when the previous owner died of a terminal illness, and, having no one to leave it to, he gave it to Brutus. Brutus hired some old friends from high school to help him out and business flourished, especially for non-equines.

Personality: Kind, helpful, respectful, charming.

Current Home:Canterlot.

Misc: He loves anything that is sweet, be it food or anything else.
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   Tue Mar 25, 2014 10:28 pm

DerLampman wrote:
Kunagil

Character approved.
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   Tue Mar 25, 2014 10:36 pm

aurumtempestas wrote:
Name: Brutus

Approved
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   Wed Mar 26, 2014 8:44 am

Name: Sakura

Race: Treefolk

Age: 46, though she and her kind age half as fast as ponies, so she looks and acts as if she is only 23

Mane: Cherry Blossoms, hanging from the few thin branches from her head, her tail just a single branch covered in blossoms, left side of her face covered by her mane

Coat: The bark of a cherry blossom tree, in place of fur

Cutie mark.: N/A

Extra details that aren’t needed but are nice to add:

Distinguishing Features: The fact she looks like an earth pony mare shaped animated tree, and the way her soft, hot pink eyes always have a mischievous gleam to them

Specialty (eg. special spells, unique powers etc): Nature Magic, capable of growing any plant with a mere thought, but it takes time for bigger plants. Alchemy, she is able to select plants and combine them for many purposes in potion-brewing

Weaknesses:Any form of extreme in temperature, whether heat or cold. Fire, terrified and very susceptible to flame.

Occupation: Treefolk Shaman, most powerful of her village.

Gear: Two books, one on Nature Magic, the other on potion brewing, both written in her own kind's language, Latin, and a few pouches of leaves for tea. A long leather cloak, light brown.

History: Sakura spent most of her years wandering the Everfree and surrounding areas, but she usually stays in her village, which lies deep in the Everfree. When she was younger, she was one of the pranksters, always messing around and constantly playing tricks on others, usually with help from her friends. When she came of age she had a few coltfriends, but she usually, when they started to get serious, asked them if they thought they were stallion enough for her, and they all said they were, but only one was stallion enough to deal with her extra part. Sakura's coltfriend, the one who was stallion enough, was killed by a manticore, and the mare was depressed for a few years, but she eventually got over it. She became the village shaman after an annual contest in which the Treefolk contest each other to see who is the strongest, the the one who is becomes a part of the village's council, the ruling body of that single village. Shamans are the spokeponies for their specific village. She has been trying to make nice with the local town of Ponyville, but she usually messes it up in some way, an accidental insult to the princesses, a prank, a few rather lewd jokes which, apparently, 'the purple one' doesn't like.

Personality: Out-going, flirty, always seems to be trying to get in someone's pants, but she really just tries to mess around, and joke and have fun. Very kind, but cannot deal with shy people, she always clams up when they are near, and she knows they are shy, she doesn't know what to say around them.

Current Home: Everfree, but she loves to explore the nearby town of Ponyville.

Misc: The Treefolk are a plant-like species and can look like any other species so long as it is sentient, whether it D-dogs, Uni, Pega, Earth, Ali, Dragon, Mino, Gryph, etc etc. They are very skilled in Nature magic and with potion-brewing, especially with their knowledge of plants, since they themselves are a lot more than sentient plants, but mostly they look like different kinds of trees. Strong physically and magically, mentally invulnerable to normal mind-altering magics, but they are extremely susceptible to extremes in temperature, whether heat or cold. Especially Fire, they are all very terrified of any form of flame.

Sakura is one of the 10% that are born as mixed genders. She has the shape and body of an Earth Pony. In place of fur she she has tree bark similar to that of a cherry blossom tree, mane and tail are replaced by a thin branch with a few twigs and smaller branches extending from it but the entirety of it covered with cherry blossoms, but other Treefolk usually have leaves and sometimes even fruit, depending on the season.

Female body, with female parts, just an extra part between the legs, rather large and she is quite proud of it, though embarassed when people see it, for they usually freak out.


Last edited by AurumTempestas on Wed Mar 26, 2014 10:42 pm; edited 1 time in total
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PostSubject: Re: OC Character Thread 1(THREAD CLOSED: PLEASE POST NEW OCs TO BRAND NEW CHARACTER SHEET THREAD 3 ABOVE)   Thu Mar 27, 2014 12:48 am

AurumTempestas wrote:
Name: Sakura

Approved.
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